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authorLinus Torvalds <torvalds@linux-foundation.org>2014-11-16 11:19:25 -0800
committerLinus Torvalds <torvalds@linux-foundation.org>2014-11-16 11:19:25 -0800
commitde55bbbff21ce8e11271c3032086b082af815864 (patch)
treeb943ca5055b54f15827952e00172b5a8696ae92d /arch/x86/kernel/smpboot.c
parent3b91270a0a2fe00b7aa1ce16b3ecf055315c64e3 (diff)
parent0cafa3e714fa34af100c575ada31d52caea20957 (diff)
Merge branch 'x86-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull x86 fixes from Ingo Molnar: "Microcode fixes, a Xen fix and a KASLR boot loading fix with certain memory layouts" * 'x86-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: x86, microcode, AMD: Fix ucode patch stashing on 32-bit x86/core, x86/xen/smp: Use 'die_complete' completion when taking CPU down x86, microcode: Fix accessing dis_ucode_ldr on 32-bit x86, kaslr: Prevent .bss from overlaping initrd x86, microcode, AMD: Fix early ucode loading on 32-bit
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r--arch/x86/kernel/smpboot.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c
index 4d2128ac70bd..668d8f2a8781 100644
--- a/arch/x86/kernel/smpboot.c
+++ b/arch/x86/kernel/smpboot.c
@@ -1303,10 +1303,14 @@ static void __ref remove_cpu_from_maps(int cpu)
numa_remove_cpu(cpu);
}
+static DEFINE_PER_CPU(struct completion, die_complete);
+
void cpu_disable_common(void)
{
int cpu = smp_processor_id();
+ init_completion(&per_cpu(die_complete, smp_processor_id()));
+
remove_siblinginfo(cpu);
/* It's now safe to remove this processor from the online map */
@@ -1316,8 +1320,6 @@ void cpu_disable_common(void)
fixup_irqs();
}
-static DEFINE_PER_CPU(struct completion, die_complete);
-
int native_cpu_disable(void)
{
int ret;
@@ -1327,16 +1329,21 @@ int native_cpu_disable(void)
return ret;
clear_local_APIC();
- init_completion(&per_cpu(die_complete, smp_processor_id()));
cpu_disable_common();
return 0;
}
+void cpu_die_common(unsigned int cpu)
+{
+ wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+}
+
void native_cpu_die(unsigned int cpu)
{
/* We don't do anything here: idle task is faking death itself. */
- wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+
+ cpu_die_common(cpu);
/* They ack this in play_dead() by setting CPU_DEAD */
if (per_cpu(cpu_state, cpu) == CPU_DEAD) {