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+/*
+ * Copyright (c) 2016, ARM Limited and Contributors. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * Neither the name of ARM nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without specific
+ * prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <arch.h>
+#include <arch_helpers.h>
+#include <assert.h>
+#include <auth_mod.h>
+#include <bl_common.h>
+#include <debug.h>
+#include <desc_image_load.h>
+#include <platform.h>
+#include <platform_def.h>
+#include <stdint.h>
+
+
+/*******************************************************************************
+ * This function loads SCP_BL2/BL3x images and returns the ep_info for
+ * the next executable image.
+ ******************************************************************************/
+entry_point_info_t *bl2_load_images(void)
+{
+ bl_params_t *bl2_to_next_bl_params;
+ bl_load_info_t *bl2_load_info;
+ const bl_load_info_node_t *bl2_node_info;
+ int plat_setup_done = 0;
+ int err;
+
+ /*
+ * Get information about the images to load.
+ */
+ bl2_load_info = plat_get_bl_image_load_info();
+ assert(bl2_load_info);
+ assert(bl2_load_info->head);
+ assert(bl2_load_info->h.type == PARAM_BL_LOAD_INFO);
+ assert(bl2_load_info->h.version >= VERSION_2);
+ bl2_node_info = bl2_load_info->head;
+
+ while (bl2_node_info) {
+ /*
+ * Perform platform setup before loading the image,
+ * if indicated in the image attributes AND if NOT
+ * already done before.
+ */
+ if (bl2_node_info->image_info->h.attr & IMAGE_ATTRIB_PLAT_SETUP) {
+ if (plat_setup_done) {
+ WARN("BL2: Platform setup already done!!\n");
+ } else {
+ INFO("BL2: Doing platform setup\n");
+ bl2_platform_setup();
+ plat_setup_done = 1;
+ }
+ }
+
+ if (!(bl2_node_info->image_info->h.attr & IMAGE_ATTRIB_SKIP_LOADING)) {
+ INFO("BL2: Loading image id %d\n", bl2_node_info->image_id);
+ err = load_auth_image(bl2_node_info->image_id,
+ bl2_node_info->image_info);
+ if (err) {
+ ERROR("BL2: Failed to load image (%i)\n", err);
+ plat_error_handler(err);
+ }
+ } else {
+ INFO("BL2: Skip loading image id %d\n", bl2_node_info->image_id);
+ }
+
+ /* Allow platform to handle image information. */
+ err = bl2_plat_handle_post_image_load(bl2_node_info->image_id);
+ if (err) {
+ ERROR("BL2: Failure in post image load handling (%i)\n", err);
+ plat_error_handler(err);
+ }
+
+ /* Go to next image */
+ bl2_node_info = bl2_node_info->next_load_info;
+ }
+
+ /*
+ * Get information to pass to the next image.
+ */
+ bl2_to_next_bl_params = plat_get_next_bl_params();
+ assert(bl2_to_next_bl_params);
+ assert(bl2_to_next_bl_params->head);
+ assert(bl2_to_next_bl_params->h.type == PARAM_BL_PARAMS);
+ assert(bl2_to_next_bl_params->h.version >= VERSION_2);
+
+ /* Flush the parameters to be passed to next image */
+ plat_flush_next_bl_params();
+
+ return bl2_to_next_bl_params->head->ep_info;
+}