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authorDavid Herrmann <dh.herrmann@gmail.com>2013-05-05 23:12:54 +0200
committerJiri Kosina <jkosina@suse.cz>2013-06-03 11:07:01 +0200
commit6c5ae01805e2cc1810328b538ccb2376b5f8bd9f (patch)
tree0870bb177a597bb36787d48b4112c587ab2614f9 /drivers/hid/hid-wiimote-modules.c
parentdcf392313817efb4f318ebbf21f607dbdaf5ea56 (diff)
HID: wiimote: convert LEDS to modules
Each of the 4 LEDs may be supported individually by devices. Therefore, we need one module for each device. To avoid code-duplication, we simply pass the LED ID as "arg" argument to the module loading code. This just moves the code over to wiimote-module. The semantics stay the same as before. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Diffstat (limited to 'drivers/hid/hid-wiimote-modules.c')
-rw-r--r--drivers/hid/hid-wiimote-modules.c140
1 files changed, 140 insertions, 0 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c
index 4cbbbe651ba5..f96de153971c 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -268,10 +268,150 @@ static const struct wiimod_ops wiimod_battery = {
.remove = wiimod_battery_remove,
};
+/*
+ * LED
+ * 0 to 4 player LEDs are supported by devices. The "arg" field of the
+ * wiimod_ops structure specifies which LED this module controls. This allows
+ * to register a limited number of LEDs.
+ * State is managed by wiimote core.
+ */
+
+static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
+{
+ struct wiimote_data *wdata;
+ struct device *dev = led_dev->dev->parent;
+ int i;
+ unsigned long flags;
+ bool value = false;
+
+ wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
+
+ for (i = 0; i < 4; ++i) {
+ if (wdata->leds[i] == led_dev) {
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+ break;
+ }
+ }
+
+ return value ? LED_FULL : LED_OFF;
+}
+
+static void wiimod_led_set(struct led_classdev *led_dev,
+ enum led_brightness value)
+{
+ struct wiimote_data *wdata;
+ struct device *dev = led_dev->dev->parent;
+ int i;
+ unsigned long flags;
+ __u8 state, flag;
+
+ wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
+
+ for (i = 0; i < 4; ++i) {
+ if (wdata->leds[i] == led_dev) {
+ flag = WIIPROTO_FLAG_LED(i + 1);
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ state = wdata->state.flags;
+ if (value == LED_OFF)
+ wiiproto_req_leds(wdata, state & ~flag);
+ else
+ wiiproto_req_leds(wdata, state | flag);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+ break;
+ }
+ }
+}
+
+static int wiimod_led_probe(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ struct device *dev = &wdata->hdev->dev;
+ size_t namesz = strlen(dev_name(dev)) + 9;
+ struct led_classdev *led;
+ unsigned long flags;
+ char *name;
+ int ret;
+
+ led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
+ if (!led)
+ return -ENOMEM;
+
+ name = (void*)&led[1];
+ snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
+ led->name = name;
+ led->brightness = 0;
+ led->max_brightness = 1;
+ led->brightness_get = wiimod_led_get;
+ led->brightness_set = wiimod_led_set;
+
+ wdata->leds[ops->arg] = led;
+ ret = led_classdev_register(dev, led);
+ if (ret)
+ goto err_free;
+
+ /* enable LED1 to stop initial LED-blinking */
+ if (ops->arg == 0) {
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+ }
+
+ return 0;
+
+err_free:
+ wdata->leds[ops->arg] = NULL;
+ kfree(led);
+ return ret;
+}
+
+static void wiimod_led_remove(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ if (!wdata->leds[ops->arg])
+ return;
+
+ led_classdev_unregister(wdata->leds[ops->arg]);
+ kfree(wdata->leds[ops->arg]);
+ wdata->leds[ops->arg] = NULL;
+}
+
+static const struct wiimod_ops wiimod_leds[4] = {
+ {
+ .flags = 0,
+ .arg = 0,
+ .probe = wiimod_led_probe,
+ .remove = wiimod_led_remove,
+ },
+ {
+ .flags = 0,
+ .arg = 1,
+ .probe = wiimod_led_probe,
+ .remove = wiimod_led_remove,
+ },
+ {
+ .flags = 0,
+ .arg = 2,
+ .probe = wiimod_led_probe,
+ .remove = wiimod_led_remove,
+ },
+ {
+ .flags = 0,
+ .arg = 3,
+ .probe = wiimod_led_probe,
+ .remove = wiimod_led_remove,
+ },
+};
+
/* module table */
const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
[WIIMOD_KEYS] = &wiimod_keys,
[WIIMOD_RUMBLE] = &wiimod_rumble,
[WIIMOD_BATTERY] = &wiimod_battery,
+ [WIIMOD_LED1] = &wiimod_leds[0],
+ [WIIMOD_LED2] = &wiimod_leds[1],
+ [WIIMOD_LED3] = &wiimod_leds[2],
+ [WIIMOD_LED4] = &wiimod_leds[3],
};