diff options
author | Hans Verkuil <hans.verkuil@cisco.com> | 2014-02-10 08:08:45 -0300 |
---|---|---|
committer | Mauro Carvalho Chehab <m.chehab@samsung.com> | 2014-02-24 10:57:54 -0300 |
commit | f0af5e8f018daa83a0e8cfe7d406f81be82ae45d (patch) | |
tree | bdf89b26b943153b669bef77317d78b100924f8c /drivers/media/platform/vivi.c | |
parent | ab58a30162f0383c06388af522bc889a5da38fc6 (diff) |
[media] vivi: fix sequence counting
The sequence counting was not reset to 0 between each streaming run,
and it was increased only every other frame. This is incorrect behavior:
the confusion is with FIELD_ALTERNATE systems where each field is transmitted
separately and only when both fields have been received is the frame
sequence number increased.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Diffstat (limited to 'drivers/media/platform/vivi.c')
-rw-r--r-- | drivers/media/platform/vivi.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/drivers/media/platform/vivi.c b/drivers/media/platform/vivi.c index 2d4e73b45c5e..eb09fe6b39ef 100644 --- a/drivers/media/platform/vivi.c +++ b/drivers/media/platform/vivi.c @@ -254,7 +254,7 @@ struct vivi_dev { struct v4l2_fract timeperframe; unsigned int width, height; struct vb2_queue vb_vidq; - unsigned int field_count; + unsigned int seq_count; u8 bars[9][3]; u8 line[MAX_WIDTH * 8] __attribute__((__aligned__(4))); @@ -675,8 +675,7 @@ static void vivi_fillbuff(struct vivi_dev *dev, struct vivi_buffer *buf) dev->mv_count += 2; buf->vb.v4l2_buf.field = V4L2_FIELD_INTERLACED; - dev->field_count++; - buf->vb.v4l2_buf.sequence = dev->field_count >> 1; + buf->vb.v4l2_buf.sequence = dev->seq_count++; v4l2_get_timestamp(&buf->vb.v4l2_buf.timestamp); } @@ -901,7 +900,9 @@ static void buffer_queue(struct vb2_buffer *vb) static int start_streaming(struct vb2_queue *vq, unsigned int count) { struct vivi_dev *dev = vb2_get_drv_priv(vq); + dprintk(dev, 1, "%s\n", __func__); + dev->seq_count = 0; return vivi_start_generating(dev); } |