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+/* ----------------------------------------------------------------------
+* Copyright (C) 2010-2014 ARM Limited. All rights reserved.
+*
+* $Date: 12. March 2014
+* $Revision: V1.4.4
+*
+* Project: CMSIS DSP Library
+* Title: arm_cos_f32.c
+*
+* Description: Fast cosine calculation for floating-point values.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions
+* are met:
+* - Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* - Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in
+* the documentation and/or other materials provided with the
+* distribution.
+* - Neither the name of ARM LIMITED nor the names of its contributors
+* may be used to endorse or promote products derived from this
+* software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+* POSSIBILITY OF SUCH DAMAGE.
+* -------------------------------------------------------------------- */
+
+#include "arm_math.h"
+#include "arm_common_tables.h"
+/**
+ * @ingroup groupFastMath
+ */
+
+/**
+ * @defgroup cos Cosine
+ *
+ * Computes the trigonometric cosine function using a combination of table lookup
+ * and cubic interpolation. There are separate functions for
+ * Q15, Q31, and floating-point data types.
+ * The input to the floating-point version is in radians while the
+ * fixed-point Q15 and Q31 have a scaled input with the range
+ * [0 +0.9999] mapping to [0 2*pi). The fixed-point range is chosen so that a
+ * value of 2*pi wraps around to 0.
+ *
+ * The implementation is based on table lookup using 256 values together with cubic interpolation.
+ * The steps used are:
+ * -# Calculation of the nearest integer table index
+ * -# Fetch the four table values a, b, c, and d
+ * -# Compute the fractional portion (fract) of the table index.
+ * -# Calculation of wa, wb, wc, wd
+ * -# The final result equals <code>a*wa + b*wb + c*wc + d*wd</code>
+ *
+ * where
+ * <pre>
+ * a=Table[index-1];
+ * b=Table[index+0];
+ * c=Table[index+1];
+ * d=Table[index+2];
+ * </pre>
+ * and
+ * <pre>
+ * wa=-(1/6)*fract.^3 + (1/2)*fract.^2 - (1/3)*fract;
+ * wb=(1/2)*fract.^3 - fract.^2 - (1/2)*fract + 1;
+ * wc=-(1/2)*fract.^3+(1/2)*fract.^2+fract;
+ * wd=(1/6)*fract.^3 - (1/6)*fract;
+ * </pre>
+ */
+
+ /**
+ * @addtogroup cos
+ * @{
+ */
+
+/**
+ * @brief Fast approximation to the trigonometric cosine function for floating-point data.
+ * @param[in] x input value in radians.
+ * @return cos(x).
+ */
+
+float32_t arm_cos_f32(
+ float32_t x)
+{
+ float32_t cosVal, fract, in; /* Temporary variables for input, output */
+ uint16_t index; /* Index variable */
+ float32_t a, b; /* Two nearest output values */
+ int32_t n;
+ float32_t findex;
+
+ /* input x is in radians */
+ /* Scale the input to [0 1] range from [0 2*PI] , divide input by 2*pi, add 0.25 (pi/2) to read sine table */
+ in = x * 0.159154943092f + 0.25f;
+
+ /* Calculation of floor value of input */
+ n = (int32_t) in;
+
+ /* Make negative values towards -infinity */
+ if(in < 0.0f)
+ {
+ n--;
+ }
+
+ /* Map input value to [0 1] */
+ in = in - (float32_t) n;
+
+ /* Calculation of index of the table */
+ findex = (float32_t) FAST_MATH_TABLE_SIZE * in;
+ index = ((uint16_t)findex) & 0x1ff;
+
+ /* fractional value calculation */
+ fract = findex - (float32_t) index;
+
+ /* Read two nearest values of input value from the cos table */
+ a = sinTable_f32[index];
+ b = sinTable_f32[index+1];
+
+ /* Linear interpolation process */
+ cosVal = (1.0f-fract)*a + fract*b;
+
+ /* Return the output value */
+ return (cosVal);
+}
+
+/**
+ * @} end of cos group
+ */