diff options
author | Jordan Crouse <jcrouse@codeaurora.org> | 2017-07-27 10:42:36 -0600 |
---|---|---|
committer | Rob Clark <robdclark@gmail.com> | 2017-08-02 07:57:02 -0400 |
commit | ac1b5ab411315234c67eb258bfaa7e50561aa5c2 (patch) | |
tree | cd4c78d56a34401c90ef6cc8d7f3866057b3dc9e /drivers/gpu/drm/msm/adreno | |
parent | 8d6f08272b6f1742d537640313b256c8c9929813 (diff) |
drm/msm: Add A5XX hardware fault detection
The A5XX GPU has really good hardware fault detection that can
detect a abnormal hardware condition and fire an interrupt in
a matter of milliseconds which is a lot better than waiting for
the hangcheck timer.
Enable the interrupt and log information before kicking off
recovery.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno')
-rw-r--r-- | drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index 3192cbc49f67..5fb991749c69 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -410,6 +410,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu) A5XX_RBBM_INT_0_MASK_RBBM_ETS_MS_TIMEOUT | \ A5XX_RBBM_INT_0_MASK_RBBM_ATB_ASYNC_OVERFLOW | \ A5XX_RBBM_INT_0_MASK_CP_HW_ERROR | \ + A5XX_RBBM_INT_0_MASK_MISC_HANG_DETECT | \ A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS | \ A5XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \ A5XX_RBBM_INT_0_MASK_GPMU_VOLTAGE_DROOP) @@ -812,6 +813,28 @@ static void a5xx_gpmu_err_irq(struct msm_gpu *gpu) dev_err_ratelimited(gpu->dev->dev, "GPMU | voltage droop\n"); } +static void a5xx_fault_detect_irq(struct msm_gpu *gpu) +{ + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu); + + dev_err(dev->dev, "gpu fault ring %d fence %x status %8.8X rb %4.4x/%4.4x ib1 %16.16llX/%4.4x ib2 %16.16llX/%4.4x\n", + ring ? ring->id : -1, ring ? ring->seqno : 0, + gpu_read(gpu, REG_A5XX_RBBM_STATUS), + gpu_read(gpu, REG_A5XX_CP_RB_RPTR), + gpu_read(gpu, REG_A5XX_CP_RB_WPTR), + gpu_read64(gpu, REG_A5XX_CP_IB1_BASE, REG_A5XX_CP_IB1_BASE_HI), + gpu_read(gpu, REG_A5XX_CP_IB1_BUFSZ), + gpu_read64(gpu, REG_A5XX_CP_IB2_BASE, REG_A5XX_CP_IB2_BASE_HI), + gpu_read(gpu, REG_A5XX_CP_IB2_BUFSZ)); + + /* Turn off the hangcheck timer to keep it from bothering us */ + del_timer(&gpu->hangcheck_timer); + + queue_work(priv->wq, &gpu->recover_work); +} + #define RBBM_ERROR_MASK \ (A5XX_RBBM_INT_0_MASK_RBBM_AHB_ERROR | \ A5XX_RBBM_INT_0_MASK_RBBM_TRANSFER_TIMEOUT | \ @@ -838,6 +861,9 @@ static irqreturn_t a5xx_irq(struct msm_gpu *gpu) if (status & A5XX_RBBM_INT_0_MASK_CP_HW_ERROR) a5xx_cp_err_irq(gpu); + if (status & A5XX_RBBM_INT_0_MASK_MISC_HANG_DETECT) + a5xx_fault_detect_irq(gpu); + if (status & A5XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS) a5xx_uche_err_irq(gpu); |