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authorJeff Garzik <jgarzik@pobox.com>2005-10-24 18:05:09 -0400
committerJames Bottomley <jejb@mulgrave.(none)>2005-10-28 21:10:16 -0500
commit422c0d61d591cbfb70f029e13505fb437e169d68 (patch)
treeebafa14e1c1564ddf263868c3b6907642a8fdf1e /drivers/scsi/scsi_debug.c
parent017560fca496f72ed9dd734ffde63ce39dfe0411 (diff)
[SCSI] use scmd_id(), scmd_channel() throughout code
Wrap a highly common idiom. Makes the code easier to read, helps pave the way for sdev->{id,channel} removal, and adds a token that can easily by grepped-for in the future. There are a couple sdev_id() and scmd_printk() updates thrown in as well. Rejections fixed up and Signed-off-by: James Bottomley <James.Bottomley@SteelEye.com>
Diffstat (limited to 'drivers/scsi/scsi_debug.c')
-rw-r--r--drivers/scsi/scsi_debug.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/scsi/scsi_debug.c b/drivers/scsi/scsi_debug.c
index add190e22c0f..aadf051274fa 100644
--- a/drivers/scsi/scsi_debug.c
+++ b/drivers/scsi/scsi_debug.c
@@ -283,7 +283,7 @@ int scsi_debug_queuecommand(struct scsi_cmnd * SCpnt, done_funct_t done)
unsigned char *cmd = (unsigned char *) SCpnt->cmnd;
int block, upper_blk, num, k;
int errsts = 0;
- int target = SCpnt->device->id;
+ int target = scmd_id(SCpnt);
struct sdebug_dev_info * devip = NULL;
int inj_recovered = 0;