diff options
author | Paul Beesley <paul.beesley@arm.com> | 2019-02-11 17:54:45 +0000 |
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committer | Paul Beesley <paul.beesley@arm.com> | 2019-05-21 15:05:56 +0100 |
commit | 40d553cfde38d4f68449c62967cd1ce0d6478750 (patch) | |
tree | 1fafd4701066cdf0e5fb15aee2d842279a67b611 /docs/process/coding-guidelines.rst | |
parent | 12b67439e93a78a4b756e987e1bd1b6e22cc4bf8 (diff) |
doc: Move documents into subdirectories
This change creates the following directories under docs/
in order to provide a grouping for the content:
- components
- design
- getting_started
- perf
- process
In each of these directories an index.rst file is created
and this serves as an index / landing page for each of the
groups when the pages are compiled. Proper layout of the
top-level table of contents relies on this directory/index
structure.
Without this patch it is possible to build the documents
correctly with Sphinx but the output looks messy because
there is no overall hierarchy.
Change-Id: I3c9f4443ec98571a56a6edf775f2c8d74d7f429f
Signed-off-by: Paul Beesley <paul.beesley@arm.com>
Diffstat (limited to 'docs/process/coding-guidelines.rst')
-rw-r--r-- | docs/process/coding-guidelines.rst | 554 |
1 files changed, 554 insertions, 0 deletions
diff --git a/docs/process/coding-guidelines.rst b/docs/process/coding-guidelines.rst new file mode 100644 index 00000000..644f8288 --- /dev/null +++ b/docs/process/coding-guidelines.rst @@ -0,0 +1,554 @@ +Trusted Firmware-A Coding Guidelines +==================================== + + + +.. contents:: + +The following sections contain TF coding guidelines. They are continually +evolving and should not be considered "set in stone". Feel free to question them +and provide feedback. + +Some of the guidelines may also apply to other codebases. + +**Note:** the existing TF codebase does not necessarily comply with all the +below guidelines but the intent is for it to do so eventually. + +Checkpatch overrides +-------------------- + +Some checkpatch warnings in the TF codebase are deliberately ignored. These +include: + +- ``**WARNING: line over 80 characters**``: Although the codebase should + generally conform to the 80 character limit this is overly restrictive in some + cases. + +- ``**WARNING: Use of volatile is usually wrong``: see + `Why the “volatile” type class should not be used`_ . Although this document + contains some very useful information, there are several legimate uses of the + volatile keyword within the TF codebase. + +Headers and inclusion +--------------------- + +Header guards +^^^^^^^^^^^^^ + +For a header file called "some_driver.h" the style used by the Trusted Firmware +is: + +.. code:: c + + #ifndef SOME_DRIVER_H + #define SOME_DRIVER_H + + <header content> + + #endif /* SOME_DRIVER_H */ + +Include statement ordering +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +All header files that are included by a source file must use the following, +grouped ordering. This is to improve readability (by making it easier to quickly +read through the list of headers) and maintainability. + +#. *System* includes: Header files from the standard *C* library, such as + ``stddef.h`` and ``string.h``. + +#. *Project* includes: Header files under the ``include/`` directory within TF + are *project* includes. + +#. *Platform* includes: Header files relating to a single, specific platform, + and which are located under the ``plat/<platform_name>`` directory within TF, + are *platform* includes. + +Within each group, ``#include`` statements must be in alphabetical order, +taking both the file and directory names into account. + +Groups must be separated by a single blank line for clarity. + +The example below illustrates the ordering rules using some contrived header +file names; this type of name reuse should be otherwise avoided. + +.. code:: c + + #include <string.h> + + #include <a_dir/example/a_header.h> + #include <a_dir/example/b_header.h> + #include <a_dir/test/a_header.h> + #include <b_dir/example/a_header.h> + + #include "./a_header.h" + +Include statement variants +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Two variants of the ``#include`` directive are acceptable in the TF codebase. +Correct use of the two styles improves readability by suggesting the location +of the included header and reducing ambiguity in cases where generic and +platform-specific headers share a name. + +For header files that are in the same directory as the source file that is +including them, use the ``"..."`` variant. + +For header files that are **not** in the same directory as the source file that +is including them, use the ``<...>`` variant. + +Example (bl1_fwu.c): + +.. code:: c + + #include <assert.h> + #include <errno.h> + #include <string.h> + + #include "bl1_private.h" + +Platform include paths +^^^^^^^^^^^^^^^^^^^^^^ + +Platforms are allowed to add more include paths to be passed to the compiler. +The ``PLAT_INCLUDES`` variable is used for this purpose. This is needed in +particular for the file ``platform_def.h``. + +Example: + +.. code:: c + + PLAT_INCLUDES += -Iinclude/plat/myplat/include + +Types and typedefs +------------------ + +Use of built-in *C* and *libc* data types +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The TF codebase should be kept as portable as possible, especially since both +64-bit and 32-bit platforms are supported. To help with this, the following data +type usage guidelines should be followed: + +- Where possible, use the built-in *C* data types for variable storage (for + example, ``char``, ``int``, ``long long``, etc) instead of the standard *C99* + types. Most code is typically only concerned with the minimum size of the + data stored, which the built-in *C* types guarantee. + +- Avoid using the exact-size standard *C99* types in general (for example, + ``uint16_t``, ``uint32_t``, ``uint64_t``, etc) since they can prevent the + compiler from making optimizations. There are legitimate uses for them, + for example to represent data of a known structure. When using them in struct + definitions, consider how padding in the struct will work across architectures. + For example, extra padding may be introduced in AArch32 systems if a struct + member crosses a 32-bit boundary. + +- Use ``int`` as the default integer type - it's likely to be the fastest on all + systems. Also this can be assumed to be 32-bit as a consequence of the + `Procedure Call Standard for the Arm Architecture`_ and the `Procedure Call + Standard for the Arm 64-bit Architecture`_ . + +- Avoid use of ``short`` as this may end up being slower than ``int`` in some + systems. If a variable must be exactly 16-bit, use ``int16_t`` or + ``uint16_t``. + +- Avoid use of ``long``. This is guaranteed to be at least 32-bit but, given + that `int` is 32-bit on Arm platforms, there is no use for it. For integers of + at least 64-bit, use ``long long``. + +- Use ``char`` for storing text. Use ``uint8_t`` for storing other 8-bit data. + +- Use ``unsigned`` for integers that can never be negative (counts, + indices, sizes, etc). TF intends to comply with MISRA "essential type" coding + rules (10.X), where signed and unsigned types are considered different + essential types. Choosing the correct type will aid this. MISRA static + analysers will pick up any implicit signed/unsigned conversions that may lead + to unexpected behaviour. + +- For pointer types: + + - If an argument in a function declaration is pointing to a known type then + simply use a pointer to that type (for example: ``struct my_struct *``). + + - If a variable (including an argument in a function declaration) is pointing + to a general, memory-mapped address, an array of pointers or another + structure that is likely to require pointer arithmetic then use + ``uintptr_t``. This will reduce the amount of casting required in the code. + Avoid using ``unsigned long`` or ``unsigned long long`` for this purpose; it + may work but is less portable. + + - For other pointer arguments in a function declaration, use ``void *``. This + includes pointers to types that are abstracted away from the known API and + pointers to arbitrary data. This allows the calling function to pass a + pointer argument to the function without any explicit casting (the cast to + ``void *`` is implicit). The function implementation can then do the + appropriate casting to a specific type. + + - Use ``ptrdiff_t`` to compare the difference between 2 pointers. + +- Use ``size_t`` when storing the ``sizeof()`` something. + +- Use ``ssize_t`` when returning the ``sizeof()`` something from a function that + can also return an error code; the signed type allows for a negative return + code in case of error. This practice should be used sparingly. + +- Use ``u_register_t`` when it's important to store the contents of a register + in its native size (32-bit in AArch32 and 64-bit in AArch64). This is not a + standard *C99* type but is widely available in libc implementations, + including the FreeBSD version included with the TF codebase. Where possible, + cast the variable to a more appropriate type before interpreting the data. For + example, the following struct in ``ep_info.h`` could use this type to minimize + the storage required for the set of registers: + +.. code:: c + + typedef struct aapcs64_params { + u_register_t arg0; + u_register_t arg1; + u_register_t arg2; + u_register_t arg3; + u_register_t arg4; + u_register_t arg5; + u_register_t arg6; + u_register_t arg7; + } aapcs64_params_t; + +If some code wants to operate on ``arg0`` and knows that it represents a 32-bit +unsigned integer on all systems, cast it to ``unsigned int``. + +These guidelines should be updated if additional types are needed. + +Avoid anonymous typedefs of structs/enums in headers +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For example, the following definition: + +.. code:: c + + typedef struct { + int arg1; + int arg2; + } my_struct_t; + + +is better written as: + +.. code:: c + + struct my_struct { + int arg1; + int arg2; + }; + +This allows function declarations in other header files that depend on the +struct/enum to forward declare the struct/enum instead of including the +entire header: + +.. code:: c + + #include <my_struct.h> + void my_func(my_struct_t *arg); + +instead of: + +.. code:: c + + struct my_struct; + void my_func(struct my_struct *arg); + +Some TF definitions use both a struct/enum name **and** a typedef name. This +is discouraged for new definitions as it makes it difficult for TF to comply +with MISRA rule 8.3, which states that "All declarations of an object or +function shall use the same names and type qualifiers". + +The Linux coding standards also discourage new typedefs and checkpatch emits +a warning for this. + +Existing typedefs will be retained for compatibility. + +Error handling and robustness +----------------------------- + +Using CASSERT to check for compile time data errors +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Where possible, use the ``CASSERT`` macro to check the validity of data known at +compile time instead of checking validity at runtime, to avoid unnecessary +runtime code. + +For example, this can be used to check that the assembler's and compiler's views +of the size of an array is the same. + +.. code:: c + + #include <cassert.h> + + define MY_STRUCT_SIZE 8 /* Used by assembler source files */ + + struct my_struct { + uint32_t arg1; + uint32_t arg2; + }; + + CASSERT(MY_STRUCT_SIZE == sizeof(struct my_struct), assert_my_struct_size_mismatch); + + +If ``MY_STRUCT_SIZE`` in the above example were wrong then the compiler would +emit an error like this: + +.. code:: c + + my_struct.h:10:1: error: size of array ‘assert_my_struct_size_mismatch’ is negative + + +Using assert() to check for programming errors +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +In general, each secure world TF image (BL1, BL2, BL31 and BL32) should be +treated as a tightly integrated package; the image builder should be aware of +and responsible for all functionality within the image, even if code within that +image is provided by multiple entities. This allows us to be more aggressive in +interpreting invalid state or bad function arguments as programming errors using +``assert()``, including arguments passed across platform porting interfaces. +This is in contrast to code in a Linux environment, which is less tightly +integrated and may attempt to be more defensive by passing the error back up the +call stack. + +Where possible, badly written TF code should fail early using ``assert()``. This +helps reduce the amount of untested conditional code. By default these +statements are not compiled into release builds, although this can be overridden +using the ``ENABLE_ASSERTIONS`` build flag. + +Examples: + +- Bad argument supplied to library function +- Bad argument provided by platform porting function +- Internal secure world image state is inconsistent + + +Handling integration errors +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Each secure world image may be provided by a different entity (for example, a +Trusted Boot vendor may provide the BL2 image, a TEE vendor may provide the BL32 +image and the OEM/SoC vendor may provide the other images). + +An image may contain bugs that are only visible when the images are integrated. +The system integrator may not even have access to the debug variants of all the +images in order to check if asserts are firing. For example, the release variant +of BL1 may have already been burnt into the SoC. Therefore, TF code that detects +an integration error should _not_ consider this a programming error, and should +always take action, even in release builds. + +If an integration error is considered non-critical it should be treated as a +recoverable error. If the error is considered critical it should be treated as +an unexpected unrecoverable error. + +Handling recoverable errors +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The secure world **must not** crash when supplied with bad data from an external +source. For example, data from the normal world or a hardware device. Similarly, +the secure world **must not** crash if it detects a non-critical problem within +itself or the system. It must make every effort to recover from the problem by +emitting a ``WARN`` message, performing any necessary error handling and +continuing. + +Examples: + +- Secure world receives SMC from normal world with bad arguments. +- Secure world receives SMC from normal world at an unexpected time. +- BL31 receives SMC from BL32 with bad arguments. +- BL31 receives SMC from BL32 at unexpected time. +- Secure world receives recoverable error from hardware device. Retrying the + operation may help here. +- Non-critical secure world service is not functioning correctly. +- BL31 SPD discovers minor configuration problem with corresponding SP. + +Handling unrecoverable errors +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +In some cases it may not be possible for the secure world to recover from an +error. This situation should be handled in one of the following ways: + +1. If the unrecoverable error is unexpected then emit an ``ERROR`` message and + call ``panic()``. This will end up calling the platform-specific function + ``plat_panic_handler()``. +2. If the unrecoverable error is expected to occur in certain circumstances, + then emit an ``ERROR`` message and call the platform-specific function + ``plat_error_handler()``. + +Cases 1 and 2 are subtly different. A platform may implement ``plat_panic_handler`` +and ``plat_error_handler`` in the same way (for example, by waiting for a secure +watchdog to time-out or by invoking an interface on the platform's power +controller to reset the platform). However, ``plat_error_handler`` may take +additional action for some errors (for example, it may set a flag so the +platform resets into a different mode). Also, ``plat_panic_handler()`` may +implement additional debug functionality (for example, invoking a hardware +breakpoint). + +Examples of unexpected unrecoverable errors: + +- BL32 receives an unexpected SMC response from BL31 that it is unable to + recover from. +- BL31 Trusted OS SPD code discovers that BL2 has not loaded the corresponding + Trusted OS, which is critical for platform operation. +- Secure world discovers that a critical hardware device is an unexpected and + unrecoverable state. +- Secure world receives an unexpected and unrecoverable error from a critical + hardware device. +- Secure world discovers that it is running on unsupported hardware. + +Examples of expected unrecoverable errors: + +- BL1/BL2 fails to load the next image due to missing/corrupt firmware on disk. +- BL1/BL2 fails to authenticate the next image due to an invalid certificate. +- Secure world continuously receives recoverable errors from a hardware device + but is unable to proceed without a valid response. + +Handling critical unresponsiveness +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +If the secure world is waiting for a response from an external source (for +example, the normal world or a hardware device) which is critical for continued +operation, it must not wait indefinitely. It must have a mechanism (for example, +a secure watchdog) for resetting itself and/or the external source to prevent +the system from executing in this state indefinitely. + +Examples: + +- BL1 is waiting for the normal world to raise an SMC to proceed to the next + stage of the secure firmware update process. +- A Trusted OS is waiting for a response from a proxy in the normal world that + is critical for continued operation. +- Secure world is waiting for a hardware response that is critical for continued + operation. + +Security considerations +----------------------- + +Part of the security of a platform is handling errors correctly, as described in +the previous section. There are several other security considerations covered in +this section. + +Do not leak secrets to the normal world +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The secure world **must not** leak secrets to the normal world, for example in +response to an SMC. + +Handling Denial of Service attacks +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The secure world **should never** crash or become unusable due to receiving too +many normal world requests (a *Denial of Service* or *DoS* attack). It should +have a mechanism for throttling or ignoring normal world requests. + +Performance considerations +-------------------------- + +Avoid printf and use logging macros +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +``debug.h`` provides logging macros (for example, ``WARN`` and ``ERROR``) +which wrap ``tf_log`` and which allow the logging call to be compiled-out +depending on the ``make`` command. Use these macros to avoid print statements +being compiled unconditionally into the binary. + +Each logging macro has a numerical log level: + +.. code:: c + + #define LOG_LEVEL_NONE 0 + #define LOG_LEVEL_ERROR 10 + #define LOG_LEVEL_NOTICE 20 + #define LOG_LEVEL_WARNING 30 + #define LOG_LEVEL_INFO 40 + #define LOG_LEVEL_VERBOSE 50 + + +By default, all logging statements with a log level ``<= LOG_LEVEL_INFO`` will +be compiled into debug builds and all statements with a log level +``<= LOG_LEVEL_NOTICE`` will be compiled into release builds. This can be +overridden from the command line or by the platform makefile (although it may be +necessary to clean the build directory first). For example, to enable +``VERBOSE`` logging on FVP: + +``make PLAT=fvp LOG_LEVEL=50 all`` + +Use const data where possible +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +For example, the following code: + +.. code:: c + + struct my_struct { + int arg1; + int arg2; + }; + + void init(struct my_struct *ptr); + + void main(void) + { + struct my_struct x; + x.arg1 = 1; + x.arg2 = 2; + init(&x); + } + +is better written as: + +.. code:: c + + struct my_struct { + int arg1; + int arg2; + }; + + void init(const struct my_struct *ptr); + + void main(void) + { + const struct my_struct x = { 1, 2 }; + init(&x); + } + +This allows the linker to put the data in a read-only data section instead of a +writeable data section, which may result in a smaller and faster binary. Note +that this may require dependent functions (``init()`` in the above example) to +have ``const`` arguments, assuming they don't need to modify the data. + +Library and driver code +----------------------- + +TF library code (under ``lib/`` and ``include/lib``) is any code that provides a +reusable interface to other code, potentially even to code outside of TF. + +In some systems drivers must conform to a specific driver framework to provide +services to the rest of the system. TF has no driver framework and the +distinction between a driver and library is somewhat subjective. + +A driver (under ``drivers/`` and ``include/drivers/``) is defined as code that +interfaces with hardware via a memory mapped interface. + +Some drivers (for example, the Arm CCI driver in ``include/drivers/arm/cci.h``) +provide a general purpose API to that specific hardware. Other drivers (for +example, the Arm PL011 console driver in ``drivers/arm/pl011/pl011_console.S``) +provide a specific hardware implementation of a more abstract library API. In +the latter case there may potentially be multiple drivers for the same hardware +device. + +Neither libraries nor drivers should depend on platform-specific code. If they +require platform-specific data (for example, a base address) to operate then +they should provide an initialization function that takes the platform-specific +data as arguments. + +TF common code (under ``common/`` and ``include/common/``) is code that is re-used +by other generic (non-platform-specific) TF code. It is effectively internal +library code. + +.. _`Why the “volatile” type class should not be used`: https://www.kernel.org/doc/html/latest/process/volatile-considered-harmful.html +.. _`Procedure Call Standard for the Arm Architecture`: http://infocenter.arm.com/help/topic/com.arm.doc.ihi0042f/IHI0042F_aapcs.pdf +.. _`Procedure Call Standard for the Arm 64-bit Architecture`: http://infocenter.arm.com/help/topic/com.arm.doc.ihi0055b/IHI0055B_aapcs64.pdf |