diff options
author | guoyin.chen <guoyin.chen@freescale.com> | 2013-05-31 13:01:25 +0800 |
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committer | guoyin.chen <guoyin.chen@freescale.com> | 2013-05-31 13:01:25 +0800 |
commit | ac89a4c0bb2cce40234a9b03f0240fe4c28b43fa (patch) | |
tree | 6dc46b47e2e1520f82e2caefb96ad0d41c68804a | |
parent | 91f9f016115661e525ba0bfdcdf89b8fe34257b7 (diff) |
ENGR00265061 System hang when running the game lsh.emu.apk
The game will creat a lot of hr timer, and make cpu tick broadcast
bit not been clear all time. It will cause user space thread not
been scheduled.
Signed-off-by: guoyin.chen <guoyin.chen@freescale.com>
-rw-r--r-- | kernel/time/tick-broadcast.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/kernel/time/tick-broadcast.c b/kernel/time/tick-broadcast.c index bc361151e22f..56f704346313 100644 --- a/kernel/time/tick-broadcast.c +++ b/kernel/time/tick-broadcast.c @@ -560,10 +560,8 @@ void tick_broadcast_oneshot_control(unsigned long reason) * nohz fixups. */ now = ktime_get(); - if (dev->next_event.tv64 <= now.tv64) { + if (dev->next_event.tv64 <= now.tv64) set_bit(cpu, tick_force_broadcast_mask); - goto out; - } /* * We got woken by something else. Reprogram * the cpu local timer device. |