<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-toradex.git/include/linux/sbitmap.h, branch v6.4-rc1</title>
<subtitle>Linux kernel for Apalis and Colibri modules</subtitle>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/'/>
<entry>
<title>sbitmap: Use single per-bitmap counting to wake up queued tags</title>
<updated>2022-11-11T15:38:29+00:00</updated>
<author>
<name>Gabriel Krisman Bertazi</name>
<email>krisman@suse.de</email>
</author>
<published>2022-11-05T23:10:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=4f8126bb2308066b877859e4b5923ffb54143630'/>
<id>4f8126bb2308066b877859e4b5923ffb54143630</id>
<content type='text'>
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion.  The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero.  This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates.  This is very hard to fix, as shown by the recent changes to
this code.

The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario.  In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.

This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt.  This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters.  Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.

Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing.  In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.

For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations.  I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.

Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.

queue size 2                 4                 8                 16                 32                 64
6.1-rc2    1681.1K (1.6K)    2633.0K (12.7K)   6940.8K (16.3K)   8172.3K (617.5K)   8391.7K (367.1K)   8606.1K (351.2K)
patched    1721.8K (15.1K)   3016.7K (3.8K)    7543.0K (89.4K)   8132.5K (303.4K)   8324.2K (230.6K)   8401.8K (284.7K)

The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device

queue size 2 	             4                 8              	16             	    32		       64
6.1-rc2	   1081.0K (2.3K)    957.2K (1.5K)     1699.1K (5.7K) 	6178.2K (124.6K)    12227.9K (37.7K)   13286.6K (92.9K)
patched	   1081.8K (2.8K)    1316.5K (5.4K)    2364.4K (1.8K) 	6151.4K  (20.0K)    11893.6K (17.5K)   12385.6K (18.4K)

It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.

[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/

Cc: Hugh Dickins &lt;hughd@google.com&gt;
Cc: Keith Busch &lt;kbusch@kernel.org&gt;
Cc: Liu Song &lt;liusong@linux.alibaba.com&gt;
Suggested-by: Jan Kara &lt;jack@suse.cz&gt;
Signed-off-by: Gabriel Krisman Bertazi &lt;krisman@suse.de&gt;
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
sbitmap suffers from code complexity, as demonstrated by recent fixes,
and eventual lost wake ups on nested I/O completion.  The later happens,
from what I understand, due to the non-atomic nature of the updates to
wait_cnt, which needs to be subtracted and eventually reset when equal
to zero.  This two step process can eventually miss an update when a
nested completion happens to interrupt the CPU in between the wait_cnt
updates.  This is very hard to fix, as shown by the recent changes to
this code.

The code complexity arises mostly from the corner cases to avoid missed
wakes in this scenario.  In addition, the handling of wake_batch
recalculation plus the synchronization with sbq_queue_wake_up is
non-trivial.

This patchset implements the idea originally proposed by Jan [1], which
removes the need for the two-step updates of wait_cnt.  This is done by
tracking the number of completions and wakeups in always increasing,
per-bitmap counters.  Instead of having to reset the wait_cnt when it
reaches zero, we simply keep counting, and attempt to wake up N threads
in a single wait queue whenever there is enough space for a batch.
Waking up less than batch_wake shouldn't be a problem, because we
haven't changed the conditions for wake up, and the existing batch
calculation guarantees at least enough remaining completions to wake up
a batch for each queue at any time.

Performance-wise, one should expect very similar performance to the
original algorithm for the case where there is no queueing.  In both the
old algorithm and this implementation, the first thing is to check
ws_active, which bails out if there is no queueing to be managed. In the
new code, we took care to avoid accounting completions and wakeups when
there is no queueing, to not pay the cost of atomic operations
unnecessarily, since it doesn't skew the numbers.

For more interesting cases, where there is queueing, we need to take
into account the cross-communication of the atomic operations.  I've
been benchmarking by running parallel fio jobs against a single hctx
nullb in different hardware queue depth scenarios, and verifying both
IOPS and queueing.

Each experiment was repeated 5 times on a 20-CPU box, with 20 parallel
jobs. fio was issuing fixed-size randwrites with qd=64 against nullb,
varying only the hardware queue length per test.

queue size 2                 4                 8                 16                 32                 64
6.1-rc2    1681.1K (1.6K)    2633.0K (12.7K)   6940.8K (16.3K)   8172.3K (617.5K)   8391.7K (367.1K)   8606.1K (351.2K)
patched    1721.8K (15.1K)   3016.7K (3.8K)    7543.0K (89.4K)   8132.5K (303.4K)   8324.2K (230.6K)   8401.8K (284.7K)

The following is a similar experiment, ran against a nullb with a single
bitmap shared by 20 hctx spread across 2 NUMA nodes. This has 40
parallel fio jobs operating on the same device

queue size 2 	             4                 8              	16             	    32		       64
6.1-rc2	   1081.0K (2.3K)    957.2K (1.5K)     1699.1K (5.7K) 	6178.2K (124.6K)    12227.9K (37.7K)   13286.6K (92.9K)
patched	   1081.8K (2.8K)    1316.5K (5.4K)    2364.4K (1.8K) 	6151.4K  (20.0K)    11893.6K (17.5K)   12385.6K (18.4K)

It has also survived blktests and a 12h-stress run against nullb. I also
ran the code against nvme and a scsi SSD, and I didn't observe
performance regression in those. If there are other tests you think I
should run, please let me know and I will follow up with results.

[1] https://lore.kernel.org/all/aef9de29-e9f5-259a-f8be-12d1b734e72@google.com/

Cc: Hugh Dickins &lt;hughd@google.com&gt;
Cc: Keith Busch &lt;kbusch@kernel.org&gt;
Cc: Liu Song &lt;liusong@linux.alibaba.com&gt;
Suggested-by: Jan Kara &lt;jack@suse.cz&gt;
Signed-off-by: Gabriel Krisman Bertazi &lt;krisman@suse.de&gt;
Link: https://lore.kernel.org/r/20221105231055.25953-1-krisman@suse.de
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>sbitmap: fix batched wait_cnt accounting</title>
<updated>2022-09-12T06:10:34+00:00</updated>
<author>
<name>Keith Busch</name>
<email>kbusch@kernel.org</email>
</author>
<published>2022-09-09T18:40:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=4acb83417cadfdcbe64215f9d0ddcf3132af808e'/>
<id>4acb83417cadfdcbe64215f9d0ddcf3132af808e</id>
<content type='text'>
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch &lt;kbusch@kernel.org&gt;
Link: https://lore.kernel.org/r/20220909184022.1709476-1-kbusch@fb.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch &lt;kbusch@kernel.org&gt;
Link: https://lore.kernel.org/r/20220909184022.1709476-1-kbusch@fb.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Revert "sbitmap: fix batched wait_cnt accounting"</title>
<updated>2022-09-04T12:39:25+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2022-09-04T12:39:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=bce1b56c73826fec8caf6187f0c922ede397a5a8'/>
<id>bce1b56c73826fec8caf6187f0c922ede397a5a8</id>
<content type='text'>
This reverts commit 16ede66973c84f890c03584f79158dd5b2d725f5.

This is causing issues with CPU stalls on my test box, revert it for
now until we understand what is going on. It looks like infinite
looping off sbitmap_queue_wake_up(), but hard to tell with a lot of
CPUs hitting this issue and the console scrolling infinitely.

Link: https://lore.kernel.org/linux-block/e742813b-ce5c-0d58-205b-1626f639b1bd@kernel.dk/
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This reverts commit 16ede66973c84f890c03584f79158dd5b2d725f5.

This is causing issues with CPU stalls on my test box, revert it for
now until we understand what is going on. It looks like infinite
looping off sbitmap_queue_wake_up(), but hard to tell with a lot of
CPUs hitting this issue and the console scrolling infinitely.

Link: https://lore.kernel.org/linux-block/e742813b-ce5c-0d58-205b-1626f639b1bd@kernel.dk/
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>sbitmap: fix batched wait_cnt accounting</title>
<updated>2022-09-01T16:42:41+00:00</updated>
<author>
<name>Keith Busch</name>
<email>kbusch@kernel.org</email>
</author>
<published>2022-08-25T14:53:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=16ede66973c84f890c03584f79158dd5b2d725f5'/>
<id>16ede66973c84f890c03584f79158dd5b2d725f5</id>
<content type='text'>
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch &lt;kbusch@kernel.org&gt;
Link: https://lore.kernel.org/r/20220825145312.1217900-1-kbusch@fb.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Batched completions can clear multiple bits, but we're only decrementing
the wait_cnt by one each time. This can cause waiters to never be woken,
stalling IO. Use the batched count instead.

Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679
Signed-off-by: Keith Busch &lt;kbusch@kernel.org&gt;
Link: https://lore.kernel.org/r/20220825145312.1217900-1-kbusch@fb.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>lib/sbitmap: allocate sb-&gt;map via kvzalloc_node</title>
<updated>2022-03-22T02:01:34+00:00</updated>
<author>
<name>Ming Lei</name>
<email>ming.lei@redhat.com</email>
</author>
<published>2022-03-16T01:27:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=863a66cdb4df25fd146d9851c3289072298566d5'/>
<id>863a66cdb4df25fd146d9851c3289072298566d5</id>
<content type='text'>
sbitmap has been used in scsi for replacing atomic operations on
sdev-&gt;device_busy, so IOPS on some fast scsi storage can be improved.

However, sdev-&gt;device_busy can be changed in fast path, so we have to
allocate the sb-&gt;map statically. sdev-&gt;device_busy has been capped to 1024,
but some drivers may configure the default depth as &lt; 8, then
cause each sbitmap word to hold only one bit. Finally 1024 * 128(
sizeof(sbitmap_word)) bytes is needed for sb-&gt;map, given it is order 5
allocation, sometimes it may fail.

Avoid the issue by using kvzalloc_node() for allocating sb-&gt;map.

Cc: Ewan D. Milne &lt;emilne@redhat.com&gt;
Signed-off-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Reviewed-by: Chaitanya Kulkarni &lt;kch@nvidia.com&gt;
Link: https://lore.kernel.org/r/20220316012708.354668-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
sbitmap has been used in scsi for replacing atomic operations on
sdev-&gt;device_busy, so IOPS on some fast scsi storage can be improved.

However, sdev-&gt;device_busy can be changed in fast path, so we have to
allocate the sb-&gt;map statically. sdev-&gt;device_busy has been capped to 1024,
but some drivers may configure the default depth as &lt; 8, then
cause each sbitmap word to hold only one bit. Finally 1024 * 128(
sizeof(sbitmap_word)) bytes is needed for sb-&gt;map, given it is order 5
allocation, sometimes it may fail.

Avoid the issue by using kvzalloc_node() for allocating sb-&gt;map.

Cc: Ewan D. Milne &lt;emilne@redhat.com&gt;
Signed-off-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Reviewed-by: Chaitanya Kulkarni &lt;kch@nvidia.com&gt;
Link: https://lore.kernel.org/r/20220316012708.354668-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>sbitmap: Delete old sbitmap_queue_get_shallow()</title>
<updated>2022-02-08T13:55:49+00:00</updated>
<author>
<name>John Garry</name>
<email>john.garry@huawei.com</email>
</author>
<published>2022-02-08T12:07:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=3f607293b74d6acb06571a774a500143c1f0ed2c'/>
<id>3f607293b74d6acb06571a774a500143c1f0ed2c</id>
<content type='text'>
Since __sbitmap_queue_get_shallow() was introduced in commit c05e66733788
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.

Delete __sbitmap_queue_get_shallow() and rename public
__sbitmap_queue_get_shallow() -&gt; sbitmap_queue_get_shallow() as it is odd
to have public __foo but no foo at all.

Signed-off-by: John Garry &lt;john.garry@huawei.com&gt;
Link: https://lore.kernel.org/r/1644322024-105340-1-git-send-email-john.garry@huawei.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Since __sbitmap_queue_get_shallow() was introduced in commit c05e66733788
("sbitmap: add sbitmap_get_shallow() operation"), it has not been used.

Delete __sbitmap_queue_get_shallow() and rename public
__sbitmap_queue_get_shallow() -&gt; sbitmap_queue_get_shallow() as it is odd
to have public __foo but no foo at all.

Signed-off-by: John Garry &lt;john.garry@huawei.com&gt;
Link: https://lore.kernel.org/r/1644322024-105340-1-git-send-email-john.garry@huawei.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>lib/sbitmap: kill 'depth' from sbitmap_word</title>
<updated>2022-02-08T13:54:50+00:00</updated>
<author>
<name>Ming Lei</name>
<email>ming.lei@redhat.com</email>
</author>
<published>2022-01-10T07:29:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=3301bc53358a0eb0a0db65fd7a513cd4cb50c83a'/>
<id>3301bc53358a0eb0a0db65fd7a513cd4cb50c83a</id>
<content type='text'>
Only the last sbitmap_word can have different depth, and all the others
must have same depth of 1U &lt;&lt; sb-&gt;shift, so not necessary to store it in
sbitmap_word, and it can be retrieved easily and efficiently by adding
one internal helper of __map_depth(sb, index).

Remove 'depth' field from sbitmap_word, then the annotation of
____cacheline_aligned_in_smp for 'word' isn't needed any more.

Not see performance effect when running high parallel IOPS test on
null_blk.

This way saves us one cacheline(usually 64 words) per each sbitmap_word.

Cc: Martin Wilck &lt;martin.wilck@suse.com&gt;
Signed-off-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Reviewed-by: Martin Wilck &lt;mwilck@suse.com&gt;
Reviewed-by: John Garry &lt;john.garry@huawei.com&gt;
Link: https://lore.kernel.org/r/20220110072945.347535-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Only the last sbitmap_word can have different depth, and all the others
must have same depth of 1U &lt;&lt; sb-&gt;shift, so not necessary to store it in
sbitmap_word, and it can be retrieved easily and efficiently by adding
one internal helper of __map_depth(sb, index).

Remove 'depth' field from sbitmap_word, then the annotation of
____cacheline_aligned_in_smp for 'word' isn't needed any more.

Not see performance effect when running high parallel IOPS test on
null_blk.

This way saves us one cacheline(usually 64 words) per each sbitmap_word.

Cc: Martin Wilck &lt;martin.wilck@suse.com&gt;
Signed-off-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Reviewed-by: Martin Wilck &lt;mwilck@suse.com&gt;
Reviewed-by: John Garry &lt;john.garry@huawei.com&gt;
Link: https://lore.kernel.org/r/20220110072945.347535-1-ming.lei@redhat.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>blk-mq: fix tag_get wait task can't be awakened</title>
<updated>2022-01-13T19:52:14+00:00</updated>
<author>
<name>Laibin Qiu</name>
<email>qiulaibin@huawei.com</email>
</author>
<published>2022-01-13T02:55:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=180dccb0dba4f5e84a4a70c1be1d34cbb6528b32'/>
<id>180dccb0dba4f5e84a4a70c1be1d34cbb6528b32</id>
<content type='text'>
In case of shared tags, there might be more than one hctx which
allocates from the same tags, and each hctx is limited to allocate at
most:
        hctx_max_depth = max((bt-&gt;sb.depth + users - 1) / users, 4U);

tag idle detection is lazy, and may be delayed for 30sec, so there
could be just one real active hctx(queue) but all others are actually
idle and still accounted as active because of the lazy idle detection.
Then if wake_batch is &gt; hctx_max_depth, driver tag allocation may wait
forever on this real active hctx.

Fix this by recalculating wake_batch when inc or dec active_queues.

Fixes: 0d2602ca30e41 ("blk-mq: improve support for shared tags maps")
Suggested-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Suggested-by: John Garry &lt;john.garry@huawei.com&gt;
Signed-off-by: Laibin Qiu &lt;qiulaibin@huawei.com&gt;
Reviewed-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Link: https://lore.kernel.org/r/20220113025536.1479653-1-qiulaibin@huawei.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In case of shared tags, there might be more than one hctx which
allocates from the same tags, and each hctx is limited to allocate at
most:
        hctx_max_depth = max((bt-&gt;sb.depth + users - 1) / users, 4U);

tag idle detection is lazy, and may be delayed for 30sec, so there
could be just one real active hctx(queue) but all others are actually
idle and still accounted as active because of the lazy idle detection.
Then if wake_batch is &gt; hctx_max_depth, driver tag allocation may wait
forever on this real active hctx.

Fix this by recalculating wake_batch when inc or dec active_queues.

Fixes: 0d2602ca30e41 ("blk-mq: improve support for shared tags maps")
Suggested-by: Ming Lei &lt;ming.lei@redhat.com&gt;
Suggested-by: John Garry &lt;john.garry@huawei.com&gt;
Signed-off-by: Laibin Qiu &lt;qiulaibin@huawei.com&gt;
Reviewed-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Link: https://lore.kernel.org/r/20220113025536.1479653-1-qiulaibin@huawei.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'akpm' (patches from Andrew)</title>
<updated>2021-11-09T18:11:53+00:00</updated>
<author>
<name>Linus Torvalds</name>
<email>torvalds@linux-foundation.org</email>
</author>
<published>2021-11-09T18:11:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=59a2ceeef6d6bb8f68550fdbd84246b74a99f06b'/>
<id>59a2ceeef6d6bb8f68550fdbd84246b74a99f06b</id>
<content type='text'>
Merge more updates from Andrew Morton:
 "87 patches.

  Subsystems affected by this patch series: mm (pagecache and hugetlb),
  procfs, misc, MAINTAINERS, lib, checkpatch, binfmt, kallsyms, ramfs,
  init, codafs, nilfs2, hfs, crash_dump, signals, seq_file, fork,
  sysvfs, kcov, gdb, resource, selftests, and ipc"

* emailed patches from Andrew Morton &lt;akpm@linux-foundation.org&gt;: (87 commits)
  ipc/ipc_sysctl.c: remove fallback for !CONFIG_PROC_SYSCTL
  ipc: check checkpoint_restore_ns_capable() to modify C/R proc files
  selftests/kselftest/runner/run_one(): allow running non-executable files
  virtio-mem: disallow mapping virtio-mem memory via /dev/mem
  kernel/resource: disallow access to exclusive system RAM regions
  kernel/resource: clean up and optimize iomem_is_exclusive()
  scripts/gdb: handle split debug for vmlinux
  kcov: replace local_irq_save() with a local_lock_t
  kcov: avoid enable+disable interrupts if !in_task()
  kcov: allocate per-CPU memory on the relevant node
  Documentation/kcov: define `ip' in the example
  Documentation/kcov: include types.h in the example
  sysv: use BUILD_BUG_ON instead of runtime check
  kernel/fork.c: unshare(): use swap() to make code cleaner
  seq_file: fix passing wrong private data
  seq_file: move seq_escape() to a header
  signal: remove duplicate include in signal.h
  crash_dump: remove duplicate include in crash_dump.h
  crash_dump: fix boolreturn.cocci warning
  hfs/hfsplus: use WARN_ON for sanity check
  ...
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Merge more updates from Andrew Morton:
 "87 patches.

  Subsystems affected by this patch series: mm (pagecache and hugetlb),
  procfs, misc, MAINTAINERS, lib, checkpatch, binfmt, kallsyms, ramfs,
  init, codafs, nilfs2, hfs, crash_dump, signals, seq_file, fork,
  sysvfs, kcov, gdb, resource, selftests, and ipc"

* emailed patches from Andrew Morton &lt;akpm@linux-foundation.org&gt;: (87 commits)
  ipc/ipc_sysctl.c: remove fallback for !CONFIG_PROC_SYSCTL
  ipc: check checkpoint_restore_ns_capable() to modify C/R proc files
  selftests/kselftest/runner/run_one(): allow running non-executable files
  virtio-mem: disallow mapping virtio-mem memory via /dev/mem
  kernel/resource: disallow access to exclusive system RAM regions
  kernel/resource: clean up and optimize iomem_is_exclusive()
  scripts/gdb: handle split debug for vmlinux
  kcov: replace local_irq_save() with a local_lock_t
  kcov: avoid enable+disable interrupts if !in_task()
  kcov: allocate per-CPU memory on the relevant node
  Documentation/kcov: define `ip' in the example
  Documentation/kcov: include types.h in the example
  sysv: use BUILD_BUG_ON instead of runtime check
  kernel/fork.c: unshare(): use swap() to make code cleaner
  seq_file: fix passing wrong private data
  seq_file: move seq_escape() to a header
  signal: remove duplicate include in signal.h
  crash_dump: remove duplicate include in crash_dump.h
  crash_dump: fix boolreturn.cocci warning
  hfs/hfsplus: use WARN_ON for sanity check
  ...
</pre>
</div>
</content>
</entry>
<entry>
<title>include/linux/sbitmap.h: replace kernel.h with the necessary inclusions</title>
<updated>2021-11-09T18:02:49+00:00</updated>
<author>
<name>Andy Shevchenko</name>
<email>andriy.shevchenko@linux.intel.com</email>
</author>
<published>2021-11-09T02:32:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=1fcbd5deac51f30a7ed3f10bea422d08a2b3aba6'/>
<id>1fcbd5deac51f30a7ed3f10bea422d08a2b3aba6</id>
<content type='text'>
When kernel.h is used in the headers it adds a lot into dependency hell,
especially when there are circular dependencies are involved.

Replace kernel.h inclusion with the list of what is really being used.

Link: https://lkml.kernel.org/r/20211027150437.79921-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Signed-off-by: Andrew Morton &lt;akpm@linux-foundation.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@linux-foundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When kernel.h is used in the headers it adds a lot into dependency hell,
especially when there are circular dependencies are involved.

Replace kernel.h inclusion with the list of what is really being used.

Link: https://lkml.kernel.org/r/20211027150437.79921-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko &lt;andriy.shevchenko@linux.intel.com&gt;
Signed-off-by: Andrew Morton &lt;akpm@linux-foundation.org&gt;
Signed-off-by: Linus Torvalds &lt;torvalds@linux-foundation.org&gt;
</pre>
</div>
</content>
</entry>
</feed>
