diff options
author | Linus Torvalds <torvalds@linux-foundation.org> | 2014-11-16 11:19:25 -0800 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2014-11-16 11:19:25 -0800 |
commit | de55bbbff21ce8e11271c3032086b082af815864 (patch) | |
tree | b943ca5055b54f15827952e00172b5a8696ae92d /arch/x86/kernel/smpboot.c | |
parent | 3b91270a0a2fe00b7aa1ce16b3ecf055315c64e3 (diff) | |
parent | 0cafa3e714fa34af100c575ada31d52caea20957 (diff) |
Merge branch 'x86-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull x86 fixes from Ingo Molnar:
"Microcode fixes, a Xen fix and a KASLR boot loading fix with certain
memory layouts"
* 'x86-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
x86, microcode, AMD: Fix ucode patch stashing on 32-bit
x86/core, x86/xen/smp: Use 'die_complete' completion when taking CPU down
x86, microcode: Fix accessing dis_ucode_ldr on 32-bit
x86, kaslr: Prevent .bss from overlaping initrd
x86, microcode, AMD: Fix early ucode loading on 32-bit
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r-- | arch/x86/kernel/smpboot.c | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c index 4d2128ac70bd..668d8f2a8781 100644 --- a/arch/x86/kernel/smpboot.c +++ b/arch/x86/kernel/smpboot.c @@ -1303,10 +1303,14 @@ static void __ref remove_cpu_from_maps(int cpu) numa_remove_cpu(cpu); } +static DEFINE_PER_CPU(struct completion, die_complete); + void cpu_disable_common(void) { int cpu = smp_processor_id(); + init_completion(&per_cpu(die_complete, smp_processor_id())); + remove_siblinginfo(cpu); /* It's now safe to remove this processor from the online map */ @@ -1316,8 +1320,6 @@ void cpu_disable_common(void) fixup_irqs(); } -static DEFINE_PER_CPU(struct completion, die_complete); - int native_cpu_disable(void) { int ret; @@ -1327,16 +1329,21 @@ int native_cpu_disable(void) return ret; clear_local_APIC(); - init_completion(&per_cpu(die_complete, smp_processor_id())); cpu_disable_common(); return 0; } +void cpu_die_common(unsigned int cpu) +{ + wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ); +} + void native_cpu_die(unsigned int cpu) { /* We don't do anything here: idle task is faking death itself. */ - wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ); + + cpu_die_common(cpu); /* They ack this in play_dead() by setting CPU_DEAD */ if (per_cpu(cpu_state, cpu) == CPU_DEAD) { |