<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-toradex.git/net/rxrpc/proc.c, branch v4.10</title>
<subtitle>Linux kernel for Apalis and Colibri modules</subtitle>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/'/>
<entry>
<title>rxrpc: Add IPv6 support</title>
<updated>2016-09-13T22:09:13+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-09-13T07:49:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=75b54cb57ca34cbe7a87c6ac757c55360a624590'/>
<id>75b54cb57ca34cbe7a87c6ac757c55360a624590</id>
<content type='text'>
Add IPv6 support to AF_RXRPC.  With this, AF_RXRPC sockets can be created:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET6);

instead of:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET);

The AFS filesystem doesn't support IPv6 at the moment, though, since that
requires upgrades to some of the RPC calls.

Note that a good portion of this patch is replacing "%pI4:%u" in print
statements with "%pISpc" which is able to handle both protocols and print
the port.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add IPv6 support to AF_RXRPC.  With this, AF_RXRPC sockets can be created:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET6);

instead of:

	service = socket(AF_RXRPC, SOCK_DGRAM, PF_INET);

The AFS filesystem doesn't support IPv6 at the moment, though, since that
requires upgrades to some of the RPC calls.

Note that a good portion of this patch is replacing "%pI4:%u" in print
statements with "%pISpc" which is able to handle both protocols and print
the port.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Preallocate peers, conns and calls for incoming service requests</title>
<updated>2016-09-08T10:10:12+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-09-08T10:10:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=00e907127e6f86d0f9b122d9b4347a8aa09a8b61'/>
<id>00e907127e6f86d0f9b122d9b4347a8aa09a8b61</id>
<content type='text'>
Make it possible for the data_ready handler called from the UDP transport
socket to completely instantiate an rxrpc_call structure and make it
immediately live by preallocating all the memory it might need.  The idea
is to cut out the background thread usage as much as possible.

[Note that the preallocated structs are not actually used in this patch -
 that will be done in a future patch.]

If insufficient resources are available in the preallocation buffers, it
will be possible to discard the DATA packet in the data_ready handler or
schedule a BUSY packet without the need to schedule an attempt at
allocation in a background thread.

To this end:

 (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a
     maximum number each of the listen backlog size.  The backlog size is
     limited to a maxmimum of 32.  Only this many of each can be in the
     preallocation buffer.

 (2) For userspace sockets, the preallocation is charged initially by
     listen() and will be recharged by accepting or rejecting pending
     new incoming calls.

 (3) For kernel services {,re,dis}charging of the preallocation buffers is
     handled manually.  Two notifier callbacks have to be provided before
     kernel_listen() is invoked:

     (a) An indication that a new call has been instantiated.  This can be
     	 used to trigger background recharging.

     (b) An indication that a call is being discarded.  This is used when
     	 the socket is being released.

     A function, rxrpc_kernel_charge_accept() is called by the kernel
     service to preallocate a single call.  It should be passed the user ID
     to be used for that call and a callback to associate the rxrpc call
     with the kernel service's side of the ID.

 (4) Discard the preallocation when the socket is closed.

 (5) Temporarily bump the refcount on the call allocated in
     rxrpc_incoming_call() so that rxrpc_release_call() can ditch the
     preallocation ref on service calls unconditionally.  This will no
     longer be necessary once the preallocation is used.

Note that this does not yet control the number of active service calls on a
client - that will come in a later patch.

A future development would be to provide a setsockopt() call that allows a
userspace server to manually charge the preallocation buffer.  This would
allow user call IDs to be provided in advance and the awkward manual accept
stage to be bypassed.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Make it possible for the data_ready handler called from the UDP transport
socket to completely instantiate an rxrpc_call structure and make it
immediately live by preallocating all the memory it might need.  The idea
is to cut out the background thread usage as much as possible.

[Note that the preallocated structs are not actually used in this patch -
 that will be done in a future patch.]

If insufficient resources are available in the preallocation buffers, it
will be possible to discard the DATA packet in the data_ready handler or
schedule a BUSY packet without the need to schedule an attempt at
allocation in a background thread.

To this end:

 (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a
     maximum number each of the listen backlog size.  The backlog size is
     limited to a maxmimum of 32.  Only this many of each can be in the
     preallocation buffer.

 (2) For userspace sockets, the preallocation is charged initially by
     listen() and will be recharged by accepting or rejecting pending
     new incoming calls.

 (3) For kernel services {,re,dis}charging of the preallocation buffers is
     handled manually.  Two notifier callbacks have to be provided before
     kernel_listen() is invoked:

     (a) An indication that a new call has been instantiated.  This can be
     	 used to trigger background recharging.

     (b) An indication that a call is being discarded.  This is used when
     	 the socket is being released.

     A function, rxrpc_kernel_charge_accept() is called by the kernel
     service to preallocate a single call.  It should be passed the user ID
     to be used for that call and a callback to associate the rxrpc call
     with the kernel service's side of the ID.

 (4) Discard the preallocation when the socket is closed.

 (5) Temporarily bump the refcount on the call allocated in
     rxrpc_incoming_call() so that rxrpc_release_call() can ditch the
     preallocation ref on service calls unconditionally.  This will no
     longer be necessary once the preallocation is used.

Note that this does not yet control the number of active service calls on a
client - that will come in a later patch.

A future development would be to provide a setsockopt() call that allows a
userspace server to manually charge the preallocation buffer.  This would
allow user call IDs to be provided in advance and the awkward manual accept
stage to be bypassed.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Calls shouldn't hold socket refs</title>
<updated>2016-09-07T14:33:20+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-09-07T08:19:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=8d94aa381dab19f3c0f524f5d255248b0ae50125'/>
<id>8d94aa381dab19f3c0f524f5d255248b0ae50125</id>
<content type='text'>
rxrpc calls shouldn't hold refs on the sock struct.  This was done so that
the socket wouldn't go away whilst the call was in progress, such that the
call could reach the socket's queues.

However, we can mark the socket as requiring an RCU release and rely on the
RCU read lock.

To make this work, we do:

 (1) rxrpc_release_call() removes the call's call user ID.  This is now
     only called from socket operations and not from the call processor:

	rxrpc_accept_call() / rxrpc_kernel_accept_call()
	rxrpc_reject_call() / rxrpc_kernel_reject_call()
	rxrpc_kernel_end_call()
	rxrpc_release_calls_on_socket()
	rxrpc_recvmsg()

     Though it is also called in the cleanup path of
     rxrpc_accept_incoming_call() before we assign a user ID.

 (2) Pass the socket pointer into rxrpc_release_call() rather than getting
     it from the call so that we can get rid of uninitialised calls.

 (3) Fix call processor queueing to pass a ref to the work queue and to
     release that ref at the end of the processor function (or to pass it
     back to the work queue if we have to requeue).

 (4) Skip out of the call processor function asap if the call is complete
     and don't requeue it if the call is complete.

 (5) Clean up the call immediately that the refcount reaches 0 rather than
     trying to defer it.  Actual deallocation is deferred to RCU, however.

 (6) Don't hold socket refs for allocated calls.

 (7) Use the RCU read lock when queueing a message on a socket and treat
     the call's socket pointer according to RCU rules and check it for
     NULL.

     We also need to use the RCU read lock when viewing a call through
     procfs.

 (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call()
     if this hasn't been done yet so that we can then disconnect the call.
     Once the call is disconnected, it won't have any access to the
     connection struct and the UDP socket for the call work processor to be
     able to send the ACK.  Terminal retransmission will be handled by the
     connection processor.

 (9) Release all calls immediately on the closing of a socket rather than
     trying to defer this.  Incomplete calls will be aborted.

The call refcount model is much simplified.  Refs are held on the call by:

 (1) A socket's user ID tree.

 (2) A socket's incoming call secureq and acceptq.

 (3) A kernel service that has a call in progress.

 (4) A queued call work processor.  We have to take care to put any call
     that we failed to queue.

 (5) sk_buffs on a socket's receive queue.  A future patch will get rid of
     this.

Whilst we're at it, we can do:

 (1) Get rid of the RXRPC_CALL_EV_RELEASE event.  Release is now done
     entirely from the socket routines and never from the call's processor.

 (2) Get rid of the RXRPC_CALL_DEAD state.  Calls now end in the
     RXRPC_CALL_COMPLETE state.

 (3) Get rid of the rxrpc_call::destroyer work item.  Calls are now torn
     down when their refcount reaches 0 and then handed over to RCU for
     final cleanup.

 (4) Get rid of the rxrpc_call::deadspan timer.  Calls are cleaned up
     immediately they're finished with and don't hang around.
     Post-completion retransmission is handled by the connection processor
     once the call is disconnected.

 (5) Get rid of the dead call expiry setting as there's no longer a timer
     to set.

 (6) rxrpc_destroy_all_calls() can just check that the call list is empty.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
rxrpc calls shouldn't hold refs on the sock struct.  This was done so that
the socket wouldn't go away whilst the call was in progress, such that the
call could reach the socket's queues.

However, we can mark the socket as requiring an RCU release and rely on the
RCU read lock.

To make this work, we do:

 (1) rxrpc_release_call() removes the call's call user ID.  This is now
     only called from socket operations and not from the call processor:

	rxrpc_accept_call() / rxrpc_kernel_accept_call()
	rxrpc_reject_call() / rxrpc_kernel_reject_call()
	rxrpc_kernel_end_call()
	rxrpc_release_calls_on_socket()
	rxrpc_recvmsg()

     Though it is also called in the cleanup path of
     rxrpc_accept_incoming_call() before we assign a user ID.

 (2) Pass the socket pointer into rxrpc_release_call() rather than getting
     it from the call so that we can get rid of uninitialised calls.

 (3) Fix call processor queueing to pass a ref to the work queue and to
     release that ref at the end of the processor function (or to pass it
     back to the work queue if we have to requeue).

 (4) Skip out of the call processor function asap if the call is complete
     and don't requeue it if the call is complete.

 (5) Clean up the call immediately that the refcount reaches 0 rather than
     trying to defer it.  Actual deallocation is deferred to RCU, however.

 (6) Don't hold socket refs for allocated calls.

 (7) Use the RCU read lock when queueing a message on a socket and treat
     the call's socket pointer according to RCU rules and check it for
     NULL.

     We also need to use the RCU read lock when viewing a call through
     procfs.

 (8) Transmit the final ACK/ABORT to a client call in rxrpc_release_call()
     if this hasn't been done yet so that we can then disconnect the call.
     Once the call is disconnected, it won't have any access to the
     connection struct and the UDP socket for the call work processor to be
     able to send the ACK.  Terminal retransmission will be handled by the
     connection processor.

 (9) Release all calls immediately on the closing of a socket rather than
     trying to defer this.  Incomplete calls will be aborted.

The call refcount model is much simplified.  Refs are held on the call by:

 (1) A socket's user ID tree.

 (2) A socket's incoming call secureq and acceptq.

 (3) A kernel service that has a call in progress.

 (4) A queued call work processor.  We have to take care to put any call
     that we failed to queue.

 (5) sk_buffs on a socket's receive queue.  A future patch will get rid of
     this.

Whilst we're at it, we can do:

 (1) Get rid of the RXRPC_CALL_EV_RELEASE event.  Release is now done
     entirely from the socket routines and never from the call's processor.

 (2) Get rid of the RXRPC_CALL_DEAD state.  Calls now end in the
     RXRPC_CALL_COMPLETE state.

 (3) Get rid of the rxrpc_call::destroyer work item.  Calls are now torn
     down when their refcount reaches 0 and then handed over to RCU for
     final cleanup.

 (4) Get rid of the rxrpc_call::deadspan timer.  Calls are cleaned up
     immediately they're finished with and don't hang around.
     Post-completion retransmission is handled by the connection processor
     once the call is disconnected.

 (5) Get rid of the dead call expiry setting as there's no longer a timer
     to set.

 (6) rxrpc_destroy_all_calls() can just check that the call list is empty.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Calls should only have one terminal state</title>
<updated>2016-08-30T14:58:31+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-08-30T08:49:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=f5c17aaeb2aee9b6c30d082bbe652a7e5589adff'/>
<id>f5c17aaeb2aee9b6c30d082bbe652a7e5589adff</id>
<content type='text'>
Condense the terminal states of a call state machine to a single state,
plus a separate completion type value.  The value is then set, along with
error and abort code values, only when the call is transitioned to the
completion state.

Helpers are provided to simplify this.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Condense the terminal states of a call state machine to a single state,
plus a separate completion type value.  The value is then set, along with
error and abort code values, only when the call is transitioned to the
completion state.

Helpers are provided to simplify this.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Dup the main conn list for the proc interface</title>
<updated>2016-08-24T14:17:14+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-08-24T06:30:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=4d028b2c82991e2f9ae89ad90aeaaeb713495043'/>
<id>4d028b2c82991e2f9ae89ad90aeaaeb713495043</id>
<content type='text'>
The main connection list is used for two independent purposes: primarily it
is used to find connections to reap and secondarily it is used to list
connections in procfs.

Split the procfs list out from the reap list.  This allows us to stop using
the reap list for client connections when they acquire a separate
management strategy from service collections.

The client connections will not be on a management single list, and sometimes
won't be on a management list at all.  This doesn't leave them floating,
however, as they will also be on an rb-tree rooted on the socket so that the
socket can find them to dispatch calls.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The main connection list is used for two independent purposes: primarily it
is used to find connections to reap and secondarily it is used to list
connections in procfs.

Split the procfs list out from the reap list.  This allows us to stop using
the reap list for client connections when they acquire a separate
management strategy from service collections.

The client connections will not be on a management single list, and sometimes
won't be on a management list at all.  This doesn't leave them floating,
however, as they will also be on an rb-tree rooted on the socket so that the
socket can find them to dispatch calls.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Make /proc/net/rxrpc_calls safer</title>
<updated>2016-08-24T14:15:59+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-08-24T13:31:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=df5d8bf70f64a2ee34234553eb215418dbc4c8f3'/>
<id>df5d8bf70f64a2ee34234553eb215418dbc4c8f3</id>
<content type='text'>
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in
the rxrpc_call struct and checking in the show routine that the peer
pointer, the socket pointer and the local pointer obtained from the socket
pointer aren't NULL before we use them.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Make /proc/net/rxrpc_calls safer by stashing a copy of the peer pointer in
the rxrpc_call struct and checking in the show routine that the peer
pointer, the socket pointer and the local pointer obtained from the socket
pointer aren't NULL before we use them.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;

</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Calculate serial skew on packet reception</title>
<updated>2016-08-23T15:02:35+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-08-23T14:27:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=563ea7d5d4eaf0ff63ddcaf8ed849eb88bb5738d'/>
<id>563ea7d5d4eaf0ff63ddcaf8ed849eb88bb5738d</id>
<content type='text'>
Calculate the serial number skew in the data_ready handler when a packet
has been received and a connection looked up.  The skew is cached in the
sk_buff's priority field.

The connection highest received serial number is updated at this time also.
This can be done without locks or atomic instructions because, at this
point, the code is serialised by the socket.

This generates more accurate skew data because if the packet is offloaded
to a work queue before this is determined, more packets may come in,
bumping the highest serial number and thereby increasing the apparent skew.

This also removes some unnecessary atomic ops.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Calculate the serial number skew in the data_ready handler when a packet
has been received and a connection looked up.  The skew is cached in the
sk_buff's priority field.

The connection highest received serial number is updated at this time also.
This can be done without locks or atomic instructions because, at this
point, the code is serialised by the socket.

This generates more accurate skew data because if the packet is offloaded
to a work queue before this is determined, more packets may come in,
bumping the highest serial number and thereby increasing the apparent skew.

This also removes some unnecessary atomic ops.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Tidy up the rxrpc_call struct a bit</title>
<updated>2016-08-23T14:27:24+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-08-23T14:27:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=dabe5a790655c79f47d75749874ce7b4d5016de9'/>
<id>dabe5a790655c79f47d75749874ce7b4d5016de9</id>
<content type='text'>
Do a little tidying of the rxrpc_call struct:

 (1) in_clientflag is no longer compared against the value that's in the
     packet, so keeping it in this form isn't necessary.  Use a flag in
     flags instead and provide a pair of wrapper functions.

 (2) We don't read the epoch value, so that can go.

 (3) Move what remains of the data that were used for hashing up in the
     struct to be with the channel number.

 (4) Get rid of the local pointer.  We can get at this via the socket
     struct and we only use this in the procfs viewer.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Do a little tidying of the rxrpc_call struct:

 (1) in_clientflag is no longer compared against the value that's in the
     packet, so keeping it in this form isn't necessary.  Use a flag in
     flags instead and provide a pair of wrapper functions.

 (2) We don't read the epoch value, so that can go.

 (3) Move what remains of the data that were used for hashing up in the
     struct to be with the channel number.

 (4) Get rid of the local pointer.  We can get at this via the socket
     struct and we only use this in the procfs viewer.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Call channels should have separate call number spaces</title>
<updated>2016-07-06T09:43:52+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-06-27T13:39:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=a1399f8bb0331a1f50c76c4cac738fe57679b9bb'/>
<id>a1399f8bb0331a1f50c76c4cac738fe57679b9bb</id>
<content type='text'>
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values.  It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.

Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).

Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree.  The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.

To this end, make the following changes:

 (1) Handle call number allocation independently per channel.

 (2) Get rid of the conn-&gt;calls rb-tree.  This is overkill as a connection
     may have a maximum of four calls in progress at any one time.  Use the
     pointers in the channels[] array instead, indexed by the channel
     number from the packet.

 (3) For each channel, save the result of the last call that was in
     progress on that channel in conn-&gt;channels[] so that the final ACK or
     ABORT packet can be replayed if necessary.  Any call earlier than that
     is just ignored.  If we've seen the next call number in a packet, the
     last one is most definitely defunct.

 (4) When generating a RESPONSE packet for a connection, the call number
     counter for each channel must be included in it.

 (5) When parsing a RESPONSE packet for a connection, the call number
     counters contained therein should be used to set the minimum expected
     call numbers on each channel.

To do in future commits:

 (1) Replay terminal packets based on the last call stored in
     conn-&gt;channels[].

 (2) Connections should be retired before the callNumber space on any
     channel runs out.

 (3) A server is expected to disregard or reject any new incoming call that
     has a call number less than the current call number counter.  The call
     number counter for that channel must be advanced to the new call
     number.

     Note that the server cannot just require that the next call that it
     sees on a channel be exactly the call number counter + 1 because then
     there's a scenario that could cause a problem: The client transmits a
     packet to initiate a connection, the network goes out, the server
     sends an ACK (which gets lost), the client sends an ABORT (which also
     gets lost); the network then reconnects, the client then reuses the
     call number for the next call (it doesn't know the server already saw
     the call number), but the server thinks it already has the first
     packet of this call (it doesn't know that the client doesn't know that
     it saw the call number the first time).

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values.  It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.

Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).

Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree.  The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.

To this end, make the following changes:

 (1) Handle call number allocation independently per channel.

 (2) Get rid of the conn-&gt;calls rb-tree.  This is overkill as a connection
     may have a maximum of four calls in progress at any one time.  Use the
     pointers in the channels[] array instead, indexed by the channel
     number from the packet.

 (3) For each channel, save the result of the last call that was in
     progress on that channel in conn-&gt;channels[] so that the final ACK or
     ABORT packet can be replayed if necessary.  Any call earlier than that
     is just ignored.  If we've seen the next call number in a packet, the
     last one is most definitely defunct.

 (4) When generating a RESPONSE packet for a connection, the call number
     counter for each channel must be included in it.

 (5) When parsing a RESPONSE packet for a connection, the call number
     counters contained therein should be used to set the minimum expected
     call numbers on each channel.

To do in future commits:

 (1) Replay terminal packets based on the last call stored in
     conn-&gt;channels[].

 (2) Connections should be retired before the callNumber space on any
     channel runs out.

 (3) A server is expected to disregard or reject any new incoming call that
     has a call number less than the current call number counter.  The call
     number counter for that channel must be advanced to the new call
     number.

     Note that the server cannot just require that the next call that it
     sees on a channel be exactly the call number counter + 1 because then
     there's a scenario that could cause a problem: The client transmits a
     packet to initiate a connection, the network goes out, the server
     sends an ACK (which gets lost), the client sends an ABORT (which also
     gets lost); the network then reconnects, the client then reuses the
     call number for the next call (it doesn't know the server already saw
     the call number), but the server thinks it already has the first
     packet of this call (it doesn't know that the client doesn't know that
     it saw the call number the first time).

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>rxrpc: Turn connection #defines into enums and put outside struct def</title>
<updated>2016-07-06T09:43:51+00:00</updated>
<author>
<name>David Howells</name>
<email>dhowells@redhat.com</email>
</author>
<published>2016-06-27T09:32:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.toradex.cn/cgit/linux-toradex.git/commit/?id=bba304db34ec3ca0d13e7f48e5a4e9896536cacc'/>
<id>bba304db34ec3ca0d13e7f48e5a4e9896536cacc</id>
<content type='text'>
Turn the connection event and state #define lists into enums and move
outside of the struct definition.

Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add
EV_ into the event name to distinguish them from flags and states.

Also add a symbol indicating the number of states and use that in the state
text array.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Turn the connection event and state #define lists into enums and move
outside of the struct definition.

Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add
EV_ into the event name to distinguish them from flags and states.

Also add a symbol indicating the number of states and use that in the state
text array.

Signed-off-by: David Howells &lt;dhowells@redhat.com&gt;
</pre>
</div>
</content>
</entry>
</feed>
