diff options
author | David Francis <David.Francis@amd.com> | 2018-07-19 15:48:24 -0400 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2018-08-06 14:35:24 -0500 |
commit | d90e9a3bf5e747f0e3b0c8bec96d8699493f63ab (patch) | |
tree | a8910ec9de691f0d22a002a9845b90c09d86541e /drivers/gpu | |
parent | 53a53f8687faf492df2644d8c18ff0217fc18730 (diff) |
drm/amd/display: Destroy aux_engines only once
[Why]
In the dce112 function to destroy the resource pool, engines
(the aux engines) is destroyed twice. This has no ill effects
but is a tad redundant.
[How]
Remove the redundant call
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/amd/display/dc/dce112/dce112_resource.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/dce112/dce112_resource.c b/drivers/gpu/drm/amd/display/dc/dce112/dce112_resource.c index 84a05ff2d674..288129343c77 100644 --- a/drivers/gpu/drm/amd/display/dc/dce112/dce112_resource.c +++ b/drivers/gpu/drm/amd/display/dc/dce112/dce112_resource.c @@ -677,9 +677,6 @@ static void destruct(struct dce110_resource_pool *pool) pool->base.timing_generators[i] = NULL; } - if (pool->base.engines[i] != NULL) - dce110_engine_destroy(&pool->base.engines[i]); - } for (i = 0; i < pool->base.stream_enc_count; i++) { |