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authorTom Herbert <therbert@google.com>2014-08-31 15:12:41 -0700
committerDavid S. Miller <davem@davemloft.net>2014-09-01 21:36:27 -0700
commit5a21232983aa7acfe7fd26170832a9e0a4a7b4ae (patch)
tree460b541ed810999e911bf64b51443fb1b4f04c30 /Documentation/m68k
parent52aec126c42819899793b9ffbd3f2e25705ba096 (diff)
net: Support for csum_bad in skbuff
This flag indicates that an invalid checksum was detected in the packet. __skb_mark_checksum_bad helper function was added to set this. Checksums can be marked bad from a driver or the GRO path (the latter is implemented in this patch). csum_bad is checked in __skb_checksum_validate_complete (i.e. calling that when ip_summed == CHECKSUM_NONE). csum_bad works in conjunction with ip_summed value. In the case that ip_summed is CHECKSUM_NONE and csum_bad is set, this implies that the first (or next) checksum encountered in the packet is bad. When ip_summed is CHECKSUM_UNNECESSARY, the first checksum after the last one validated is bad. For example, if ip_summed == CHECKSUM_UNNECESSARY, csum_level == 1, and csum_bad is set-- then the third checksum in the packet is bad. In the normal path, the packet will be dropped when processing the protocol layer of the bad checksum: __skb_decr_checksum_unnecessary called twice for the good checksums changing ip_summed to CHECKSUM_NONE so that __skb_checksum_validate_complete is called to validate the third checksum and that will fail since csum_bad is set. Signed-off-by: Tom Herbert <therbert@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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