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authorDave Airlie <airlied@redhat.com>2016-04-27 09:19:06 +1000
committerDave Airlie <airlied@redhat.com>2016-04-27 09:19:06 +1000
commitbd0b560a75bcebdcb48d82ed81f6b77c12771107 (patch)
tree86c996cbf71e5ebf2e7a05af3d36e7b73a3d4c45 /drivers/gpu
parent02da2d72174c61988eb4456b53f405e3ebdebce4 (diff)
parent2144fff7df8e76654fa72b0a9d2324ce2e0c8a5c (diff)
Merge branch 'drm-etnaviv-fixes' of git://git.pengutronix.de:/git/lst/linux into drm-fixes
just a single fix to not move the GPU linear window on cores where it might lead to inconsistent views of the memory by different engines in the core, thus breaking relocs and possibly causing other fun. * 'drm-etnaviv-fixes' of git://git.pengutronix.de:/git/lst/linux: drm/etnaviv: don't move linear memory window on 3D cores without MC2.0
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.c31
1 files changed, 18 insertions, 13 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index 09198d0b5814..306dde18a94a 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -572,6 +572,24 @@ int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
goto fail;
}
+ /*
+ * Set the GPU linear window to be at the end of the DMA window, where
+ * the CMA area is likely to reside. This ensures that we are able to
+ * map the command buffers while having the linear window overlap as
+ * much RAM as possible, so we can optimize mappings for other buffers.
+ *
+ * For 3D cores only do this if MC2.0 is present, as with MC1.0 it leads
+ * to different views of the memory on the individual engines.
+ */
+ if (!(gpu->identity.features & chipFeatures_PIPE_3D) ||
+ (gpu->identity.minor_features0 & chipMinorFeatures0_MC20)) {
+ u32 dma_mask = (u32)dma_get_required_mask(gpu->dev);
+ if (dma_mask < PHYS_OFFSET + SZ_2G)
+ gpu->memory_base = PHYS_OFFSET;
+ else
+ gpu->memory_base = dma_mask - SZ_2G + 1;
+ }
+
ret = etnaviv_hw_reset(gpu);
if (ret)
goto fail;
@@ -1566,7 +1584,6 @@ static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
{
struct device *dev = &pdev->dev;
struct etnaviv_gpu *gpu;
- u32 dma_mask;
int err = 0;
gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
@@ -1576,18 +1593,6 @@ static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
gpu->dev = &pdev->dev;
mutex_init(&gpu->lock);
- /*
- * Set the GPU linear window to be at the end of the DMA window, where
- * the CMA area is likely to reside. This ensures that we are able to
- * map the command buffers while having the linear window overlap as
- * much RAM as possible, so we can optimize mappings for other buffers.
- */
- dma_mask = (u32)dma_get_required_mask(dev);
- if (dma_mask < PHYS_OFFSET + SZ_2G)
- gpu->memory_base = PHYS_OFFSET;
- else
- gpu->memory_base = dma_mask - SZ_2G + 1;
-
/* Map registers: */
gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
if (IS_ERR(gpu->mmio))