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author | David S. Miller <davem@davemloft.net> | 2011-08-03 20:50:44 -0700 |
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committer | David S. Miller <davem@davemloft.net> | 2011-08-06 18:33:19 -0700 |
commit | 6e5714eaf77d79ae1c8b47e3e040ff5411b717ec (patch) | |
tree | 30bd0d7a6a0a6ff0ace6da1835ae7b7167cce5e4 /README | |
parent | bc0b96b54a21246e377122d54569eef71cec535f (diff) |
net: Compute protocol sequence numbers and fragment IDs using MD5.
Computers have become a lot faster since we compromised on the
partial MD4 hash which we use currently for performance reasons.
MD5 is a much safer choice, and is inline with both RFC1948 and
other ISS generators (OpenBSD, Solaris, etc.)
Furthermore, only having 24-bits of the sequence number be truly
unpredictable is a very serious limitation. So the periodic
regeneration and 8-bit counter have been removed. We compute and
use a full 32-bit sequence number.
For ipv6, DCCP was found to use a 32-bit truncated initial sequence
number (it needs 43-bits) and that is fixed here as well.
Reported-by: Dan Kaminsky <dan@doxpara.com>
Tested-by: Willy Tarreau <w@1wt.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'README')
0 files changed, 0 insertions, 0 deletions