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authorThomas Hellstrom <thellstrom@vmware.com>2013-10-08 02:27:17 -0700
committerThomas Hellstrom <thellstrom@vmware.com>2014-01-17 07:52:35 +0100
commitb5c3b1a6bfaf71895d656162f29e979c5c904888 (patch)
tree1ed1f901dad57af4ec25cfcad74e6c67b55c07cf /drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
parent8ba07315d3ffcb7dfbb5143a3be03fe4af079969 (diff)
drm/vmwgfx: Track context bindings and scrub them upon exiting execbuf
The device is no longer capable of scrubbing context bindings of resources that are bound when destroyed. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c95
1 files changed, 84 insertions, 11 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index dd5a9a297845..8eb87d855781 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -54,6 +54,8 @@ struct vmw_resource_relocation {
* @res: Ref-counted pointer to the resource.
* @switch_backup: Boolean whether to switch backup buffer on unreserve.
* @new_backup: Refcounted pointer to the new backup buffer.
+ * @staged_bindings: If @res is a context, tracks bindings set up during
+ * the command batch. Otherwise NULL.
* @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
* @first_usage: Set to true the first time the resource is referenced in
* the command stream.
@@ -65,6 +67,7 @@ struct vmw_resource_val_node {
struct drm_hash_item hash;
struct vmw_resource *res;
struct vmw_dma_buffer *new_backup;
+ struct vmw_ctx_binding_state *staged_bindings;
unsigned long new_backup_offset;
bool first_usage;
bool no_buffer_needed;
@@ -106,6 +109,11 @@ static void vmw_resource_list_unreserve(struct list_head *list,
struct vmw_dma_buffer *new_backup =
backoff ? NULL : val->new_backup;
+ if (unlikely(val->staged_bindings)) {
+ vmw_context_binding_state_kill(val->staged_bindings);
+ kfree(val->staged_bindings);
+ val->staged_bindings = NULL;
+ }
vmw_resource_unreserve(res, new_backup,
val->new_backup_offset);
vmw_dmabuf_unreference(&val->new_backup);
@@ -389,8 +397,15 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
struct vmw_resource_val_node *node;
int ret;
- if (*id == SVGA3D_INVALID_ID)
+ if (*id == SVGA3D_INVALID_ID) {
+ if (p_val)
+ *p_val = NULL;
+ if (res_type == vmw_res_context) {
+ DRM_ERROR("Illegal context invalid id.\n");
+ return -EINVAL;
+ }
return 0;
+ }
/*
* Fastpath in case of repeated commands referencing the same
@@ -438,6 +453,18 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
rcache->node = node;
if (p_val)
*p_val = node;
+
+ if (node->first_usage && res_type == vmw_res_context) {
+ node->staged_bindings =
+ kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
+ if (node->staged_bindings == NULL) {
+ DRM_ERROR("Failed to allocate context binding "
+ "information.\n");
+ goto out_no_reloc;
+ }
+ INIT_LIST_HEAD(&node->staged_bindings->list);
+ }
+
vmw_resource_unreference(&res);
return 0;
@@ -480,17 +507,33 @@ static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
SVGA3dCmdHeader header;
SVGA3dCmdSetRenderTarget body;
} *cmd;
+ struct vmw_resource_val_node *ctx_node;
int ret;
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ cmd = container_of(header, struct vmw_sid_cmd, header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
- cmd = container_of(header, struct vmw_sid_cmd, header);
ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
user_surface_converter,
&cmd->body.target.sid, NULL);
- return ret;
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+
+ bi.ctx = ctx_node->res;
+ bi.bt = vmw_ctx_binding_rt;
+ bi.i1.rt_type = cmd->body.type;
+ return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
+ }
+
+ return 0;
}
static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
@@ -1145,15 +1188,21 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
struct vmw_tex_state_cmd {
SVGA3dCmdHeader header;
SVGA3dCmdSetTextureState state;
- };
+ } *cmd;
SVGA3dTextureState *last_state = (SVGA3dTextureState *)
((unsigned long) header + header->size + sizeof(header));
SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
+ struct vmw_resource_val_node *ctx_node;
int ret;
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ cmd = container_of(header, struct vmw_tex_state_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->state.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
@@ -1166,6 +1215,16 @@ static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
&cur_state->value, NULL);
if (unlikely(ret != 0))
return ret;
+
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+
+ bi.ctx = ctx_node->res;
+ bi.bt = vmw_ctx_binding_tex;
+ bi.i1.texture_stage = cur_state->stage;
+ vmw_context_binding_add(ctx_node->staged_bindings,
+ &bi);
+ }
}
return 0;
@@ -1426,20 +1485,32 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
SVGA3dCmdHeader header;
SVGA3dCmdSetShader body;
} *cmd;
+ struct vmw_resource_val_node *ctx_node;
int ret;
cmd = container_of(header, struct vmw_set_shader_cmd,
header);
- ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ &ctx_node);
if (unlikely(ret != 0))
return ret;
+ if (dev_priv->has_mob) {
+ struct vmw_ctx_bindinfo bi;
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
+ user_shader_converter,
+ &cmd->body.shid, NULL);
+ if (unlikely(ret != 0))
+ return ret;
- if (dev_priv->has_mob)
- return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
- user_shader_converter,
- &cmd->body.shid, NULL);
+ bi.ctx = ctx_node->res;
+ bi.bt = vmw_ctx_binding_shader;
+ bi.i1.shader_type = cmd->body.type;
+ return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
+ }
return 0;
}
@@ -1820,6 +1891,8 @@ static void vmw_resource_list_unreference(struct list_head *list)
list_for_each_entry_safe(val, val_next, list, head) {
list_del_init(&val->head);
vmw_resource_unreference(&val->res);
+ if (unlikely(val->staged_bindings))
+ kfree(val->staged_bindings);
kfree(val);
}
}