diff options
author | Daniel Mack <daniel@caiaq.de> | 2010-08-02 20:15:17 -0700 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-08-02 20:29:56 -0700 |
commit | 987a6c0298260b7aa40702b349282554d6180e4b (patch) | |
tree | 29d0873435221a6d731267efc2412814440e4a28 /drivers/input/joystick | |
parent | 7957e9c4d175cc065f4277211fcb7d784fcee860 (diff) |
Input: switch to input_abs_*() access functions
Change all call sites in drivers/input to not access the ABS axis
information directly anymore. Make them use the access helpers instead.
Also use input_set_abs_params() when possible.
Did some code refactoring as I was on it.
Signed-off-by: Daniel Mack <daniel@caiaq.de>
Cc: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick')
-rw-r--r-- | drivers/input/joystick/a3d.c | 3 | ||||
-rw-r--r-- | drivers/input/joystick/adi.c | 2 | ||||
-rw-r--r-- | drivers/input/joystick/amijoy.c | 4 | ||||
-rw-r--r-- | drivers/input/joystick/gf2k.c | 20 | ||||
-rw-r--r-- | drivers/input/joystick/interact.c | 14 | ||||
-rw-r--r-- | drivers/input/joystick/sidewinder.c | 18 |
6 files changed, 31 insertions, 30 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c index 6489f4010c4f..d259b41354b8 100644 --- a/drivers/input/joystick/a3d.c +++ b/drivers/input/joystick/a3d.c @@ -342,7 +342,8 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv) for (i = 0; i < 4; i++) { if (i < 2) - input_set_abs_params(input_dev, axes[i], 48, input_dev->abs[axes[i]] * 2 - 48, 0, 8); + input_set_abs_params(input_dev, axes[i], + 48, input_abs_get_val(input_dev, axes[i]) * 2 - 48, 0, 8); else input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0); input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c index 89c4c084d4ad..b992fbf91f2f 100644 --- a/drivers/input/joystick/adi.c +++ b/drivers/input/joystick/adi.c @@ -452,7 +452,7 @@ static void adi_init_center(struct adi *adi) for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { t = adi->abs[i]; - x = adi->dev->abs[t]; + x = input_abs_get_val(adi->dev, t); if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) x = i < adi->axes10 ? 512 : 128; diff --git a/drivers/input/joystick/amijoy.c b/drivers/input/joystick/amijoy.c index 05022f07ec77..e90694fe0d5c 100644 --- a/drivers/input/joystick/amijoy.c +++ b/drivers/input/joystick/amijoy.c @@ -139,8 +139,8 @@ static int __init amijoy_init(void) amijoy_dev[i]->keybit[BIT_WORD(BTN_LEFT)] = BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE) | BIT_MASK(BTN_RIGHT); for (j = 0; j < 2; j++) { - amijoy_dev[i]->absmin[ABS_X + j] = -1; - amijoy_dev[i]->absmax[ABS_X + j] = 1; + XXinput_set_abs_params(amijoy_dev[i], ABS_X + j, + -1, 1, 0, 0); } err = input_register_device(amijoy_dev[i]); diff --git a/drivers/input/joystick/gf2k.c b/drivers/input/joystick/gf2k.c index 45ac70eae0aa..0536b1b2f018 100644 --- a/drivers/input/joystick/gf2k.c +++ b/drivers/input/joystick/gf2k.c @@ -318,11 +318,8 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) for (i = 0; i < gf2k_axes[gf2k->id]; i++) set_bit(gf2k_abs[i], input_dev->absbit); - for (i = 0; i < gf2k_hats[gf2k->id]; i++) { - set_bit(ABS_HAT0X + i, input_dev->absbit); - input_dev->absmin[ABS_HAT0X + i] = -1; - input_dev->absmax[ABS_HAT0X + i] = 1; - } + for (i = 0; i < gf2k_hats[gf2k->id]; i++) + input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); for (i = 0; i < gf2k_joys[gf2k->id]; i++) set_bit(gf2k_btn_joy[i], input_dev->keybit); @@ -334,11 +331,14 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) gf2k_read(gf2k, data); for (i = 0; i < gf2k_axes[gf2k->id]; i++) { - input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 : - input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32; - input_dev->absmin[gf2k_abs[i]] = 32; - input_dev->absfuzz[gf2k_abs[i]] = 8; - input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; + int max = i < 2 ? + input_abs_get_val(input_dev, gf2k_abs[i]) * 2 : + input_abs_get_val(input_dev, gf2k_abs[0]) + + input_abs_get_val(input_dev, gf2k_abs[1]); + int flat = i < 2 ? 24 : 0; + + input_set_abs_params(input_dev, gf2k_abs[i], + 32, max - 32, 8, flat); } err = input_register_device(gf2k->dev); diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c index 2478289aeeea..16fb19d1ca25 100644 --- a/drivers/input/joystick/interact.c +++ b/drivers/input/joystick/interact.c @@ -270,18 +270,14 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) { - set_bit(t, input_dev->absbit); - if (i < interact_type[interact->type].b8) { - input_dev->absmin[t] = 0; - input_dev->absmax[t] = 255; - } else { - input_dev->absmin[t] = -1; - input_dev->absmax[t] = 1; - } + if (i < interact_type[interact->type].b8) + input_set_abs_params(input_dev, t, 0, 255, 0, 0); + else + input_set_abs_params(input_dev, t, -1, 1, 0, 0); } for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++) - set_bit(t, input_dev->keybit); + __set_bit(t, input_dev->keybit); err = input_register_device(interact->dev); if (err) diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c index ca13a6bec33e..b8d86115644b 100644 --- a/drivers/input/joystick/sidewinder.c +++ b/drivers/input/joystick/sidewinder.c @@ -761,17 +761,21 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (j = 0; (bits = sw_bit[sw->type][j]); j++) { + int min, max, fuzz, flat; + code = sw_abs[sw->type][j]; - set_bit(code, input_dev->absbit); - input_dev->absmax[code] = (1 << bits) - 1; - input_dev->absmin[code] = (bits == 1) ? -1 : 0; - input_dev->absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0; - if (code != ABS_THROTTLE) - input_dev->absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0; + min = bits == 1 ? -1 : 0; + max = (1 << bits) - 1; + fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0; + flat = code == ABS_THROTTLE || bits < 5 ? + 0 : 1 << (bits - 5); + + input_set_abs_params(input_dev, code, + min, max, fuzz, flat); } for (j = 0; (code = sw_btn[sw->type][j]); j++) - set_bit(code, input_dev->keybit); + __set_bit(code, input_dev->keybit); dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k); |