summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/nouveau
diff options
context:
space:
mode:
authorEmil Velikov <emil.l.velikov@gmail.com>2011-04-11 20:43:23 +0100
committerBen Skeggs <bskeggs@redhat.com>2011-05-16 10:49:41 +1000
commit619d4f7e219f4e65137b66ac878cd1eba8e51e10 (patch)
treed680ef3bf6e6737834a5aead7ad0e2fb02048c60 /drivers/gpu/drm/nouveau
parent1f962797fb1343f02cbacb94d80c4560d47b67a9 (diff)
drm/nv50: improve nv50_pm_get_clock()
Many of the nv50 cards have their shader and/or memory pll disabled at some stage. This patch addresses those cases, so that the function returns the correct frequency. When the shader pll is disabled, the blob reports 2*core clock Whereas for memory, the data stored in the vbios. This action is incorrect as some vbioses store a clock value that is less than the refference clock of the pll. Thus we are reporting the reff_clk as it is the frequency the pll actually operates v2 - Convert NV_INFO() messages to NV_DEBUG() Provide more information in the actuall message Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/nouveau')
-rw-r--r--drivers/gpu/drm/nouveau/nv50_pm.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/nv50_pm.c b/drivers/gpu/drm/nouveau/nv50_pm.c
index 7dbb305d7e63..8a2810011bda 100644
--- a/drivers/gpu/drm/nouveau/nv50_pm.c
+++ b/drivers/gpu/drm/nouveau/nv50_pm.c
@@ -47,6 +47,21 @@ nv50_pm_clock_get(struct drm_device *dev, u32 id)
reg0 = nv_rd32(dev, pll.reg + 0);
reg1 = nv_rd32(dev, pll.reg + 4);
+
+ if ((reg0 & 0x80000000) == 0) {
+ if (id == PLL_SHADER) {
+ NV_DEBUG(dev, "Shader PLL is disabled. "
+ "Shader clock is twice the core\n");
+ ret = nv50_pm_clock_get(dev, PLL_CORE);
+ if (ret > 0)
+ return ret << 1;
+ } else if (id == PLL_MEMORY) {
+ NV_DEBUG(dev, "Memory PLL is disabled. "
+ "Memory clock is equal to the ref_clk\n");
+ return pll.refclk;
+ }
+ }
+
P = (reg0 & 0x00070000) >> 16;
N = (reg1 & 0x0000ff00) >> 8;
M = (reg1 & 0x000000ff);