<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-toradex.git/drivers/md/raid1.h, branch v5.5-rc7</title>
<subtitle>Linux kernel for Apalis and Colibri modules</subtitle>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/'/>
<entry>
<title>md: convert to bioset_init()/mempool_init()</title>
<updated>2018-05-30T21:33:32+00:00</updated>
<author>
<name>Kent Overstreet</name>
<email>kent.overstreet@gmail.com</email>
</author>
<published>2018-05-20T22:25:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=afeee514ce7f4cab605beedd03be71ebaf0c5fc8'/>
<id>afeee514ce7f4cab605beedd03be71ebaf0c5fc8</id>
<content type='text'>
Convert md to embedded bio sets.

Signed-off-by: Kent Overstreet &lt;kent.overstreet@gmail.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Convert md to embedded bio sets.

Signed-off-by: Kent Overstreet &lt;kent.overstreet@gmail.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md: document lifetime of internal rdev pointer.</title>
<updated>2018-02-18T18:22:27+00:00</updated>
<author>
<name>NeilBrown</name>
<email>neilb@suse.com</email>
</author>
<published>2018-02-02T22:19:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=f2785b527cda46314805123ddcbc871655b7c4c4'/>
<id>f2785b527cda46314805123ddcbc871655b7c4c4</id>
<content type='text'>
The rdev pointer kept in the local 'config' for each for
raid1, raid10, raid4/5/6 has non-obvious lifetime rules.
Sometimes RCU is needed, sometimes a lock, something nothing.

Add documentation to explain this.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;sh.li@alibaba-inc.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The rdev pointer kept in the local 'config' for each for
raid1, raid10, raid4/5/6 has non-obvious lifetime rules.
Sometimes RCU is needed, sometimes a lock, something nothing.

Add documentation to explain this.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;sh.li@alibaba-inc.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>License cleanup: add SPDX GPL-2.0 license identifier to files with no license</title>
<updated>2017-11-02T10:10:55+00:00</updated>
<author>
<name>Greg Kroah-Hartman</name>
<email>gregkh@linuxfoundation.org</email>
</author>
<published>2017-11-01T14:07:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=b24413180f5600bcb3bb70fbed5cf186b60864bd'/>
<id>b24413180f5600bcb3bb70fbed5cf186b60864bd</id>
<content type='text'>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode &amp; Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained &gt;5
   lines of source
 - File already had some variant of a license header in it (even if &lt;5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart &lt;kstewart@linuxfoundation.org&gt;
Reviewed-by: Philippe Ombredanne &lt;pombredanne@nexb.com&gt;
Reviewed-by: Thomas Gleixner &lt;tglx@linutronix.de&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode &amp; Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained &gt;5
   lines of source
 - File already had some variant of a license header in it (even if &lt;5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart &lt;kstewart@linuxfoundation.org&gt;
Reviewed-by: Philippe Ombredanne &lt;pombredanne@nexb.com&gt;
Reviewed-by: Thomas Gleixner &lt;tglx@linutronix.de&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md/raid1: Use a new variable to count flighting sync requests</title>
<updated>2017-04-27T21:01:16+00:00</updated>
<author>
<name>Xiao Ni</name>
<email>xni@redhat.com</email>
</author>
<published>2017-04-27T08:28:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=43ac9b84a399bc10210a2d9f4e0778b7c6059c07'/>
<id>43ac9b84a399bc10210a2d9f4e0778b7c6059c07</id>
<content type='text'>
In new barrier codes, raise_barrier waits if conf-&gt;nr_pending[idx] is not zero.
After all the conditions are true, the resync request can go on be handled. But
it adds conf-&gt;nr_pending[idx] again. The next resync request hit the same bucket
idx need to wait the resync request which is submitted before. The performance
of resync/recovery is degraded.
So we should use a new variable to count sync requests which are in flight.

I did a simple test:
1. Without the patch, create a raid1 with two disks. The resync speed:
Device:         rrqm/s   wrqm/s     r/s     w/s    rMB/s    wMB/s avgrq-sz avgqu-sz   await r_await w_await  svctm  %util
sdb               0.00     0.00  166.00    0.00    10.38     0.00   128.00     0.03    0.20    0.20    0.00   0.19   3.20
sdc               0.00     0.00    0.00  166.00     0.00    10.38   128.00     0.96    5.77    0.00    5.77   5.75  95.50
2. With the patch, the result is:
sdb            2214.00     0.00  766.00    0.00   185.69     0.00   496.46     2.80    3.66    3.66    0.00   1.03  79.10
sdc               0.00  2205.00    0.00  769.00     0.00   186.44   496.52     5.25    6.84    0.00    6.84   1.30 100.10

Suggested-by: Shaohua Li &lt;shli@kernel.org&gt;
Signed-off-by: Xiao Ni &lt;xni@redhat.com&gt;
Acked-by: Coly Li &lt;colyli@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In new barrier codes, raise_barrier waits if conf-&gt;nr_pending[idx] is not zero.
After all the conditions are true, the resync request can go on be handled. But
it adds conf-&gt;nr_pending[idx] again. The next resync request hit the same bucket
idx need to wait the resync request which is submitted before. The performance
of resync/recovery is degraded.
So we should use a new variable to count sync requests which are in flight.

I did a simple test:
1. Without the patch, create a raid1 with two disks. The resync speed:
Device:         rrqm/s   wrqm/s     r/s     w/s    rMB/s    wMB/s avgrq-sz avgqu-sz   await r_await w_await  svctm  %util
sdb               0.00     0.00  166.00    0.00    10.38     0.00   128.00     0.03    0.20    0.20    0.00   0.19   3.20
sdc               0.00     0.00    0.00  166.00     0.00    10.38   128.00     0.96    5.77    0.00    5.77   5.75  95.50
2. With the patch, the result is:
sdb            2214.00     0.00  766.00    0.00   185.69     0.00   496.46     2.80    3.66    3.66    0.00   1.03  79.10
sdc               0.00  2205.00    0.00  769.00     0.00   186.44   496.52     5.25    6.84    0.00    6.84   1.30 100.10

Suggested-by: Shaohua Li &lt;shli@kernel.org&gt;
Signed-off-by: Xiao Ni &lt;xni@redhat.com&gt;
Acked-by: Coly Li &lt;colyli@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md/raid1: simplify the splitting of requests.</title>
<updated>2017-04-11T17:07:27+00:00</updated>
<author>
<name>NeilBrown</name>
<email>neilb@suse.com</email>
</author>
<published>2017-04-05T04:05:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=c230e7e53526c223a3e1caf40747d6e37c0e4394'/>
<id>c230e7e53526c223a3e1caf40747d6e37c0e4394</id>
<content type='text'>
raid1 currently splits requests in two different ways for
two different reasons.

First, bio_split() is used to ensure the bio fits within a
resync accounting region.
Second, multiple r1bios are allocated for each bio to handle
the possiblity of known bad blocks on some devices.

This can be simplified to just use bio_split() once, and not
use multiple r1bios.
We delay the split until we know a maximum bio size that can
be handled with a single r1bio, and then split the bio and
queue the remainder for later handling.

This avoids all loops inside raid1.c request handling.  Just
a single read, or a single set of writes, is submitted to
lower-level devices for each bio that comes from
generic_make_request().

When the bio needs to be split, generic_make_request() will
do the necessary looping and call md_make_request() multiple
times.

raid1_make_request() no longer queues request for raid1 to handle,
so we can remove that branch from the 'if'.

This patch also creates a new private bio_set
(conf-&gt;bio_split) for splitting bios.  Using fs_bio_set
is wrong, as it is meant to be used by filesystems, not
block devices.  Using it inside md can lead to deadlocks
under high memory pressure.

Delete unused variable in raid1_write_request() (Shaohua)
Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
raid1 currently splits requests in two different ways for
two different reasons.

First, bio_split() is used to ensure the bio fits within a
resync accounting region.
Second, multiple r1bios are allocated for each bio to handle
the possiblity of known bad blocks on some devices.

This can be simplified to just use bio_split() once, and not
use multiple r1bios.
We delay the split until we know a maximum bio size that can
be handled with a single r1bio, and then split the bio and
queue the remainder for later handling.

This avoids all loops inside raid1.c request handling.  Just
a single read, or a single set of writes, is submitted to
lower-level devices for each bio that comes from
generic_make_request().

When the bio needs to be split, generic_make_request() will
do the necessary looping and call md_make_request() multiple
times.

raid1_make_request() no longer queues request for raid1 to handle,
so we can remove that branch from the 'if'.

This patch also creates a new private bio_set
(conf-&gt;bio_split) for splitting bios.  Using fs_bio_set
is wrong, as it is meant to be used by filesystems, not
block devices.  Using it inside md can lead to deadlocks
under high memory pressure.

Delete unused variable in raid1_write_request() (Shaohua)
Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md: raid1: improve write behind</title>
<updated>2017-03-24T17:41:37+00:00</updated>
<author>
<name>Ming Lei</name>
<email>tom.leiming@gmail.com</email>
</author>
<published>2017-03-16T16:12:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=841c1316c7da6199a7df473893c141943991a756'/>
<id>841c1316c7da6199a7df473893c141943991a756</id>
<content type='text'>
This patch improve handling of write behind in the following ways:

- introduce behind master bio to hold all write behind pages
- fast clone bios from behind master bio
- avoid to change bvec table directly
- use bio_copy_data() and make code more clean

Suggested-by: Shaohua Li &lt;shli@fb.com&gt;
Signed-off-by: Ming Lei &lt;tom.leiming@gmail.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch improve handling of write behind in the following ways:

- introduce behind master bio to hold all write behind pages
- fast clone bios from behind master bio
- avoid to change bvec table directly
- use bio_copy_data() and make code more clean

Suggested-by: Shaohua Li &lt;shli@fb.com&gt;
Signed-off-by: Ming Lei &lt;tom.leiming@gmail.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>RAID1: avoid unnecessary spin locks in I/O barrier code</title>
<updated>2017-02-20T06:04:25+00:00</updated>
<author>
<name>colyli@suse.de</name>
<email>colyli@suse.de</email>
</author>
<published>2017-02-17T19:05:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=824e47daddbfc6ebe1006b8659f080620472a136'/>
<id>824e47daddbfc6ebe1006b8659f080620472a136</id>
<content type='text'>
When I run a parallel reading performan testing on a md raid1 device with
two NVMe SSDs, I observe very bad throughput in supprise: by fio with 64KB
block size, 40 seq read I/O jobs, 128 iodepth, overall throughput is
only 2.7GB/s, this is around 50% of the idea performance number.

The perf reports locking contention happens at allow_barrier() and
wait_barrier() code,
 - 41.41%  fio [kernel.kallsyms]     [k] _raw_spin_lock_irqsave
   - _raw_spin_lock_irqsave
         + 89.92% allow_barrier
         + 9.34% __wake_up
 - 37.30%  fio [kernel.kallsyms]     [k] _raw_spin_lock_irq
   - _raw_spin_lock_irq
         - 100.00% wait_barrier

The reason is, in these I/O barrier related functions,
 - raise_barrier()
 - lower_barrier()
 - wait_barrier()
 - allow_barrier()
They always hold conf-&gt;resync_lock firstly, even there are only regular
reading I/Os and no resync I/O at all. This is a huge performance penalty.

The solution is a lockless-like algorithm in I/O barrier code, and only
holding conf-&gt;resync_lock when it has to.

The original idea is from Hannes Reinecke, and Neil Brown provides
comments to improve it. I continue to work on it, and make the patch into
current form.

In the new simpler raid1 I/O barrier implementation, there are two
wait barrier functions,
 - wait_barrier()
   Which calls _wait_barrier(), is used for regular write I/O. If there is
   resync I/O happening on the same I/O barrier bucket, or the whole
   array is frozen, task will wait until no barrier on same barrier bucket,
   or the whold array is unfreezed.
 - wait_read_barrier()
   Since regular read I/O won't interfere with resync I/O (read_balance()
   will make sure only uptodate data will be read out), it is unnecessary
   to wait for barrier in regular read I/Os, waiting in only necessary
   when the whole array is frozen.

The operations on conf-&gt;nr_pending[idx], conf-&gt;nr_waiting[idx], conf-&gt;
barrier[idx] are very carefully designed in raise_barrier(),
lower_barrier(), _wait_barrier() and wait_read_barrier(), in order to
avoid unnecessary spin locks in these functions. Once conf-&gt;
nr_pengding[idx] is increased, a resync I/O with same barrier bucket index
has to wait in raise_barrier(). Then in _wait_barrier() if no barrier
raised in same barrier bucket index and array is not frozen, the regular
I/O doesn't need to hold conf-&gt;resync_lock, it can just increase
conf-&gt;nr_pending[idx], and return to its caller. wait_read_barrier() is
very similar to _wait_barrier(), the only difference is it only waits when
array is frozen. For heavy parallel reading I/Os, the lockless I/O barrier
code almostly gets rid of all spin lock cost.

This patch significantly improves raid1 reading peroformance. From my
testing, a raid1 device built by two NVMe SSD, runs fio with 64KB
blocksize, 40 seq read I/O jobs, 128 iodepth, overall throughput
increases from 2.7GB/s to 4.6GB/s (+70%).

Changelog
V4:
- Change conf-&gt;nr_queued[] to atomic_t.
- Define BARRIER_BUCKETS_NR_BITS by (PAGE_SHIFT - ilog2(sizeof(atomic_t)))
V3:
- Add smp_mb__after_atomic() as Shaohua and Neil suggested.
- Change conf-&gt;nr_queued[] from atomic_t to int.
- Change conf-&gt;array_frozen from atomic_t back to int, and use
  READ_ONCE(conf-&gt;array_frozen) to check value of conf-&gt;array_frozen
  in _wait_barrier() and wait_read_barrier().
- In _wait_barrier() and wait_read_barrier(), add a call to
  wake_up(&amp;conf-&gt;wait_barrier) after atomic_dec(&amp;conf-&gt;nr_pending[idx]),
  to fix a deadlock between  _wait_barrier()/wait_read_barrier and
  freeze_array().
V2:
- Remove a spin_lock/unlock pair in raid1d().
- Add more code comments to explain why there is no racy when checking two
  atomic_t variables at same time.
V1:
- Original RFC patch for comments.

Signed-off-by: Coly Li &lt;colyli@suse.de&gt;
Cc: Shaohua Li &lt;shli@fb.com&gt;
Cc: Hannes Reinecke &lt;hare@suse.com&gt;
Cc: Johannes Thumshirn &lt;jthumshirn@suse.de&gt;
Cc: Guoqing Jiang &lt;gqjiang@suse.com&gt;
Reviewed-by: Neil Brown &lt;neilb@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When I run a parallel reading performan testing on a md raid1 device with
two NVMe SSDs, I observe very bad throughput in supprise: by fio with 64KB
block size, 40 seq read I/O jobs, 128 iodepth, overall throughput is
only 2.7GB/s, this is around 50% of the idea performance number.

The perf reports locking contention happens at allow_barrier() and
wait_barrier() code,
 - 41.41%  fio [kernel.kallsyms]     [k] _raw_spin_lock_irqsave
   - _raw_spin_lock_irqsave
         + 89.92% allow_barrier
         + 9.34% __wake_up
 - 37.30%  fio [kernel.kallsyms]     [k] _raw_spin_lock_irq
   - _raw_spin_lock_irq
         - 100.00% wait_barrier

The reason is, in these I/O barrier related functions,
 - raise_barrier()
 - lower_barrier()
 - wait_barrier()
 - allow_barrier()
They always hold conf-&gt;resync_lock firstly, even there are only regular
reading I/Os and no resync I/O at all. This is a huge performance penalty.

The solution is a lockless-like algorithm in I/O barrier code, and only
holding conf-&gt;resync_lock when it has to.

The original idea is from Hannes Reinecke, and Neil Brown provides
comments to improve it. I continue to work on it, and make the patch into
current form.

In the new simpler raid1 I/O barrier implementation, there are two
wait barrier functions,
 - wait_barrier()
   Which calls _wait_barrier(), is used for regular write I/O. If there is
   resync I/O happening on the same I/O barrier bucket, or the whole
   array is frozen, task will wait until no barrier on same barrier bucket,
   or the whold array is unfreezed.
 - wait_read_barrier()
   Since regular read I/O won't interfere with resync I/O (read_balance()
   will make sure only uptodate data will be read out), it is unnecessary
   to wait for barrier in regular read I/Os, waiting in only necessary
   when the whole array is frozen.

The operations on conf-&gt;nr_pending[idx], conf-&gt;nr_waiting[idx], conf-&gt;
barrier[idx] are very carefully designed in raise_barrier(),
lower_barrier(), _wait_barrier() and wait_read_barrier(), in order to
avoid unnecessary spin locks in these functions. Once conf-&gt;
nr_pengding[idx] is increased, a resync I/O with same barrier bucket index
has to wait in raise_barrier(). Then in _wait_barrier() if no barrier
raised in same barrier bucket index and array is not frozen, the regular
I/O doesn't need to hold conf-&gt;resync_lock, it can just increase
conf-&gt;nr_pending[idx], and return to its caller. wait_read_barrier() is
very similar to _wait_barrier(), the only difference is it only waits when
array is frozen. For heavy parallel reading I/Os, the lockless I/O barrier
code almostly gets rid of all spin lock cost.

This patch significantly improves raid1 reading peroformance. From my
testing, a raid1 device built by two NVMe SSD, runs fio with 64KB
blocksize, 40 seq read I/O jobs, 128 iodepth, overall throughput
increases from 2.7GB/s to 4.6GB/s (+70%).

Changelog
V4:
- Change conf-&gt;nr_queued[] to atomic_t.
- Define BARRIER_BUCKETS_NR_BITS by (PAGE_SHIFT - ilog2(sizeof(atomic_t)))
V3:
- Add smp_mb__after_atomic() as Shaohua and Neil suggested.
- Change conf-&gt;nr_queued[] from atomic_t to int.
- Change conf-&gt;array_frozen from atomic_t back to int, and use
  READ_ONCE(conf-&gt;array_frozen) to check value of conf-&gt;array_frozen
  in _wait_barrier() and wait_read_barrier().
- In _wait_barrier() and wait_read_barrier(), add a call to
  wake_up(&amp;conf-&gt;wait_barrier) after atomic_dec(&amp;conf-&gt;nr_pending[idx]),
  to fix a deadlock between  _wait_barrier()/wait_read_barrier and
  freeze_array().
V2:
- Remove a spin_lock/unlock pair in raid1d().
- Add more code comments to explain why there is no racy when checking two
  atomic_t variables at same time.
V1:
- Original RFC patch for comments.

Signed-off-by: Coly Li &lt;colyli@suse.de&gt;
Cc: Shaohua Li &lt;shli@fb.com&gt;
Cc: Hannes Reinecke &lt;hare@suse.com&gt;
Cc: Johannes Thumshirn &lt;jthumshirn@suse.de&gt;
Cc: Guoqing Jiang &lt;gqjiang@suse.com&gt;
Reviewed-by: Neil Brown &lt;neilb@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>RAID1: a new I/O barrier implementation to remove resync window</title>
<updated>2017-02-20T06:04:24+00:00</updated>
<author>
<name>colyli@suse.de</name>
<email>colyli@suse.de</email>
</author>
<published>2017-02-17T19:05:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=fd76863e37fef26fe05547fddfa6e3d05e1682e6'/>
<id>fd76863e37fef26fe05547fddfa6e3d05e1682e6</id>
<content type='text'>
'Commit 79ef3a8aa1cb ("raid1: Rewrite the implementation of iobarrier.")'
introduces a sliding resync window for raid1 I/O barrier, this idea limits
I/O barriers to happen only inside a slidingresync window, for regular
I/Os out of this resync window they don't need to wait for barrier any
more. On large raid1 device, it helps a lot to improve parallel writing
I/O throughput when there are background resync I/Os performing at
same time.

The idea of sliding resync widow is awesome, but code complexity is a
challenge. Sliding resync window requires several variables to work
collectively, this is complexed and very hard to make it work correctly.
Just grep "Fixes: 79ef3a8aa1" in kernel git log, there are 8 more patches
to fix the original resync window patch. This is not the end, any further
related modification may easily introduce more regreassion.

Therefore I decide to implement a much simpler raid1 I/O barrier, by
removing resync window code, I believe life will be much easier.

The brief idea of the simpler barrier is,
 - Do not maintain a global unique resync window
 - Use multiple hash buckets to reduce I/O barrier conflicts, regular
   I/O only has to wait for a resync I/O when both them have same barrier
   bucket index, vice versa.
 - I/O barrier can be reduced to an acceptable number if there are enough
   barrier buckets

Here I explain how the barrier buckets are designed,
 - BARRIER_UNIT_SECTOR_SIZE
   The whole LBA address space of a raid1 device is divided into multiple
   barrier units, by the size of BARRIER_UNIT_SECTOR_SIZE.
   Bio requests won't go across border of barrier unit size, that means
   maximum bio size is BARRIER_UNIT_SECTOR_SIZE&lt;&lt;9 (64MB) in bytes.
   For random I/O 64MB is large enough for both read and write requests,
   for sequential I/O considering underlying block layer may merge them
   into larger requests, 64MB is still good enough.
   Neil also points out that for resync operation, "we want the resync to
   move from region to region fairly quickly so that the slowness caused
   by having to synchronize with the resync is averaged out over a fairly
   small time frame". For full speed resync, 64MB should take less then 1
   second. When resync is competing with other I/O, it could take up a few
   minutes. Therefore 64MB size is fairly good range for resync.

 - BARRIER_BUCKETS_NR
   There are BARRIER_BUCKETS_NR buckets in total, which is defined by,
        #define BARRIER_BUCKETS_NR_BITS   (PAGE_SHIFT - 2)
        #define BARRIER_BUCKETS_NR        (1&lt;&lt;BARRIER_BUCKETS_NR_BITS)
   this patch makes the bellowed members of struct r1conf from integer
   to array of integers,
        -       int                     nr_pending;
        -       int                     nr_waiting;
        -       int                     nr_queued;
        -       int                     barrier;
        +       int                     *nr_pending;
        +       int                     *nr_waiting;
        +       int                     *nr_queued;
        +       int                     *barrier;
   number of the array elements is defined as BARRIER_BUCKETS_NR. For 4KB
   kernel space page size, (PAGE_SHIFT - 2) indecates there are 1024 I/O
   barrier buckets, and each array of integers occupies single memory page.
   1024 means for a request which is smaller than the I/O barrier unit size
   has ~0.1% chance to wait for resync to pause, which is quite a small
   enough fraction. Also requesting single memory page is more friendly to
   kernel page allocator than larger memory size.

 - I/O barrier bucket is indexed by bio start sector
   If multiple I/O requests hit different I/O barrier units, they only need
   to compete I/O barrier with other I/Os which hit the same I/O barrier
   bucket index with each other. The index of a barrier bucket which a
   bio should look for is calculated by sector_to_idx() which is defined
   in raid1.h as an inline function,
        static inline int sector_to_idx(sector_t sector)
        {
                return hash_long(sector &gt;&gt; BARRIER_UNIT_SECTOR_BITS,
                                BARRIER_BUCKETS_NR_BITS);
        }
   Here sector_nr is the start sector number of a bio.

 - Single bio won't go across boundary of a I/O barrier unit
   If a request goes across boundary of barrier unit, it will be split. A
   bio may be split in raid1_make_request() or raid1_sync_request(), if
   sectors returned by align_to_barrier_unit_end() is smaller than
   original bio size.

Comparing to single sliding resync window,
 - Currently resync I/O grows linearly, therefore regular and resync I/O
   will conflict within a single barrier units. So the I/O behavior is
   similar to single sliding resync window.
 - But a barrier unit bucket is shared by all barrier units with identical
   barrier uinit index, the probability of conflict might be higher
   than single sliding resync window, in condition that writing I/Os
   always hit barrier units which have identical barrier bucket indexs with
   the resync I/Os. This is a very rare condition in real I/O work loads,
   I cannot imagine how it could happen in practice.
 - Therefore we can achieve a good enough low conflict rate with much
   simpler barrier algorithm and implementation.

There are two changes should be noticed,
 - In raid1d(), I change the code to decrease conf-&gt;nr_pending[idx] into
   single loop, it looks like this,
        spin_lock_irqsave(&amp;conf-&gt;device_lock, flags);
        conf-&gt;nr_queued[idx]--;
        spin_unlock_irqrestore(&amp;conf-&gt;device_lock, flags);
   This change generates more spin lock operations, but in next patch of
   this patch set, it will be replaced by a single line code,
        atomic_dec(&amp;conf-&gt;nr_queueud[idx]);
   So we don't need to worry about spin lock cost here.
 - Mainline raid1 code split original raid1_make_request() into
   raid1_read_request() and raid1_write_request(). If the original bio
   goes across an I/O barrier unit size, this bio will be split before
   calling raid1_read_request() or raid1_write_request(),  this change
   the code logic more simple and clear.
 - In this patch wait_barrier() is moved from raid1_make_request() to
   raid1_write_request(). In raid_read_request(), original wait_barrier()
   is replaced by raid1_read_request().
   The differnece is wait_read_barrier() only waits if array is frozen,
   using different barrier function in different code path makes the code
   more clean and easy to read.
Changelog
V4:
- Add alloc_r1bio() to remove redundant r1bio memory allocation code.
- Fix many typos in patch comments.
- Use (PAGE_SHIFT - ilog2(sizeof(int))) to define BARRIER_BUCKETS_NR_BITS.
V3:
- Rebase the patch against latest upstream kernel code.
- Many fixes by review comments from Neil,
  - Back to use pointers to replace arraries in struct r1conf
  - Remove total_barriers from struct r1conf
  - Add more patch comments to explain how/why the values of
    BARRIER_UNIT_SECTOR_SIZE and BARRIER_BUCKETS_NR are decided.
  - Use get_unqueued_pending() to replace get_all_pendings() and
    get_all_queued()
  - Increase bucket number from 512 to 1024
- Change code comments format by review from Shaohua.
V2:
- Use bio_split() to split the orignal bio if it goes across barrier unit
  bounday, to make the code more simple, by suggestion from Shaohua and
  Neil.
- Use hash_long() to replace original linear hash, to avoid a possible
  confilict between resync I/O and sequential write I/O, by suggestion from
  Shaohua.
- Add conf-&gt;total_barriers to record barrier depth, which is used to
  control number of parallel sync I/O barriers, by suggestion from Shaohua.
- In V1 patch the bellowed barrier buckets related members in r1conf are
  allocated in memory page. To make the code more simple, V2 patch moves
  the memory space into struct r1conf, like this,
        -       int                     nr_pending;
        -       int                     nr_waiting;
        -       int                     nr_queued;
        -       int                     barrier;
        +       int                     nr_pending[BARRIER_BUCKETS_NR];
        +       int                     nr_waiting[BARRIER_BUCKETS_NR];
        +       int                     nr_queued[BARRIER_BUCKETS_NR];
        +       int                     barrier[BARRIER_BUCKETS_NR];
  This change is by the suggestion from Shaohua.
- Remove some inrelavent code comments, by suggestion from Guoqing.
- Add a missing wait_barrier() before jumping to retry_write, in
  raid1_make_write_request().
V1:
- Original RFC patch for comments

Signed-off-by: Coly Li &lt;colyli@suse.de&gt;
Cc: Johannes Thumshirn &lt;jthumshirn@suse.de&gt;
Cc: Guoqing Jiang &lt;gqjiang@suse.com&gt;
Reviewed-by: Neil Brown &lt;neilb@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
'Commit 79ef3a8aa1cb ("raid1: Rewrite the implementation of iobarrier.")'
introduces a sliding resync window for raid1 I/O barrier, this idea limits
I/O barriers to happen only inside a slidingresync window, for regular
I/Os out of this resync window they don't need to wait for barrier any
more. On large raid1 device, it helps a lot to improve parallel writing
I/O throughput when there are background resync I/Os performing at
same time.

The idea of sliding resync widow is awesome, but code complexity is a
challenge. Sliding resync window requires several variables to work
collectively, this is complexed and very hard to make it work correctly.
Just grep "Fixes: 79ef3a8aa1" in kernel git log, there are 8 more patches
to fix the original resync window patch. This is not the end, any further
related modification may easily introduce more regreassion.

Therefore I decide to implement a much simpler raid1 I/O barrier, by
removing resync window code, I believe life will be much easier.

The brief idea of the simpler barrier is,
 - Do not maintain a global unique resync window
 - Use multiple hash buckets to reduce I/O barrier conflicts, regular
   I/O only has to wait for a resync I/O when both them have same barrier
   bucket index, vice versa.
 - I/O barrier can be reduced to an acceptable number if there are enough
   barrier buckets

Here I explain how the barrier buckets are designed,
 - BARRIER_UNIT_SECTOR_SIZE
   The whole LBA address space of a raid1 device is divided into multiple
   barrier units, by the size of BARRIER_UNIT_SECTOR_SIZE.
   Bio requests won't go across border of barrier unit size, that means
   maximum bio size is BARRIER_UNIT_SECTOR_SIZE&lt;&lt;9 (64MB) in bytes.
   For random I/O 64MB is large enough for both read and write requests,
   for sequential I/O considering underlying block layer may merge them
   into larger requests, 64MB is still good enough.
   Neil also points out that for resync operation, "we want the resync to
   move from region to region fairly quickly so that the slowness caused
   by having to synchronize with the resync is averaged out over a fairly
   small time frame". For full speed resync, 64MB should take less then 1
   second. When resync is competing with other I/O, it could take up a few
   minutes. Therefore 64MB size is fairly good range for resync.

 - BARRIER_BUCKETS_NR
   There are BARRIER_BUCKETS_NR buckets in total, which is defined by,
        #define BARRIER_BUCKETS_NR_BITS   (PAGE_SHIFT - 2)
        #define BARRIER_BUCKETS_NR        (1&lt;&lt;BARRIER_BUCKETS_NR_BITS)
   this patch makes the bellowed members of struct r1conf from integer
   to array of integers,
        -       int                     nr_pending;
        -       int                     nr_waiting;
        -       int                     nr_queued;
        -       int                     barrier;
        +       int                     *nr_pending;
        +       int                     *nr_waiting;
        +       int                     *nr_queued;
        +       int                     *barrier;
   number of the array elements is defined as BARRIER_BUCKETS_NR. For 4KB
   kernel space page size, (PAGE_SHIFT - 2) indecates there are 1024 I/O
   barrier buckets, and each array of integers occupies single memory page.
   1024 means for a request which is smaller than the I/O barrier unit size
   has ~0.1% chance to wait for resync to pause, which is quite a small
   enough fraction. Also requesting single memory page is more friendly to
   kernel page allocator than larger memory size.

 - I/O barrier bucket is indexed by bio start sector
   If multiple I/O requests hit different I/O barrier units, they only need
   to compete I/O barrier with other I/Os which hit the same I/O barrier
   bucket index with each other. The index of a barrier bucket which a
   bio should look for is calculated by sector_to_idx() which is defined
   in raid1.h as an inline function,
        static inline int sector_to_idx(sector_t sector)
        {
                return hash_long(sector &gt;&gt; BARRIER_UNIT_SECTOR_BITS,
                                BARRIER_BUCKETS_NR_BITS);
        }
   Here sector_nr is the start sector number of a bio.

 - Single bio won't go across boundary of a I/O barrier unit
   If a request goes across boundary of barrier unit, it will be split. A
   bio may be split in raid1_make_request() or raid1_sync_request(), if
   sectors returned by align_to_barrier_unit_end() is smaller than
   original bio size.

Comparing to single sliding resync window,
 - Currently resync I/O grows linearly, therefore regular and resync I/O
   will conflict within a single barrier units. So the I/O behavior is
   similar to single sliding resync window.
 - But a barrier unit bucket is shared by all barrier units with identical
   barrier uinit index, the probability of conflict might be higher
   than single sliding resync window, in condition that writing I/Os
   always hit barrier units which have identical barrier bucket indexs with
   the resync I/Os. This is a very rare condition in real I/O work loads,
   I cannot imagine how it could happen in practice.
 - Therefore we can achieve a good enough low conflict rate with much
   simpler barrier algorithm and implementation.

There are two changes should be noticed,
 - In raid1d(), I change the code to decrease conf-&gt;nr_pending[idx] into
   single loop, it looks like this,
        spin_lock_irqsave(&amp;conf-&gt;device_lock, flags);
        conf-&gt;nr_queued[idx]--;
        spin_unlock_irqrestore(&amp;conf-&gt;device_lock, flags);
   This change generates more spin lock operations, but in next patch of
   this patch set, it will be replaced by a single line code,
        atomic_dec(&amp;conf-&gt;nr_queueud[idx]);
   So we don't need to worry about spin lock cost here.
 - Mainline raid1 code split original raid1_make_request() into
   raid1_read_request() and raid1_write_request(). If the original bio
   goes across an I/O barrier unit size, this bio will be split before
   calling raid1_read_request() or raid1_write_request(),  this change
   the code logic more simple and clear.
 - In this patch wait_barrier() is moved from raid1_make_request() to
   raid1_write_request(). In raid_read_request(), original wait_barrier()
   is replaced by raid1_read_request().
   The differnece is wait_read_barrier() only waits if array is frozen,
   using different barrier function in different code path makes the code
   more clean and easy to read.
Changelog
V4:
- Add alloc_r1bio() to remove redundant r1bio memory allocation code.
- Fix many typos in patch comments.
- Use (PAGE_SHIFT - ilog2(sizeof(int))) to define BARRIER_BUCKETS_NR_BITS.
V3:
- Rebase the patch against latest upstream kernel code.
- Many fixes by review comments from Neil,
  - Back to use pointers to replace arraries in struct r1conf
  - Remove total_barriers from struct r1conf
  - Add more patch comments to explain how/why the values of
    BARRIER_UNIT_SECTOR_SIZE and BARRIER_BUCKETS_NR are decided.
  - Use get_unqueued_pending() to replace get_all_pendings() and
    get_all_queued()
  - Increase bucket number from 512 to 1024
- Change code comments format by review from Shaohua.
V2:
- Use bio_split() to split the orignal bio if it goes across barrier unit
  bounday, to make the code more simple, by suggestion from Shaohua and
  Neil.
- Use hash_long() to replace original linear hash, to avoid a possible
  confilict between resync I/O and sequential write I/O, by suggestion from
  Shaohua.
- Add conf-&gt;total_barriers to record barrier depth, which is used to
  control number of parallel sync I/O barriers, by suggestion from Shaohua.
- In V1 patch the bellowed barrier buckets related members in r1conf are
  allocated in memory page. To make the code more simple, V2 patch moves
  the memory space into struct r1conf, like this,
        -       int                     nr_pending;
        -       int                     nr_waiting;
        -       int                     nr_queued;
        -       int                     barrier;
        +       int                     nr_pending[BARRIER_BUCKETS_NR];
        +       int                     nr_waiting[BARRIER_BUCKETS_NR];
        +       int                     nr_queued[BARRIER_BUCKETS_NR];
        +       int                     barrier[BARRIER_BUCKETS_NR];
  This change is by the suggestion from Shaohua.
- Remove some inrelavent code comments, by suggestion from Guoqing.
- Add a missing wait_barrier() before jumping to retry_write, in
  raid1_make_write_request().
V1:
- Original RFC patch for comments

Signed-off-by: Coly Li &lt;colyli@suse.de&gt;
Cc: Johannes Thumshirn &lt;jthumshirn@suse.de&gt;
Cc: Guoqing Jiang &lt;gqjiang@suse.com&gt;
Reviewed-by: Neil Brown &lt;neilb@suse.de&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md/raid1: add failfast handling for reads.</title>
<updated>2016-11-22T17:13:18+00:00</updated>
<author>
<name>NeilBrown</name>
<email>neilb@suse.com</email>
</author>
<published>2016-11-18T05:16:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=2e52d449bcec31cb66d80aa8c798b15f76f1f5e0'/>
<id>2e52d449bcec31cb66d80aa8c798b15f76f1f5e0</id>
<content type='text'>
If a device is marked FailFast and it is not the only device
we can read from, we mark the bio with REQ_FAILFAST_* flags.

If this does fail, we don't try read repair but just allow
failure.  If it was the last device it doesn't fail of
course, so the retry happens on the same device - this time
without FAILFAST.  A subsequent failure will not retry but
will just pass up the error.

During resync we may use FAILFAST requests and on a failure
we will simply use the other device(s).

During recovery we will only use FAILFAST in the unusual
case were there are multiple places to read from - i.e. if
there are &gt; 2 devices.  If we get a failure we will fail the
device and complete the resync/recovery with remaining
devices.

The new R1BIO_FailFast flag is set on read reqest to suggest
the a FAILFAST request might be acceptable.  The rdev needs
to have FailFast set as well for the read to actually use
REQ_FAILFAST_*.

We need to know there are at least two working devices
before we can set R1BIO_FailFast, so we mustn't stop looking
at the first device we find.  So the "min_pending == 0"
handling to not exit early, but too always choose the
best_pending_disk if min_pending == 0.

The spinlocked region in raid1_error() in enlarged to ensure
that if two bios, reading from two different devices, fail
at the same time, then there is no risk that both devices
will be marked faulty, leaving zero "In_sync" devices.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
If a device is marked FailFast and it is not the only device
we can read from, we mark the bio with REQ_FAILFAST_* flags.

If this does fail, we don't try read repair but just allow
failure.  If it was the last device it doesn't fail of
course, so the retry happens on the same device - this time
without FAILFAST.  A subsequent failure will not retry but
will just pass up the error.

During resync we may use FAILFAST requests and on a failure
we will simply use the other device(s).

During recovery we will only use FAILFAST in the unusual
case were there are multiple places to read from - i.e. if
there are &gt; 2 devices.  If we get a failure we will fail the
device and complete the resync/recovery with remaining
devices.

The new R1BIO_FailFast flag is set on read reqest to suggest
the a FAILFAST request might be acceptable.  The rdev needs
to have FailFast set as well for the read to actually use
REQ_FAILFAST_*.

We need to know there are at least two working devices
before we can set R1BIO_FailFast, so we mustn't stop looking
at the first device we find.  So the "min_pending == 0"
handling to not exit early, but too always choose the
best_pending_disk if min_pending == 0.

The spinlocked region in raid1_error() in enlarged to ensure
that if two bios, reading from two different devices, fail
at the same time, then there is no risk that both devices
will be marked faulty, leaving zero "In_sync" devices.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>md: define mddev flags, recovery flags and r1bio state bits using enums</title>
<updated>2016-11-09T20:53:52+00:00</updated>
<author>
<name>NeilBrown</name>
<email>neilb@suse.com</email>
</author>
<published>2016-11-08T23:21:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=be306c2989804ca5b90388df66fd3cf28ec74967'/>
<id>be306c2989804ca5b90388df66fd3cf28ec74967</id>
<content type='text'>
This is less error prone than using individual #defines.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is less error prone than using individual #defines.

Signed-off-by: NeilBrown &lt;neilb@suse.com&gt;
Signed-off-by: Shaohua Li &lt;shli@fb.com&gt;
</pre>
</div>
</content>
</entry>
</feed>
