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authorJulius Werner <jwerner@chromium.org>2018-01-22 14:02:03 -0800
committerJulius Werner <jwerner@chromium.org>2018-01-25 11:03:07 -0800
commite2aec918d07237e4a6aa185ad2d267750e8f2883 (patch)
treef27fb7c0f535052e771de1c683f349b9869c685d /drivers
parent7baa7bcaf58b7fe89aab6e5e7c0f46cc4adc2b93 (diff)
delay_timer: Guarantee that delay time can never be undershot
Delay functions like udelay() are often used to ensure that the necessary time passed to allow some asynchronous event to finish, such as the stabilization delay for a power rail. For these use cases it is not very problematic if the delay is slightly longer than requested, but it is critical that the delay must never be shorter. The current udelay() implementation contains two hazards that may cause the delay to be slightly shorter than intended: Firstly, the amount of ticks to wait is calculated with an integer division, which may cut off the last fraction of ticks needed. Secondly, the delay may be short by a fraction of a tick because we do not know whether the initial ("start") sample of the timer was near the start or near the end of the current tick. Thus, if the code intends to wait for one tick, it might read the timer value close to the end of the current tick and then read it again right after the start of the next tick, concluding that the duration of a full tick has passed when it in fact was just a fraction of it. This patch rounds up the division and always adds one extra tick to counteract both problems and ensure that delays will always be larger but never smaller than requested. Change-Id: Ic5fe5f858b5cdf3c0dbf3e488d4d5702d9569433 Signed-off-by: Julius Werner <jwerner@chromium.org>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/delay_timer/delay_timer.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/drivers/delay_timer/delay_timer.c b/drivers/delay_timer/delay_timer.c
index 43f5af7b..c9f84d77 100644
--- a/drivers/delay_timer/delay_timer.c
+++ b/drivers/delay_timer/delay_timer.c
@@ -7,6 +7,7 @@
#include <assert.h>
#include <delay_timer.h>
#include <platform_def.h>
+#include <utils_def.h>
/***********************************************************
* The delay timer implementation
@@ -30,7 +31,8 @@ void udelay(uint32_t usec)
start = ops->get_timer_value();
- total_delta = (usec * ops->clk_div) / ops->clk_mult;
+ /* Add an extra tick to avoid delaying less than requested. */
+ total_delta = div_round_up(usec * ops->clk_div, ops->clk_mult) + 1;
do {
/*