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authorSage Weil <sage@inktank.com>2012-07-10 11:53:34 -0700
committerSage Weil <sage@inktank.com>2012-07-30 09:29:52 -0700
commita16cb1f70799c851410d9dca0a24122e258df06c (patch)
tree0290805d3594d770da3937da7fa68841c1e294ac
parentcd43045c2de60f40a0aea49bfb252a2eafe58f8c (diff)
libceph: fix messenger retry
In ancient times, the messenger could both initiate and accept connections. An artifact if that was data structures to store/process an incoming ceph_msg_connect request and send an outgoing ceph_msg_connect_reply. Sadly, the negotiation code was referencing those structures and ignoring important information (like the peer's connect_seq) from the correct ones. Among other things, this fixes tight reconnect loops where the server sends RETRY_SESSION and we (the client) retries with the same connect_seq as last time. This bug pretty easily triggered by injecting socket failures on the MDS and running some fs workload like workunits/direct_io/test_sync_io. Signed-off-by: Sage Weil <sage@inktank.com>
-rw-r--r--include/linux/ceph/messenger.h12
-rw-r--r--net/ceph/messenger.c12
2 files changed, 8 insertions, 16 deletions
diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h
index 478f814f2100..cfb1bbdac624 100644
--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -172,16 +172,8 @@ struct ceph_connection {
/* connection negotiation temps */
char in_banner[CEPH_BANNER_MAX_LEN];
- union {
- struct { /* outgoing connection */
- struct ceph_msg_connect out_connect;
- struct ceph_msg_connect_reply in_reply;
- };
- struct { /* incoming */
- struct ceph_msg_connect in_connect;
- struct ceph_msg_connect_reply out_reply;
- };
- };
+ struct ceph_msg_connect out_connect;
+ struct ceph_msg_connect_reply in_reply;
struct ceph_entity_addr actual_peer_addr;
/* message out temps */
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index 09ada7924874..16814d1f4774 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -1540,7 +1540,7 @@ static int process_connect(struct ceph_connection *con)
* dropped messages.
*/
dout("process_connect got RESET peer seq %u\n",
- le32_to_cpu(con->in_connect.connect_seq));
+ le32_to_cpu(con->in_reply.connect_seq));
pr_err("%s%lld %s connection reset\n",
ENTITY_NAME(con->peer_name),
ceph_pr_addr(&con->peer_addr.in_addr));
@@ -1566,10 +1566,10 @@ static int process_connect(struct ceph_connection *con)
* If we sent a smaller connect_seq than the peer has, try
* again with a larger value.
*/
- dout("process_connect got RETRY my seq = %u, peer_seq = %u\n",
+ dout("process_connect got RETRY_SESSION my seq %u, peer %u\n",
le32_to_cpu(con->out_connect.connect_seq),
- le32_to_cpu(con->in_connect.connect_seq));
- con->connect_seq = le32_to_cpu(con->in_connect.connect_seq);
+ le32_to_cpu(con->in_reply.connect_seq));
+ con->connect_seq = le32_to_cpu(con->in_reply.connect_seq);
ret = prepare_write_connect(con);
if (ret < 0)
return ret;
@@ -1583,9 +1583,9 @@ static int process_connect(struct ceph_connection *con)
*/
dout("process_connect got RETRY_GLOBAL my %u peer_gseq %u\n",
con->peer_global_seq,
- le32_to_cpu(con->in_connect.global_seq));
+ le32_to_cpu(con->in_reply.global_seq));
get_global_seq(con->msgr,
- le32_to_cpu(con->in_connect.global_seq));
+ le32_to_cpu(con->in_reply.global_seq));
ret = prepare_write_connect(con);
if (ret < 0)
return ret;