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authorMatthew Wilcox <matthew@wil.cx>2008-03-07 21:55:58 -0500
committerMatthew Wilcox <willy@linux.intel.com>2008-04-17 10:42:34 -0400
commit64ac24e738823161693bf791f87adc802cf529ff (patch)
tree19c0b0cf314d4394ca580c05b86cdf874ce0a167 /arch/avr32
parente48b3deee475134585eed03e7afebe4bf9e0dba9 (diff)
Generic semaphore implementation
Semaphores are no longer performance-critical, so a generic C implementation is better for maintainability, debuggability and extensibility. Thanks to Peter Zijlstra for fixing the lockdep warning. Thanks to Harvey Harrison for pointing out that the unlikely() was unnecessary. Signed-off-by: Matthew Wilcox <willy@linux.intel.com> Acked-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/avr32')
-rw-r--r--arch/avr32/kernel/Makefile2
-rw-r--r--arch/avr32/kernel/semaphore.c148
2 files changed, 1 insertions, 149 deletions
diff --git a/arch/avr32/kernel/Makefile b/arch/avr32/kernel/Makefile
index e4b6d122b033..18229d0d1861 100644
--- a/arch/avr32/kernel/Makefile
+++ b/arch/avr32/kernel/Makefile
@@ -6,7 +6,7 @@ extra-y := head.o vmlinux.lds
obj-$(CONFIG_SUBARCH_AVR32B) += entry-avr32b.o
obj-y += syscall_table.o syscall-stubs.o irq.o
-obj-y += setup.o traps.o semaphore.o ocd.o ptrace.o
+obj-y += setup.o traps.o ocd.o ptrace.o
obj-y += signal.o sys_avr32.o process.o time.o
obj-y += init_task.o switch_to.o cpu.o
obj-$(CONFIG_MODULES) += module.o avr32_ksyms.o
diff --git a/arch/avr32/kernel/semaphore.c b/arch/avr32/kernel/semaphore.c
deleted file mode 100644
index 1e2705a05016..000000000000
--- a/arch/avr32/kernel/semaphore.c
+++ /dev/null
@@ -1,148 +0,0 @@
-/*
- * AVR32 sempahore implementation.
- *
- * Copyright (C) 2004-2006 Atmel Corporation
- *
- * Based on linux/arch/i386/kernel/semaphore.c
- * Copyright (C) 1999 Linus Torvalds
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation.
- */
-
-#include <linux/sched.h>
-#include <linux/errno.h>
-#include <linux/module.h>
-
-#include <asm/semaphore.h>
-#include <asm/atomic.h>
-
-/*
- * Semaphores are implemented using a two-way counter:
- * The "count" variable is decremented for each process
- * that tries to acquire the semaphore, while the "sleeping"
- * variable is a count of such acquires.
- *
- * Notably, the inline "up()" and "down()" functions can
- * efficiently test if they need to do any extra work (up
- * needs to do something only if count was negative before
- * the increment operation.
- *
- * "sleeping" and the contention routine ordering is protected
- * by the spinlock in the semaphore's waitqueue head.
- *
- * Note that these functions are only called when there is
- * contention on the lock, and as such all this is the
- * "non-critical" part of the whole semaphore business. The
- * critical part is the inline stuff in <asm/semaphore.h>
- * where we want to avoid any extra jumps and calls.
- */
-
-/*
- * Logic:
- * - only on a boundary condition do we need to care. When we go
- * from a negative count to a non-negative, we wake people up.
- * - when we go from a non-negative count to a negative do we
- * (a) synchronize with the "sleeper" count and (b) make sure
- * that we're on the wakeup list before we synchronize so that
- * we cannot lose wakeup events.
- */
-
-void __up(struct semaphore *sem)
-{
- wake_up(&sem->wait);
-}
-EXPORT_SYMBOL(__up);
-
-void __sched __down(struct semaphore *sem)
-{
- struct task_struct *tsk = current;
- DECLARE_WAITQUEUE(wait, tsk);
- unsigned long flags;
-
- tsk->state = TASK_UNINTERRUPTIBLE;
- spin_lock_irqsave(&sem->wait.lock, flags);
- add_wait_queue_exclusive_locked(&sem->wait, &wait);
-
- sem->sleepers++;
- for (;;) {
- int sleepers = sem->sleepers;
-
- /*
- * Add "everybody else" into it. They aren't
- * playing, because we own the spinlock in
- * the wait_queue_head.
- */
- if (atomic_add_return(sleepers - 1, &sem->count) >= 0) {
- sem->sleepers = 0;
- break;
- }
- sem->sleepers = 1; /* us - see -1 above */
- spin_unlock_irqrestore(&sem->wait.lock, flags);
-
- schedule();
-
- spin_lock_irqsave(&sem->wait.lock, flags);
- tsk->state = TASK_UNINTERRUPTIBLE;
- }
- remove_wait_queue_locked(&sem->wait, &wait);
- wake_up_locked(&sem->wait);
- spin_unlock_irqrestore(&sem->wait.lock, flags);
- tsk->state = TASK_RUNNING;
-}
-EXPORT_SYMBOL(__down);
-
-int __sched __down_interruptible(struct semaphore *sem)
-{
- int retval = 0;
- struct task_struct *tsk = current;
- DECLARE_WAITQUEUE(wait, tsk);
- unsigned long flags;
-
- tsk->state = TASK_INTERRUPTIBLE;
- spin_lock_irqsave(&sem->wait.lock, flags);
- add_wait_queue_exclusive_locked(&sem->wait, &wait);
-
- sem->sleepers++;
- for (;;) {
- int sleepers = sem->sleepers;
-
- /*
- * With signals pending, this turns into the trylock
- * failure case - we won't be sleeping, and we can't
- * get the lock as it has contention. Just correct the
- * count and exit.
- */
- if (signal_pending(current)) {
- retval = -EINTR;
- sem->sleepers = 0;
- atomic_add(sleepers, &sem->count);
- break;
- }
-
- /*
- * Add "everybody else" into it. They aren't
- * playing, because we own the spinlock in
- * the wait_queue_head.
- */
- if (atomic_add_return(sleepers - 1, &sem->count) >= 0) {
- sem->sleepers = 0;
- break;
- }
- sem->sleepers = 1; /* us - see -1 above */
- spin_unlock_irqrestore(&sem->wait.lock, flags);
-
- schedule();
-
- spin_lock_irqsave(&sem->wait.lock, flags);
- tsk->state = TASK_INTERRUPTIBLE;
- }
- remove_wait_queue_locked(&sem->wait, &wait);
- wake_up_locked(&sem->wait);
- spin_unlock_irqrestore(&sem->wait.lock, flags);
-
- tsk->state = TASK_RUNNING;
- return retval;
-}
-EXPORT_SYMBOL(__down_interruptible);