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path: root/bl2/bl2_image_load.c
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2017-05-03Use SPDX license identifiersdp-arm
To make software license auditing simpler, use SPDX[0] license identifiers instead of duplicating the license text in every file. NOTE: Files that have been imported by FreeBSD have not been modified. [0]: https://spdx.org/ Change-Id: I80a00e1f641b8cc075ca5a95b10607ed9ed8761a Signed-off-by: dp-arm <dimitris.papastamos@arm.com>
2016-09-20Changes for new version of image loading in BL1/BL2Yatharth Kochar
This patch adds changes in BL1 & BL2 to use new version of image loading to load the BL images. Following are the changes in BL1: -Use new version of load_auth_image() to load BL2 -Modified `bl1_init_bl2_mem_layout()` to remove using `reserve_mem()` and to calculate `bl2_mem_layout`. `bl2_mem_layout` calculation now assumes that BL1 RW data is at the top of the bl1_mem_layout, which is more restrictive than the previous BL1 behaviour. Following are the changes in BL2: -The `bl2_main.c` is refactored and all the functions for loading BLxx images are now moved to `bl2_image_load.c` `bl2_main.c` now calls a top level `bl2_load_images()` to load all the images that are applicable in BL2. -Added new file `bl2_image_load_v2.c` that uses new version of image loading to load the BL images in BL2. All the above changes are conditionally compiled using the `LOAD_IMAGE_V2` flag. Change-Id: Ic6dcde5a484495bdc05526d9121c59fa50c1bf23