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author | Michel Thierry <michel.thierry@intel.com> | 2015-03-24 15:46:22 +0000 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2015-03-27 09:25:26 +0100 |
commit | 4933d51955aca6d2b05da5a7afe25f156016dfa8 (patch) | |
tree | d16b33a832e71fa8fcbc4ba6201857b732e1625f /drivers/gpu/drm/i915/i915_gem.c | |
parent | 59568eb59a20c743623de9c3247d4e22af1a3573 (diff) |
drm/i915: Finish gen6/7 dynamic page table allocation
This patch continues on the idea from "Track GEN6 page table usage".
From here on, in the steady state, PDEs are all pointing to the scratch
page table (as recommended in the spec). When an object is allocated in
the VA range, the code will determine if we need to allocate a page for
the page table. Similarly when the object is destroyed, we will remove,
and free the page table pointing the PDE back to the scratch page.
Following patches will work to unify the code a bit as we bring in GEN8
support. GEN6 and GEN8 are different enough that I had a hard time to
get to this point with as much common code as I do.
The aliasing PPGTT must pre-allocate all of the page tables. There are a
few reasons for this. Two trivial ones: aliasing ppgtt goes through the
ggtt paths, so it's hard to maintain, we currently do not restore the
default context (assuming the previous force reload is indeed
necessary). Most importantly though, the only way (it seems from
empirical evidence) to invalidate the CS TLBs on non-render ring is to
either use ring sync (which requires actually stopping the rings in
order to synchronize when the sync completes vs. where you are in
execution), or to reload DCLV. Since without full PPGTT we do not ever
reload the DCLV register, there is no good way to achieve this. The
simplest solution is just to not support dynamic page table
creation/destruction in the aliasing PPGTT.
We could always reload DCLV, but this seems like quite a bit of excess
overhead only to save at most 2MB-4k of memory for the aliasing PPGTT
page tables.
v2: Make the page table bitmap declared inside the function (Chris)
Simplify the way scratching address space works.
Move the alloc/teardown tracepoints up a level in the call stack so that
both all implementations get the trace.
v3: Updated trace event to spit out a name
v4: Aliasing ppgtt is now initialized differently (in setup global gtt)
v5: Rebase to latest code. Also removed unnecessary aliasing ppgtt check
for trace, as it is no longer possible after the PPGTT cleanup patch series
of a couple of months ago (Daniel).
v6: Implement changes from code review (Daniel):
- allocate/teardown_va_range calls added.
- Add a scratch page allocation helper (only need the address).
- Move trace events to a new patch.
- Use updated mark_tlbs_dirty.
- Moved pt preallocation for aliasing ppgtt into gen6_ppgtt_init.
v7: teardown_va_range removed (Daniel).
In init, gen6_ppgtt_clear_range call is only needed for aliasing ppgtt.
v8: Rebase after s/page_tables/page_table/.
v9: Remove unnecessary scratch flag in page_table struct, future patches
can just compare against ppgtt->scratch_pt, and alloc_pt_scratch becomes
redundant. Initialize scratch_pt and pt. (Mika)
v10: Clean up aliasing ppgtt init error path and prevent leaking the
ppgtt obj when init fails. (Mika)
Updated commit author. (Daniel)
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Michel Thierry <michel.thierry@intel.com> (v4+)
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem.c')
0 files changed, 0 insertions, 0 deletions