diff options
author | Dave Airlie <airlied@starflyer.(none)> | 2005-09-25 14:28:13 +1000 |
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committer | Dave Airlie <airlied@linux.ie> | 2005-09-25 14:28:13 +1000 |
commit | b5e89ed53ed8d24f83ba1941c07382af00ed238e (patch) | |
tree | 747bae7a565f88a2e1d5974776eeb054a932c505 /drivers/char/drm/i810_drm.h | |
parent | 99a2657a29e2d623c3568cd86b27cac13fb63140 (diff) |
drm: lindent the drm directory.
I've been threatening this for a while, so no point hanging around.
This lindents the DRM code which was always really bad in tabbing department.
I've also fixed some misnamed files in comments and removed some trailing
whitespace.
Signed-off-by: Dave Airlie <airlied@linux.ie>
Diffstat (limited to 'drivers/char/drm/i810_drm.h')
-rw-r--r-- | drivers/char/drm/i810_drm.h | 75 |
1 files changed, 36 insertions, 39 deletions
diff --git a/drivers/char/drm/i810_drm.h b/drivers/char/drm/i810_drm.h index 73ac40563b1d..2deb925a94f3 100644 --- a/drivers/char/drm/i810_drm.h +++ b/drivers/char/drm/i810_drm.h @@ -19,21 +19,20 @@ #define I810_LOG_MIN_TEX_REGION_SIZE 16 #endif -#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ -#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ +#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */ +#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */ #define I810_UPLOAD_CTX 0x4 #define I810_UPLOAD_BUFFERS 0x8 #define I810_UPLOAD_TEX0 0x10 #define I810_UPLOAD_TEX1 0x20 #define I810_UPLOAD_CLIPRECTS 0x40 - /* Indices into buf.Setup where various bits of state are mirrored per * context and per buffer. These can be fired at the card as a unit, * or in a piecewise fashion as required. */ -/* Destbuffer state +/* Destbuffer state * - backbuffer linear offset and pitch -- invarient in the current dri * - zbuffer linear offset and pitch -- also invarient * - drawing origin in back and depth buffers. @@ -55,13 +54,13 @@ /* Context state */ #define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ -#define I810_CTXREG_CF1 1 -#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ +#define I810_CTXREG_CF1 1 +#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ #define I810_CTXREG_ST1 3 #define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ #define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ #define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ -#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ +#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ #define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ #define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ #define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ @@ -74,14 +73,14 @@ #define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ #define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ #define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ -#define I810_CTX_SETUP_SIZE 20 +#define I810_CTX_SETUP_SIZE 20 /* Texture state (per tex unit) */ #define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ -#define I810_TEXREG_MI1 1 -#define I810_TEXREG_MI2 2 -#define I810_TEXREG_MI3 3 +#define I810_TEXREG_MI1 1 +#define I810_TEXREG_MI2 2 +#define I810_TEXREG_MI3 3 #define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ #define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ #define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ @@ -98,7 +97,7 @@ typedef enum _drm_i810_init_func { I810_INIT_DMA = 0x01, I810_CLEANUP_DMA = 0x02, I810_INIT_DMA_1_4 = 0x03 - } drm_i810_init_func_t; +} drm_i810_init_func_t; /* This is the init structure after v1.2 */ typedef struct _drm_i810_init { @@ -122,7 +121,7 @@ typedef struct _drm_i810_init { unsigned int w; unsigned int h; unsigned int pitch; - unsigned int pitch_bits; + unsigned int pitch_bits; } drm_i810_init_t; /* This is the init structure prior to v1.2 */ @@ -140,23 +139,23 @@ typedef struct _drm_i810_pre12_init { unsigned int w; unsigned int h; unsigned int pitch; - unsigned int pitch_bits; + unsigned int pitch_bits; } drm_i810_pre12_init_t; /* Warning: If you change the SAREA structure you must change the Xserver * structure as well */ typedef struct _drm_i810_tex_region { - unsigned char next, prev; /* indices to form a circular LRU */ + unsigned char next, prev; /* indices to form a circular LRU */ unsigned char in_use; /* owned by a client, or free? */ int age; /* tracked by clients to update local LRU's */ } drm_i810_tex_region_t; typedef struct _drm_i810_sarea { - unsigned int ContextState[I810_CTX_SETUP_SIZE]; - unsigned int BufferState[I810_DEST_SETUP_SIZE]; - unsigned int TexState[2][I810_TEX_SETUP_SIZE]; - unsigned int dirty; + unsigned int ContextState[I810_CTX_SETUP_SIZE]; + unsigned int BufferState[I810_DEST_SETUP_SIZE]; + unsigned int TexState[2][I810_TEX_SETUP_SIZE]; + unsigned int dirty; unsigned int nbox; drm_clip_rect_t boxes[I810_NR_SAREA_CLIPRECTS]; @@ -174,22 +173,22 @@ typedef struct _drm_i810_sarea { * texture space, and can make informed decisions as to which * areas to kick out. There is no need to choose whether to * kick out your own texture or someone else's - simply eject - * them all in LRU order. + * them all in LRU order. */ - - drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS+1]; - /* Last elt is sentinal */ - int texAge; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ + + drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1]; + /* Last elt is sentinal */ + int texAge; /* last time texture was uploaded */ + int last_enqueue; /* last time a buffer was enqueued */ int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ + int last_quiescent; /* */ int ctxOwner; /* last context to upload state */ int vertex_prim; - int pf_enabled; /* is pageflipping allowed? */ + int pf_enabled; /* is pageflipping allowed? */ int pf_active; - int pf_current_page; /* which buffer is being displayed? */ + int pf_current_page; /* which buffer is being displayed? */ } drm_i810_sarea_t; /* WARNING: If you change any of these defines, make sure to change the @@ -243,13 +242,13 @@ typedef struct _drm_i810_clear { * new set of cliprects. */ typedef struct _drm_i810_vertex { - int idx; /* buffer index */ + int idx; /* buffer index */ int used; /* nr bytes in use */ int discard; /* client is finished with the buffer? */ } drm_i810_vertex_t; typedef struct _drm_i810_copy_t { - int idx; /* buffer index */ + int idx; /* buffer index */ int used; /* nr bytes in use */ void *address; /* Address to copy from */ } drm_i810_copy_t; @@ -264,7 +263,6 @@ typedef struct _drm_i810_copy_t { #define PR_RECTS (0x7<<18) #define PR_MASK (0x7<<18) - typedef struct drm_i810_dma { void *virtual; int request_idx; @@ -273,17 +271,16 @@ typedef struct drm_i810_dma { } drm_i810_dma_t; typedef struct _drm_i810_overlay_t { - unsigned int offset; /* Address of the Overlay Regs */ + unsigned int offset; /* Address of the Overlay Regs */ unsigned int physical; } drm_i810_overlay_t; typedef struct _drm_i810_mc { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - int num_blocks; /* number of GFXBlocks */ - int *length; /* List of lengths for GFXBlocks (FUTURE)*/ - unsigned int last_render; /* Last Render Request */ + int idx; /* buffer index */ + int used; /* nr bytes in use */ + int num_blocks; /* number of GFXBlocks */ + int *length; /* List of lengths for GFXBlocks (FUTURE) */ + unsigned int last_render; /* Last Render Request */ } drm_i810_mc_t; - -#endif /* _I810_DRM_H_ */ +#endif /* _I810_DRM_H_ */ |