diff options
author | Yoichi Yuasa <yuasa@hh.iij4u.or.jp> | 2005-07-27 11:43:28 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@g5.osdl.org> | 2005-07-27 16:25:48 -0700 |
commit | b38817dda45bc2990a8d593f3a1b4d444b2dcf4f (patch) | |
tree | 1e787d4fb0a7a6e6d26ec2bfba00a1a4ff280047 /arch | |
parent | c10b873695c6a1de0d8ebab40b525575ca576683 (diff) |
[PATCH] mips: fbdev Kcofnig fix
arch/mips/Kconfig is defining CONFIG_FB as bool and drivers/video/Kconfig
was changed a while ago to define it as tristate. Remove the MIPS
definition.
Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/mips/Kconfig | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/arch/mips/Kconfig b/arch/mips/Kconfig index b578239146b5..898de2df1fc7 100644 --- a/arch/mips/Kconfig +++ b/arch/mips/Kconfig @@ -1088,41 +1088,6 @@ config ARC32 depends on MACH_JAZZ || SNI_RM200_PCI || SGI_IP22 || SGI_IP32 default y -config FB - bool - depends on MIPS_MAGNUM_4000 || OLIVETTI_M700 - default y - ---help--- - The frame buffer device provides an abstraction for the graphics - hardware. It represents the frame buffer of some video hardware and - allows application software to access the graphics hardware through - a well-defined interface, so the software doesn't need to know - anything about the low-level (hardware register) stuff. - - Frame buffer devices work identically across the different - architectures supported by Linux and make the implementation of - application programs easier and more portable; at this point, an X - server exists which uses the frame buffer device exclusively. - On several non-X86 architectures, the frame buffer device is the - only way to use the graphics hardware. - - The device is accessed through special device nodes, usually located - in the /dev directory, i.e. /dev/fb*. - - You need an utility program called fbset to make full use of frame - buffer devices. Please read <file:Documentation/fb/framebuffer.txt> - and the Framebuffer-HOWTO at <http://www.tldp.org/docs.html#howto> - for more information. - - Say Y here and to the driver for your graphics board below if you - are compiling a kernel for a non-x86 architecture. - - If you are compiling for the x86 architecture, you can say Y if you - want to play with it, but it is not essential. Please note that - running graphical applications that directly touch the hardware - (e.g. an accelerated X server) and that are not frame buffer - device-aware may cause unexpected results. If unsure, say N. - config HAVE_STD_PC_SERIAL_PORT bool |