diff options
author | David S. Miller <davem@davemloft.net> | 2006-09-23 18:31:42 -0700 |
---|---|---|
committer | David S. Miller <davem@sunset.davemloft.net> | 2006-09-23 18:34:06 -0700 |
commit | e17ba8f51f69782abc4575dd30848ba5eafaa797 (patch) | |
tree | 534d829913806ce56e32f3d2e0404f3ab236bddf | |
parent | 1ab9dd0902df4f4ff56fbf672220549090ab28ba (diff) |
[SPARC64]: Fix sched_clock() wrapping every ~17 seconds.
Unfortunately, sparc64 doesn't have an easy way to do a "64 X 64 -->
128" bit multiply like PowerPC and IA64 do. We were doing a
"64 X 64 --> 64" bit multiple which causes overflow very quickly with
a 30-bit quotient shift.
So use a quotientshift count of 10 instead of 30, just like x86 and
ARM do.
This also fixes the wrapping of printk timestamp values every ~17
seconds.
Signed-off-by: David S. Miller <davem@davemloft.net>
-rw-r--r-- | arch/sparc64/kernel/time.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/sparc64/kernel/time.c b/arch/sparc64/kernel/time.c index 094d3e35be18..b0b4feeec098 100644 --- a/arch/sparc64/kernel/time.c +++ b/arch/sparc64/kernel/time.c @@ -983,7 +983,7 @@ static struct time_interpolator sparc64_cpu_interpolator = { }; /* The quotient formula is taken from the IA64 port. */ -#define SPARC64_NSEC_PER_CYC_SHIFT 30UL +#define SPARC64_NSEC_PER_CYC_SHIFT 10UL void __init time_init(void) { unsigned long clock = sparc64_init_timers(); |