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authorAlex Deucher <alexander.deucher@amd.com>2014-07-15 09:48:53 -0400
committerJiri Slaby <jslaby@suse.cz>2014-07-29 17:01:43 +0200
commitef34ede9581679fdbd02e6f13494b04de656fb38 (patch)
treec8583a2cf39e78e533b3079b6adb67029e3fd294
parent5ef74eaa47bf0fe5e43bbd0d8f0a9d9cb7363a6a (diff)
drm/radeon: set default bl level to something reasonable
commit 201bb62402e0227375c655446ea04fcd0acf7287 upstream. If the value in the scratch register is 0, set it to the max level. This fixes an issue where the console fb blanking code calls back into the backlight driver on unblank and then sets the backlight level to 0 after the driver has already set the mode and enabled the backlight. bugs: https://bugs.freedesktop.org/show_bug.cgi?id=81382 https://bugs.freedesktop.org/show_bug.cgi?id=70207 Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Tested-by: David Heidelberger <david.heidelberger@ixit.cz> Signed-off-by: Jiri Slaby <jslaby@suse.cz>
-rw-r--r--drivers/gpu/drm/radeon/atombios_encoders.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/drivers/gpu/drm/radeon/atombios_encoders.c b/drivers/gpu/drm/radeon/atombios_encoders.c
index 583345636d4b..6a965172d8dd 100644
--- a/drivers/gpu/drm/radeon/atombios_encoders.c
+++ b/drivers/gpu/drm/radeon/atombios_encoders.c
@@ -183,7 +183,6 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder,
struct backlight_properties props;
struct radeon_backlight_privdata *pdata;
struct radeon_encoder_atom_dig *dig;
- u8 backlight_level;
char bl_name[16];
/* Mac laptops with multiple GPUs use the gmux driver for backlight
@@ -222,12 +221,17 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder,
pdata->encoder = radeon_encoder;
- backlight_level = radeon_atom_get_backlight_level_from_reg(rdev);
-
dig = radeon_encoder->enc_priv;
dig->bl_dev = bd;
bd->props.brightness = radeon_atom_backlight_get_brightness(bd);
+ /* Set a reasonable default here if the level is 0 otherwise
+ * fbdev will attempt to turn the backlight on after console
+ * unblanking and it will try and restore 0 which turns the backlight
+ * off again.
+ */
+ if (bd->props.brightness == 0)
+ bd->props.brightness = RADEON_MAX_BL_LEVEL;
bd->props.power = FB_BLANK_UNBLANK;
backlight_update_status(bd);