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authorAlex Nixon <alex.nixon@citrix.com>2008-09-03 14:30:23 +0100
committerIngo Molnar <mingo@elte.hu>2008-09-05 17:44:08 +0200
commit913da64b54b2b3bb212a59aba2e6f2b8294ca1fa (patch)
treec7e715a2df32c8360bc568e274e4868640243e1b /arch/x86/kernel/process_32.c
parent5ab6d815dc23117cd9c5895cb9592824de3d4a68 (diff)
x86: build fix for !CONFIG_SMP
Move reset_lazy_tlbstate into tlb_32.c, and define noop versions of play_dead() in process_{32,64}.c when !CONFIG_SMP. Signed-off-by: Alex Nixon <alex.nixon@citrix.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/x86/kernel/process_32.c')
-rw-r--r--arch/x86/kernel/process_32.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/arch/x86/kernel/process_32.c b/arch/x86/kernel/process_32.c
index 633cf06578fa..b76b38ff962b 100644
--- a/arch/x86/kernel/process_32.c
+++ b/arch/x86/kernel/process_32.c
@@ -72,6 +72,13 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
return ((unsigned long *)tsk->thread.sp)[3];
}
+#ifndef CONFIG_SMP
+static inline void play_dead(void)
+{
+ BUG();
+}
+#endif
+
/*
* The idle thread. There's no useful work to be
* done, so just try to conserve power and have a