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authorWill Deacon <will.deacon@arm.com>2012-07-06 15:47:17 +0100
committerRussell King <rmk+kernel@arm.linux.org.uk>2012-07-09 17:42:23 +0100
commitd0a533b18235d36206b9b422efadb7cee444dfdb (patch)
tree43dcdcf9eebd9c88430df031305ca4eb5c2346f4 /arch/arm/include/asm/delay.h
parent923df96b9f31b7d08d8438ff9677326d9537accf (diff)
ARM: 7452/1: delay: allow timer-based delay implementation to be selected
This patch allows a timer-based delay implementation to be selected by switching the delay routines over to use get_cycles, which is implemented in terms of read_current_timer. This further allows us to skip the loop calibration and have a consistent delay function in the face of core frequency scaling. To avoid the pain of dealing with memory-mapped counters, this implementation uses the co-processor interface to the architected timers when they are available. The previous loop-based implementation is kept around for CPUs without the architected timers and we retain both the maximum delay (2ms) and the corresponding conversion factors for determining the number of loops required for a given interval. Since the indirection of the timer routines will only work when called from C, the sa1100 sleep routines are modified to branch to the loop-based delay functions directly. Tested-by: Shinya Kuribayashi <shinya.kuribayashi.px@renesas.com> Reviewed-by: Stephen Boyd <sboyd@codeaurora.org> Signed-off-by: Will Deacon <will.deacon@arm.com> Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Diffstat (limited to 'arch/arm/include/asm/delay.h')
-rw-r--r--arch/arm/include/asm/delay.h32
1 files changed, 25 insertions, 7 deletions
diff --git a/arch/arm/include/asm/delay.h b/arch/arm/include/asm/delay.h
index b2deda181549..dc6145120de3 100644
--- a/arch/arm/include/asm/delay.h
+++ b/arch/arm/include/asm/delay.h
@@ -6,9 +6,22 @@
#ifndef __ASM_ARM_DELAY_H
#define __ASM_ARM_DELAY_H
+#include <asm/memory.h>
#include <asm/param.h> /* HZ */
-extern void __delay(int loops);
+#define MAX_UDELAY_MS 2
+#define UDELAY_MULT ((UL(2199023) * HZ) >> 11)
+#define UDELAY_SHIFT 30
+
+#ifndef __ASSEMBLY__
+
+extern struct arm_delay_ops {
+ void (*delay)(unsigned long);
+ void (*const_udelay)(unsigned long);
+ void (*udelay)(unsigned long);
+} arm_delay_ops;
+
+#define __delay(n) arm_delay_ops.delay(n)
/*
* This function intentionally does not exist; if you see references to
@@ -23,22 +36,27 @@ extern void __bad_udelay(void);
* division by multiplication: you don't have to worry about
* loss of precision.
*
- * Use only for very small delays ( < 1 msec). Should probably use a
+ * Use only for very small delays ( < 2 msec). Should probably use a
* lookup table, really, as the multiplications take much too long with
* short delays. This is a "reasonable" implementation, though (and the
* first constant multiplications gets optimized away if the delay is
* a constant)
*/
-extern void __udelay(unsigned long usecs);
-extern void __const_udelay(unsigned long);
-
-#define MAX_UDELAY_MS 2
+#define __udelay(n) arm_delay_ops.udelay(n)
+#define __const_udelay(n) arm_delay_ops.const_udelay(n)
#define udelay(n) \
(__builtin_constant_p(n) ? \
((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \
- __const_udelay((n) * ((2199023U*HZ)>>11))) : \
+ __const_udelay((n) * UDELAY_MULT)) : \
__udelay(n))
+/* Loop-based definitions for assembly code. */
+extern void __loop_delay(unsigned long loops);
+extern void __loop_udelay(unsigned long usecs);
+extern void __loop_const_udelay(unsigned long);
+
+#endif /* __ASSEMBLY__ */
+
#endif /* defined(_ARM_DELAY_H) */