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authorAntonio Ospite <ospite@studenti.unina.it>2013-12-18 08:39:10 -0800
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2013-12-18 08:47:43 -0800
commit01d08185850c2eb5ce80722df3fdb5d7a291fb79 (patch)
tree250f1e61cb5baff848ecdfd2fe5718a4af7f94e6 /Documentation/input
parent3c4396b434613f653bf95f741a6000e671d1e011 (diff)
Input: fix typos in Documentation/input/gamepad.txt
Fix some typos and while at it also use "PS" as the name for the central "HOME" button on Sony controllers, this is how Sony itself calls it. Reviewed-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Antonio Ospite <ospite@studenti.unina.it> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'Documentation/input')
-rw-r--r--Documentation/input/gamepad.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/Documentation/input/gamepad.txt b/Documentation/input/gamepad.txt
index 31bb6a4029ef..3f6d8a5e9cdc 100644
--- a/Documentation/input/gamepad.txt
+++ b/Documentation/input/gamepad.txt
@@ -68,7 +68,7 @@ features that you need, first. How each feature is mapped is described below.
Legacy drivers often don't comply to these rules. As we cannot change them
for backwards-compatibility reasons, you need to provide fixup mappings in
user-space yourself. Some of them might also provide module-options that
-change the mappings so you can adivce users to set these.
+change the mappings so you can advise users to set these.
All new gamepads are supposed to comply with this mapping. Please report any
bugs, if they don't.
@@ -150,10 +150,10 @@ Menu-Pad:
BTN_START
Many pads also have a third button which is branded or has a special symbol
and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo
- "HOME" button, the XBox "X"-button or Sony "P" button.
+ "HOME" button, the XBox "X"-button or Sony "PS" button.
Rumble:
- Rumble is adverticed as FF_RUMBLE.
+ Rumble is advertised as FF_RUMBLE.
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Written 2013 by David Herrmann <dh.herrmann@gmail.com>