diff options
author | David Herrmann <dh.herrmann@gmail.com> | 2013-05-05 23:12:59 +0200 |
---|---|---|
committer | Jiri Kosina <jkosina@suse.cz> | 2013-06-03 11:07:03 +0200 |
commit | b6ee67b37c02790ba9bd170ee1fe0d2cd2941001 (patch) | |
tree | d0e40e6d68175340473c789f43f663a36270cb85 /drivers/hid/hid-wiimote-modules.c | |
parent | f1d4bed45b553dda2be402e427d8d708c4dca85d (diff) |
HID: wiimote: add Nunchuk support
This moves the nunchuk parser over to an extension module. This allows to
make use of hotplugged Nunchuks instead of the old static parser.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-wiimote-modules.c')
-rw-r--r-- | drivers/hid/hid-wiimote-modules.c | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c index 6239cd87f1ed..e4bcc098bdfd 100644 --- a/drivers/hid/hid-wiimote-modules.c +++ b/drivers/hid/hid-wiimote-modules.c @@ -789,6 +789,203 @@ static const struct wiimod_ops wiimod_ir = { }; /* + * Nunchuk Extension + * The Nintendo Wii Nunchuk was the first official extension published by + * Nintendo. It provides two additional keys and a separate accelerometer. It + * can be hotplugged to standard Wii Remotes. + */ + +enum wiimod_nunchuk_keys { + WIIMOD_NUNCHUK_KEY_C, + WIIMOD_NUNCHUK_KEY_Z, + WIIMOD_NUNCHUK_KEY_NUM, +}; + +static const __u16 wiimod_nunchuk_map[] = { + BTN_C, /* WIIMOD_NUNCHUK_KEY_C */ + BTN_Z, /* WIIMOD_NUNCHUK_KEY_Z */ +}; + +static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext) +{ + __s16 x, y, z, bx, by; + + /* Byte | 8 7 | 6 5 | 4 3 | 2 | 1 | + * -----+----------+---------+---------+----+-----+ + * 1 | Button X <7:0> | + * 2 | Button Y <7:0> | + * -----+----------+---------+---------+----+-----+ + * 3 | Speed X <9:2> | + * 4 | Speed Y <9:2> | + * 5 | Speed Z <9:2> | + * -----+----------+---------+---------+----+-----+ + * 6 | Z <1:0> | Y <1:0> | X <1:0> | BC | BZ | + * -----+----------+---------+---------+----+-----+ + * Button X/Y is the analog stick. Speed X, Y and Z are the + * accelerometer data in the same format as the wiimote's accelerometer. + * The 6th byte contains the LSBs of the accelerometer data. + * BC and BZ are the C and Z buttons: 0 means pressed + * + * If reported interleaved with motionp, then the layout changes. The + * 5th and 6th byte changes to: + * -----+-----------------------------------+-----+ + * 5 | Speed Z <9:3> | EXT | + * -----+--------+-----+-----+----+----+----+-----+ + * 6 |Z <2:1> |Y <1>|X <1>| BC | BZ | 0 | 0 | + * -----+--------+-----+-----+----+----+----+-----+ + * All three accelerometer values lose their LSB. The other data is + * still available but slightly moved. + * + * Center data for button values is 128. Center value for accelerometer + * values it 512 / 0x200 + */ + + bx = ext[0]; + by = ext[1]; + bx -= 128; + by -= 128; + + x = ext[2] << 2; + y = ext[3] << 2; + z = ext[4] << 2; + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + x |= (ext[5] >> 3) & 0x02; + y |= (ext[5] >> 4) & 0x02; + z &= ~0x4; + z |= (ext[5] >> 5) & 0x06; + } else { + x |= (ext[5] >> 2) & 0x03; + y |= (ext[5] >> 4) & 0x03; + z |= (ext[5] >> 6) & 0x03; + } + + x -= 0x200; + y -= 0x200; + z -= 0x200; + + input_report_abs(wdata->extension.input, ABS_HAT0X, bx); + input_report_abs(wdata->extension.input, ABS_HAT0Y, by); + + input_report_abs(wdata->extension.input, ABS_RX, x); + input_report_abs(wdata->extension.input, ABS_RY, y); + input_report_abs(wdata->extension.input, ABS_RZ, z); + + if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) { + input_report_key(wdata->extension.input, + wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z], + !(ext[5] & 0x04)); + input_report_key(wdata->extension.input, + wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C], + !(ext[5] & 0x08)); + } else { + input_report_key(wdata->extension.input, + wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z], + !(ext[5] & 0x01)); + input_report_key(wdata->extension.input, + wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C], + !(ext[5] & 0x02)); + } + + input_sync(wdata->extension.input); +} + +static int wiimod_nunchuk_open(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags |= WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); + + return 0; +} + +static void wiimod_nunchuk_close(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); +} + +static int wiimod_nunchuk_probe(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + int ret, i; + + wdata->extension.input = input_allocate_device(); + if (!wdata->extension.input) + return -ENOMEM; + + input_set_drvdata(wdata->extension.input, wdata); + wdata->extension.input->open = wiimod_nunchuk_open; + wdata->extension.input->close = wiimod_nunchuk_close; + wdata->extension.input->dev.parent = &wdata->hdev->dev; + wdata->extension.input->id.bustype = wdata->hdev->bus; + wdata->extension.input->id.vendor = wdata->hdev->vendor; + wdata->extension.input->id.product = wdata->hdev->product; + wdata->extension.input->id.version = wdata->hdev->version; + wdata->extension.input->name = WIIMOTE_NAME " Nunchuk"; + + set_bit(EV_KEY, wdata->extension.input->evbit); + for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i) + set_bit(wiimod_nunchuk_map[i], + wdata->extension.input->keybit); + + set_bit(EV_ABS, wdata->extension.input->evbit); + set_bit(ABS_HAT0X, wdata->extension.input->absbit); + set_bit(ABS_HAT0Y, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_HAT0X, -120, 120, 2, 4); + input_set_abs_params(wdata->extension.input, + ABS_HAT0Y, -120, 120, 2, 4); + set_bit(ABS_RX, wdata->extension.input->absbit); + set_bit(ABS_RY, wdata->extension.input->absbit); + set_bit(ABS_RZ, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_RX, -500, 500, 2, 4); + input_set_abs_params(wdata->extension.input, + ABS_RY, -500, 500, 2, 4); + input_set_abs_params(wdata->extension.input, + ABS_RZ, -500, 500, 2, 4); + + ret = input_register_device(wdata->extension.input); + if (ret) + goto err_free; + + return 0; + +err_free: + input_free_device(wdata->extension.input); + wdata->extension.input = NULL; + return ret; +} + +static void wiimod_nunchuk_remove(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + if (!wdata->extension.input) + return; + + input_unregister_device(wdata->extension.input); + wdata->extension.input = NULL; +} + +static const struct wiimod_ops wiimod_nunchuk = { + .flags = 0, + .arg = 0, + .probe = wiimod_nunchuk_probe, + .remove = wiimod_nunchuk_remove, + .in_ext = wiimod_nunchuk_in_ext, +}; + +/* * Balance Board Extension * The Nintendo Wii Balance Board provides four hardware weight sensor plus a * single push button. No other peripherals are available. However, the @@ -1026,5 +1223,6 @@ const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = { const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = { [WIIMOTE_EXT_NONE] = &wiimod_dummy, [WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy, + [WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk, [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard, }; |