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author | Jie Zhou <b30303@freescale.com> | 2010-07-28 12:04:04 +0800 |
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committer | Justin Waters <justin.waters@timesys.com> | 2010-12-17 12:10:56 -0500 |
commit | ad261be3a86995295476aec460f75e1bb2cb08a5 (patch) | |
tree | b67664bc2d3e8bea1511be6bd9ac09876af3c04b /crypto/chainiv.c | |
parent | 87a089da085f67408b721be4a6cf8f4da64f7911 (diff) |
ENGR00125616 GPU: make sure device is stopped before close
When terminating some applications such as OpenGL ES2.0 conf. test,
kgsl_device_stop is not triggered. And run such kind of application
for several times, system hang happens for inconsistency of device
states. So make sure device is stopped in kgsl_device_close, which
is only called by last running caller process.
Signed-off-by: Jie Zhou <b30303@freescale.com>
Diffstat (limited to 'crypto/chainiv.c')
0 files changed, 0 insertions, 0 deletions