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authorJames Bottomley <jejb@mulgrave.il.steeleye.com>2006-08-27 21:59:59 -0500
committerJames Bottomley <jejb@mulgrave.il.steeleye.com>2006-08-27 21:59:59 -0500
commit8ce7a9c159c8c4eb480f0a65c6af753dbf9a1a70 (patch)
treebe59573c0af3617d0cd8a7d61f0ed119e58b1156 /arch/x86_64/kernel/machine_kexec.c
parentd2afb3ae04e36dbc6e9eb2d8bd54406ff7b6b3bd (diff)
parent01da5fd83d6b2c5e36b77539f6cbdd8f49849225 (diff)
Merge ../linux-2.6
Diffstat (limited to 'arch/x86_64/kernel/machine_kexec.c')
-rw-r--r--arch/x86_64/kernel/machine_kexec.c13
1 files changed, 5 insertions, 8 deletions
diff --git a/arch/x86_64/kernel/machine_kexec.c b/arch/x86_64/kernel/machine_kexec.c
index 83fb24a02821..106076b370fc 100644
--- a/arch/x86_64/kernel/machine_kexec.c
+++ b/arch/x86_64/kernel/machine_kexec.c
@@ -207,14 +207,11 @@ NORET_TYPE void machine_kexec(struct kimage *image)
__flush_tlb();
- /* The segment registers are funny things, they are
- * automatically loaded from a table, in memory wherever you
- * set them to a specific selector, but this table is never
- * accessed again unless you set the segment to a different selector.
- *
- * The more common model are caches where the behide
- * the scenes work is done, but is also dropped at arbitrary
- * times.
+ /* The segment registers are funny things, they have both a
+ * visible and an invisible part. Whenever the visible part is
+ * set to a specific selector, the invisible part is loaded
+ * with from a table in memory. At no other time is the
+ * descriptor table in memory accessed.
*
* I take advantage of this here by force loading the
* segments, before I zap the gdt with an invalid value.