diff options
author | Jakob Bornecrantz <jakob@vmware.com> | 2011-10-04 20:13:12 +0200 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2011-10-05 10:17:08 +0100 |
commit | 8d3713ea9ef305ec89b265633dcfb977885adf66 (patch) | |
tree | 9f3f74818b9c81b3f341abf19e27604da2e7a81d | |
parent | 4d798937889706629ceb2019a844cf81e598312b (diff) |
vmwgfx: Update register files to latest from vmware-sdk
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_reg.h | 259 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_escape.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_overlay.h | 22 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_reg.h | 220 |
4 files changed, 359 insertions, 144 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h index 77cb45331000..d0e085ee8249 100644 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -57,7 +57,8 @@ typedef enum { SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), - SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1, + SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), + SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, } SVGA3dHardwareVersion; /* @@ -67,7 +68,8 @@ typedef enum { typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ #define SVGA3D_NUM_CLIPPLANES 6 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 - +#define SVGA3D_MAX_CONTEXT_IDS 256 +#define SVGA3D_MAX_SURFACE_IDS (32 * 1024) /* * Surface formats. @@ -79,76 +81,91 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ */ typedef enum SVGA3dSurfaceFormat { - SVGA3D_FORMAT_INVALID = 0, + SVGA3D_FORMAT_INVALID = 0, - SVGA3D_X8R8G8B8 = 1, - SVGA3D_A8R8G8B8 = 2, + SVGA3D_X8R8G8B8 = 1, + SVGA3D_A8R8G8B8 = 2, - SVGA3D_R5G6B5 = 3, - SVGA3D_X1R5G5B5 = 4, - SVGA3D_A1R5G5B5 = 5, - SVGA3D_A4R4G4B4 = 6, + SVGA3D_R5G6B5 = 3, + SVGA3D_X1R5G5B5 = 4, + SVGA3D_A1R5G5B5 = 5, + SVGA3D_A4R4G4B4 = 6, - SVGA3D_Z_D32 = 7, - SVGA3D_Z_D16 = 8, - SVGA3D_Z_D24S8 = 9, - SVGA3D_Z_D15S1 = 10, + SVGA3D_Z_D32 = 7, + SVGA3D_Z_D16 = 8, + SVGA3D_Z_D24S8 = 9, + SVGA3D_Z_D15S1 = 10, - SVGA3D_LUMINANCE8 = 11, - SVGA3D_LUMINANCE4_ALPHA4 = 12, - SVGA3D_LUMINANCE16 = 13, - SVGA3D_LUMINANCE8_ALPHA8 = 14, + SVGA3D_LUMINANCE8 = 11, + SVGA3D_LUMINANCE4_ALPHA4 = 12, + SVGA3D_LUMINANCE16 = 13, + SVGA3D_LUMINANCE8_ALPHA8 = 14, - SVGA3D_DXT1 = 15, - SVGA3D_DXT2 = 16, - SVGA3D_DXT3 = 17, - SVGA3D_DXT4 = 18, - SVGA3D_DXT5 = 19, + SVGA3D_DXT1 = 15, + SVGA3D_DXT2 = 16, + SVGA3D_DXT3 = 17, + SVGA3D_DXT4 = 18, + SVGA3D_DXT5 = 19, - SVGA3D_BUMPU8V8 = 20, - SVGA3D_BUMPL6V5U5 = 21, - SVGA3D_BUMPX8L8V8U8 = 22, - SVGA3D_BUMPL8V8U8 = 23, + SVGA3D_BUMPU8V8 = 20, + SVGA3D_BUMPL6V5U5 = 21, + SVGA3D_BUMPX8L8V8U8 = 22, + SVGA3D_BUMPL8V8U8 = 23, - SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ - SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ + SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ + SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ - SVGA3D_A2R10G10B10 = 26, + SVGA3D_A2R10G10B10 = 26, /* signed formats */ - SVGA3D_V8U8 = 27, - SVGA3D_Q8W8V8U8 = 28, - SVGA3D_CxV8U8 = 29, + SVGA3D_V8U8 = 27, + SVGA3D_Q8W8V8U8 = 28, + SVGA3D_CxV8U8 = 29, /* mixed formats */ - SVGA3D_X8L8V8U8 = 30, - SVGA3D_A2W10V10U10 = 31, + SVGA3D_X8L8V8U8 = 30, + SVGA3D_A2W10V10U10 = 31, - SVGA3D_ALPHA8 = 32, + SVGA3D_ALPHA8 = 32, /* Single- and dual-component floating point formats */ - SVGA3D_R_S10E5 = 33, - SVGA3D_R_S23E8 = 34, - SVGA3D_RG_S10E5 = 35, - SVGA3D_RG_S23E8 = 36, + SVGA3D_R_S10E5 = 33, + SVGA3D_R_S23E8 = 34, + SVGA3D_RG_S10E5 = 35, + SVGA3D_RG_S23E8 = 36, /* * Any surface can be used as a buffer object, but SVGA3D_BUFFER is * the most efficient format to use when creating new surfaces * expressly for index or vertex data. */ - SVGA3D_BUFFER = 37, - SVGA3D_Z_D24X8 = 38, + SVGA3D_BUFFER = 37, + + SVGA3D_Z_D24X8 = 38, - SVGA3D_V16U16 = 39, + SVGA3D_V16U16 = 39, - SVGA3D_G16R16 = 40, - SVGA3D_A16B16G16R16 = 41, + SVGA3D_G16R16 = 40, + SVGA3D_A16B16G16R16 = 41, /* Packed Video formats */ - SVGA3D_UYVY = 42, - SVGA3D_YUY2 = 43, + SVGA3D_UYVY = 42, + SVGA3D_YUY2 = 43, + + /* Planar video formats */ + SVGA3D_NV12 = 44, + + /* Video format with alpha */ + SVGA3D_AYUV = 45, + + SVGA3D_BC4_UNORM = 108, + SVGA3D_BC5_UNORM = 111, + + /* Advanced D3D9 depth formats. */ + SVGA3D_Z_DF16 = 118, + SVGA3D_Z_DF24 = 119, + SVGA3D_Z_D24S8_INT = 120, SVGA3D_FORMAT_MAX } SVGA3dSurfaceFormat; @@ -414,10 +431,20 @@ typedef enum { SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ + SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ + SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */ + SVGA3D_RS_LINEWIDTH = 99, /* float */ SVGA3D_RS_MAX } SVGA3dRenderStateName; typedef enum { + SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, + SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, + SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, + SVGA3D_TRANSPARENCYANTIALIAS_MAX +} SVGA3dTransparencyAntialiasType; + +typedef enum { SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ @@ -728,10 +755,10 @@ typedef enum { SVGA3D_TEX_FILTER_NEAREST = 1, SVGA3D_TEX_FILTER_LINEAR = 2, SVGA3D_TEX_FILTER_ANISOTROPIC = 3, - SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented - SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented - SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented - SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented + SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ + SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ SVGA3D_TEX_FILTER_MAX } SVGA3dTextureFilter; @@ -799,19 +826,19 @@ typedef enum { typedef enum { SVGA3D_DECLUSAGE_POSITION = 0, - SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1 - SVGA3D_DECLUSAGE_BLENDINDICES, // 2 - SVGA3D_DECLUSAGE_NORMAL, // 3 - SVGA3D_DECLUSAGE_PSIZE, // 4 - SVGA3D_DECLUSAGE_TEXCOORD, // 5 - SVGA3D_DECLUSAGE_TANGENT, // 6 - SVGA3D_DECLUSAGE_BINORMAL, // 7 - SVGA3D_DECLUSAGE_TESSFACTOR, // 8 - SVGA3D_DECLUSAGE_POSITIONT, // 9 - SVGA3D_DECLUSAGE_COLOR, // 10 - SVGA3D_DECLUSAGE_FOG, // 11 - SVGA3D_DECLUSAGE_DEPTH, // 12 - SVGA3D_DECLUSAGE_SAMPLE, // 13 + SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */ + SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */ + SVGA3D_DECLUSAGE_NORMAL, /* 3 */ + SVGA3D_DECLUSAGE_PSIZE, /* 4 */ + SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */ + SVGA3D_DECLUSAGE_TANGENT, /* 6 */ + SVGA3D_DECLUSAGE_BINORMAL, /* 7 */ + SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */ + SVGA3D_DECLUSAGE_POSITIONT, /* 9 */ + SVGA3D_DECLUSAGE_COLOR, /* 10 */ + SVGA3D_DECLUSAGE_FOG, /* 11 */ + SVGA3D_DECLUSAGE_DEPTH, /* 12 */ + SVGA3D_DECLUSAGE_SAMPLE, /* 13 */ SVGA3D_DECLUSAGE_MAX } SVGA3dDeclUsage; @@ -819,10 +846,10 @@ typedef enum { SVGA3D_DECLMETHOD_DEFAULT = 0, SVGA3D_DECLMETHOD_PARTIALU, SVGA3D_DECLMETHOD_PARTIALV, - SVGA3D_DECLMETHOD_CROSSUV, // Normal + SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ SVGA3D_DECLMETHOD_UV, - SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map - SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map + SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ + SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */ } SVGA3dDeclMethod; typedef enum { @@ -930,7 +957,6 @@ typedef enum { } SVGA3dCubeFace; typedef enum { - SVGA3D_SHADERTYPE_COMPILED_DX8 = 0, SVGA3D_SHADERTYPE_VS = 1, SVGA3D_SHADERTYPE_PS = 2, SVGA3D_SHADERTYPE_MAX @@ -968,12 +994,18 @@ typedef enum { } SVGA3dTransferType; /* - * The maximum number vertex arrays we're guaranteed to support in + * The maximum number of vertex arrays we're guaranteed to support in * SVGA_3D_CMD_DRAWPRIMITIVES. */ #define SVGA3D_MAX_VERTEX_ARRAYS 32 /* + * The maximum number of primitive ranges we're guaranteed to support + * in SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 + +/* * Identifiers for commands in the command FIFO. * * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of @@ -990,7 +1022,7 @@ typedef enum { #define SVGA_3D_CMD_LEGACY_BASE 1000 #define SVGA_3D_CMD_BASE 1040 -#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 +#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */ #define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 #define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 #define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 @@ -1008,7 +1040,7 @@ typedef enum { #define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 #define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 #define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 -#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated +#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */ #define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 #define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 #define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 @@ -1018,9 +1050,13 @@ typedef enum { #define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 #define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 #define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 -#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated +#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */ #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 -#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 +#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 +#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 +#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42 #define SVGA_3D_CMD_FUTURE_MAX 2000 @@ -1031,9 +1067,9 @@ typedef enum { typedef struct { union { struct { - uint16 function; // SVGA3dFogFunction - uint8 type; // SVGA3dFogType - uint8 base; // SVGA3dFogBase + uint16 function; /* SVGA3dFogFunction */ + uint8 type; /* SVGA3dFogType */ + uint8 base; /* SVGA3dFogBase */ }; uint32 uintValue; }; @@ -1109,6 +1145,8 @@ typedef enum { SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), + SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), + SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), } SVGA3dSurfaceFlags; typedef @@ -1121,6 +1159,12 @@ struct { uint32 sid; SVGA3dSurfaceFlags surfaceFlags; SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; /* * Followed by an SVGA3dSize structure for each mip level in each face. @@ -1135,6 +1179,31 @@ struct { typedef struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ + +typedef +struct { uint32 sid; } SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ @@ -1474,10 +1543,12 @@ struct { * SVGA3dCmdDrawPrimitives structure. In order, * they are: * - * 1. SVGA3dVertexDecl, quantity 'numVertexDecls' - * 2. SVGA3dPrimitiveRange, quantity 'numRanges' + * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than + * SVGA3D_MAX_VERTEX_ARRAYS; + * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than + * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains - * the frequency divisor for this the corresponding vertex decl) + * the frequency divisor for the corresponding vertex decl). */ } SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ @@ -1671,6 +1742,12 @@ struct { /* Clipping: zero or more SVGASignedRects follow */ } SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ +typedef +struct { + uint32 sid; + SVGA3dTextureFilter filter; +} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ + /* * Capability query index. @@ -1774,6 +1851,32 @@ typedef enum { SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, + SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, + SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, + SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, + SVGA3D_DEVCAP_SUPERSAMPLE = 73, + SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, + SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, + SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, + + /* + * This is the maximum number of SVGA context IDs that the guest + * can define using SVGA_3D_CMD_CONTEXT_DEFINE. + */ + SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, + + /* + * This is the maximum number of SVGA surface IDs that the guest + * can define using SVGA_3D_CMD_SURFACE_DEFINE*. + */ + SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, + + SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, + SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, + + SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82, + SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, /* * Don't add new caps into the previous section; the values in this diff --git a/drivers/gpu/drm/vmwgfx/svga_escape.h b/drivers/gpu/drm/vmwgfx/svga_escape.h index 7b85e9b8c854..8e8d9682e018 100644 --- a/drivers/gpu/drm/vmwgfx/svga_escape.h +++ b/drivers/gpu/drm/vmwgfx/svga_escape.h @@ -75,7 +75,7 @@ */ #define SVGA_ESCAPE_VMWARE_HINT 0x00030000 -#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 // Deprecated +#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001 /* Deprecated */ typedef struct { diff --git a/drivers/gpu/drm/vmwgfx/svga_overlay.h b/drivers/gpu/drm/vmwgfx/svga_overlay.h index f753d73c14b4..f38416fcb046 100644 --- a/drivers/gpu/drm/vmwgfx/svga_overlay.h +++ b/drivers/gpu/drm/vmwgfx/svga_overlay.h @@ -38,9 +38,9 @@ * Video formats we support */ -#define VMWARE_FOURCC_YV12 0x32315659 // 'Y' 'V' '1' '2' -#define VMWARE_FOURCC_YUY2 0x32595559 // 'Y' 'U' 'Y' '2' -#define VMWARE_FOURCC_UYVY 0x59565955 // 'U' 'Y' 'V' 'Y' +#define VMWARE_FOURCC_YV12 0x32315659 /* 'Y' 'V' '1' '2' */ +#define VMWARE_FOURCC_YUY2 0x32595559 /* 'Y' 'U' 'Y' '2' */ +#define VMWARE_FOURCC_UYVY 0x59565955 /* 'U' 'Y' 'V' 'Y' */ typedef enum { SVGA_OVERLAY_FORMAT_INVALID = 0, @@ -68,7 +68,7 @@ struct SVGAEscapeVideoSetRegs { uint32 streamId; } header; - // May include zero or more items. + /* May include zero or more items. */ struct { uint32 registerId; uint32 value; @@ -134,12 +134,12 @@ struct { */ static inline bool -VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN - uint32 *width, // IN / OUT - uint32 *height, // IN / OUT - uint32 *size, // OUT - uint32 *pitches, // OUT (optional) - uint32 *offsets) // OUT (optional) +VMwareVideoGetAttributes(const SVGAOverlayFormat format, /* IN */ + uint32 *width, /* IN / OUT */ + uint32 *height, /* IN / OUT */ + uint32 *size, /* OUT */ + uint32 *pitches, /* OUT (optional) */ + uint32 *offsets) /* OUT (optional) */ { int tmp; @@ -198,4 +198,4 @@ VMwareVideoGetAttributes(const SVGAOverlayFormat format, // IN return true; } -#endif // _SVGA_OVERLAY_H_ +#endif /* _SVGA_OVERLAY_H_ */ diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/svga_reg.h index ec5aad9b6ed3..01f63cb49678 100644 --- a/drivers/gpu/drm/vmwgfx/svga_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga_reg.h @@ -276,7 +276,7 @@ enum { * possible. */ #define SVGA_GMR_NULL ((uint32) -1) -#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB) +#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ typedef struct SVGAGuestMemDescriptor { @@ -317,13 +317,35 @@ struct SVGAGMRImageFormat { struct { uint32 bitsPerPixel : 8; uint32 colorDepth : 8; - uint32 reserved : 16; // Must be zero + uint32 reserved : 16; /* Must be zero */ }; uint32 value; }; } SVGAGMRImageFormat; +typedef +struct SVGAGuestImage { + SVGAGuestPtr ptr; + + /* + * A note on interpretation of pitch: This value of pitch is the + * number of bytes between vertically adjacent image + * blocks. Normally this is the number of bytes between the first + * pixel of two adjacent scanlines. With compressed textures, + * however, this may represent the number of bytes between + * compression blocks rather than between rows of pixels. + * + * XXX: Compressed textures currently must be tightly packed in guest memory. + * + * If the image is 1-dimensional, pitch is ignored. + * + * If 'pitch' is zero, the SVGA3D device calculates a pitch value + * assuming each row of blocks is tightly packed. + */ + uint32 pitch; +} SVGAGuestImage; + /* * SVGAColorBGRX -- * @@ -339,7 +361,7 @@ struct SVGAColorBGRX { uint32 b : 8; uint32 g : 8; uint32 r : 8; - uint32 x : 8; // Unused + uint32 x : 8; /* Unused */ }; uint32 value; @@ -395,16 +417,16 @@ struct SVGASignedPoint { #define SVGA_CAP_NONE 0x00000000 #define SVGA_CAP_RECT_COPY 0x00000002 #define SVGA_CAP_CURSOR 0x00000020 -#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead) -#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead) +#define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */ +#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */ #define SVGA_CAP_8BIT_EMULATION 0x00000100 #define SVGA_CAP_ALPHA_CURSOR 0x00000200 #define SVGA_CAP_3D 0x00004000 #define SVGA_CAP_EXTENDED_FIFO 0x00008000 -#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support +#define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */ #define SVGA_CAP_PITCHLOCK 0x00020000 #define SVGA_CAP_IRQMASK 0x00040000 -#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support +#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */ #define SVGA_CAP_GMR 0x00100000 #define SVGA_CAP_TRACES 0x00200000 #define SVGA_CAP_GMR2 0x00400000 @@ -453,7 +475,7 @@ enum { SVGA_FIFO_CAPABILITIES = 4, SVGA_FIFO_FLAGS, - // Valid with SVGA_FIFO_CAP_FENCE: + /* Valid with SVGA_FIFO_CAP_FENCE: */ SVGA_FIFO_FENCE, /* @@ -466,33 +488,47 @@ enum { * extended FIFO. */ - // Valid if exists (i.e. if extended FIFO enabled): + /* Valid if exists (i.e. if extended FIFO enabled): */ SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ - // Valid with SVGA_FIFO_CAP_PITCHLOCK: + /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */ SVGA_FIFO_PITCHLOCK, - // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: + /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */ SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ - // Valid with SVGA_FIFO_CAP_RESERVE: + /* Valid with SVGA_FIFO_CAP_RESERVE: */ SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ /* - * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT: + * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2: * * By default this is SVGA_ID_INVALID, to indicate that the cursor * coordinates are specified relative to the virtual root. If this * is set to a specific screen ID, cursor position is reinterpreted - * as a signed offset relative to that screen's origin. This is the - * only way to place the cursor on a non-rooted screen. + * as a signed offset relative to that screen's origin. */ SVGA_FIFO_CURSOR_SCREEN_ID, /* + * Valid with SVGA_FIFO_CAP_DEAD + * + * An arbitrary value written by the host, drivers should not use it. + */ + SVGA_FIFO_DEAD, + + /* + * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED: + * + * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h) + * on platforms that can enforce graphics resource limits. + */ + SVGA_FIFO_3D_HWVERSION_REVISED, + + /* * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new * registers, but this must be done carefully and with judicious use of * capability bits, since comparisons based on SVGA_FIFO_MIN aren't @@ -530,7 +566,7 @@ enum { * sets SVGA_FIFO_MIN high enough to leave room for them. */ - // Valid if register exists: + /* Valid if register exists: */ SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ @@ -731,6 +767,37 @@ enum { * * - When a screen is resized, either using Screen Object commands or * legacy multimon registers, its contents are preserved. + * + * SVGA_FIFO_CAP_GMR2 -- + * + * Provides new commands to define and remap guest memory regions (GMR). + * + * New 2D commands: + * DEFINE_GMR2, REMAP_GMR2. + * + * SVGA_FIFO_CAP_3D_HWVERSION_REVISED -- + * + * Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists. + * This register may replace SVGA_FIFO_3D_HWVERSION on platforms + * that enforce graphics resource limits. This allows the platform + * to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest + * drivers that do not limit their resources. + * + * Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators + * are codependent (and thus we use a single capability bit). + * + * SVGA_FIFO_CAP_SCREEN_OBJECT_2 -- + * + * Modifies the DEFINE_SCREEN command to include a guest provided + * backing store in GMR memory and the bytesPerLine for the backing + * store. This capability requires the use of a backing store when + * creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT + * is present then backing stores are optional. + * + * SVGA_FIFO_CAP_DEAD -- + * + * Drivers should not use this cap bit. This cap bit can not be + * reused since some hosts already expose it. */ #define SVGA_FIFO_CAP_NONE 0 @@ -742,6 +809,10 @@ enum { #define SVGA_FIFO_CAP_ESCAPE (1<<5) #define SVGA_FIFO_CAP_RESERVE (1<<6) #define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) +#define SVGA_FIFO_CAP_GMR2 (1<<8) +#define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2 +#define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9) +#define SVGA_FIFO_CAP_DEAD (1<<10) /* @@ -752,7 +823,7 @@ enum { #define SVGA_FIFO_FLAG_NONE 0 #define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) -#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only +#define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */ /* * FIFO reservation sentinel value @@ -785,22 +856,22 @@ enum { SVGA_VIDEO_DATA_OFFSET, SVGA_VIDEO_FORMAT, SVGA_VIDEO_COLORKEY, - SVGA_VIDEO_SIZE, // Deprecated + SVGA_VIDEO_SIZE, /* Deprecated */ SVGA_VIDEO_WIDTH, SVGA_VIDEO_HEIGHT, SVGA_VIDEO_SRC_X, SVGA_VIDEO_SRC_Y, SVGA_VIDEO_SRC_WIDTH, SVGA_VIDEO_SRC_HEIGHT, - SVGA_VIDEO_DST_X, // Signed int32 - SVGA_VIDEO_DST_Y, // Signed int32 + SVGA_VIDEO_DST_X, /* Signed int32 */ + SVGA_VIDEO_DST_Y, /* Signed int32 */ SVGA_VIDEO_DST_WIDTH, SVGA_VIDEO_DST_HEIGHT, SVGA_VIDEO_PITCH_1, SVGA_VIDEO_PITCH_2, SVGA_VIDEO_PITCH_3, - SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER - SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID) + SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ + SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */ SVGA_VIDEO_NUM_REGS }; @@ -851,15 +922,51 @@ typedef struct SVGAOverlayUnit { * compatibility. New flags can be added, and the struct may grow, * but existing fields must retain their meaning. * + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of + * a SVGAGuestPtr that is used to back the screen contents. This + * memory must come from the GFB. The guest is not allowed to + * access the memory and doing so will have undefined results. The + * backing store is required to be page aligned and the size is + * padded to the next page boundry. The number of pages is: + * (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE + * + * The pitch in the backingStore is required to be at least large + * enough to hold a 32bbp scanline. It is recommended that the + * driver pad bytesPerLine for a potential performance win. + * + * The cloneCount field is treated as a hint from the guest that + * the user wants this display to be cloned, countCount times. A + * value of zero means no cloning should happen. */ -#define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space -#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary' -#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here +#define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */ +#define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ +#define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */ +#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */ + +/* + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is + * deactivated the base layer is defined to lose all contents and + * become black. When a screen is deactivated the backing store is + * optional. When set backingPtr and bytesPerLine will be ignored. + */ +#define SVGA_SCREEN_DEACTIVATE (1 << 3) + +/* + * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set + * the screen contents will be outputted as all black to the user + * though the base layer contents is preserved. The screen base layer + * can still be read and written to like normal though the no visible + * effect will be seen by the user. When the flag is changed the + * screen will be blanked or redrawn to the current contents as needed + * without any extra commands from the driver. This flag only has an + * effect when the screen is not deactivated. + */ +#define SVGA_SCREEN_BLANKING (1 << 4) typedef struct SVGAScreenObject { - uint32 structSize; // sizeof(SVGAScreenObject) + uint32 structSize; /* sizeof(SVGAScreenObject) */ uint32 id; uint32 flags; struct { @@ -869,7 +976,14 @@ struct SVGAScreenObject { struct { int32 x; int32 y; - } root; // Only used if SVGA_SCREEN_HAS_ROOT is set. + } root; + + /* + * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional + * with SVGA_FIFO_CAP_SCREEN_OBJECT. + */ + SVGAGuestImage backingStore; + uint32 cloneCount; } SVGAScreenObject; @@ -944,7 +1058,7 @@ typedef enum { */ typedef -struct { +struct SVGAFifoCmdUpdate { uint32 x; uint32 y; uint32 width; @@ -963,7 +1077,7 @@ struct { */ typedef -struct { +struct SVGAFifoCmdRectCopy { uint32 srcX; uint32 srcY; uint32 destX; @@ -987,14 +1101,14 @@ struct { */ typedef -struct { - uint32 id; // Reserved, must be zero. +struct SVGAFifoCmdDefineCursor { + uint32 id; /* Reserved, must be zero. */ uint32 hotspotX; uint32 hotspotY; uint32 width; uint32 height; - uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL - uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL + uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ + uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ /* * Followed by scanline data for AND mask, then XOR mask. * Each scanline is padded to a 32-bit boundary. @@ -1016,8 +1130,8 @@ struct { */ typedef -struct { - uint32 id; // Reserved, must be zero. +struct SVGAFifoCmdDefineAlphaCursor { + uint32 id; /* Reserved, must be zero. */ uint32 hotspotX; uint32 hotspotY; uint32 width; @@ -1039,7 +1153,7 @@ struct { */ typedef -struct { +struct SVGAFifoCmdUpdateVerbose { uint32 x; uint32 y; uint32 width; @@ -1064,13 +1178,13 @@ struct { #define SVGA_ROP_COPY 0x03 typedef -struct { - uint32 color; // In the same format as the GFB +struct SVGAFifoCmdFrontRopFill { + uint32 color; /* In the same format as the GFB */ uint32 x; uint32 y; uint32 width; uint32 height; - uint32 rop; // Must be SVGA_ROP_COPY + uint32 rop; /* Must be SVGA_ROP_COPY */ } SVGAFifoCmdFrontRopFill; @@ -1107,7 +1221,7 @@ struct { */ typedef -struct { +struct SVGAFifoCmdEscape { uint32 nsid; uint32 size; /* followed by 'size' bytes of data */ @@ -1137,12 +1251,12 @@ struct { * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef struct { - SVGAScreenObject screen; // Variable-length according to version + SVGAScreenObject screen; /* Variable-length according to version */ } SVGAFifoCmdDefineScreen; @@ -1153,7 +1267,7 @@ struct { * re-use. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1206,7 +1320,7 @@ struct { * GMRFB. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1243,7 +1357,7 @@ struct { * SVGA_CMD_ANNOTATION_* commands for details. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1291,7 +1405,7 @@ struct { * the time any subsequent FENCE commands are reached. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1326,7 +1440,7 @@ struct { * user's display is being remoted over a network connection. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1358,7 +1472,7 @@ struct { * undefined. * * Availability: - * SVGA_FIFO_CAP_SCREEN_OBJECT + * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 */ typedef @@ -1381,8 +1495,7 @@ typedef struct { uint32 gmrId; uint32 numPages; -} -SVGAFifoCmdDefineGMR2; +} SVGAFifoCmdDefineGMR2; /* @@ -1424,8 +1537,8 @@ typedef struct { uint32 gmrId; SVGARemapGMR2Flags flags; - uint32 offsetPages; /* offset in pages to begin remap */ - uint32 numPages; /* number of pages to remap */ + uint32 offsetPages; /* offset in pages to begin remap */ + uint32 numPages; /* number of pages to remap */ /* * Followed by additional data depending on SVGARemapGMR2Flags. * @@ -1434,7 +1547,6 @@ struct { * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. */ -} -SVGAFifoCmdRemapGMR2; +} SVGAFifoCmdRemapGMR2; #endif |