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authorTomi Valkeinen <tomi.valkeinen@ti.com>2014-02-13 15:31:38 +0200
committerTomi Valkeinen <tomi.valkeinen@ti.com>2014-04-17 08:10:19 +0300
commitf7018c21350204c4cf628462f229d44d03545254 (patch)
tree408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/atafb_utils.h
parentc26ef3eb3c11274bad1b64498d0a134f85755250 (diff)
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related files, directories for backlight, console, linux logo, lots of fbdev device drivers, fbdev framework files. Make some order into the chaos by creating drivers/video/fbdev directory, and move all fbdev related files there. No functionality is changed, although I guess it is possible that some subtle Makefile build order related issue could be created by this patch. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Jingoo Han <jg1.han@samsung.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/atafb_utils.h')
-rw-r--r--drivers/video/atafb_utils.h400
1 files changed, 0 insertions, 400 deletions
diff --git a/drivers/video/atafb_utils.h b/drivers/video/atafb_utils.h
deleted file mode 100644
index ac9e19dc5057..000000000000
--- a/drivers/video/atafb_utils.h
+++ /dev/null
@@ -1,400 +0,0 @@
-#ifndef _VIDEO_ATAFB_UTILS_H
-#define _VIDEO_ATAFB_UTILS_H
-
-/* ================================================================= */
-/* Utility Assembler Functions */
-/* ================================================================= */
-
-/* ====================================================================== */
-
-/* Those of a delicate disposition might like to skip the next couple of
- * pages.
- *
- * These functions are drop in replacements for memmove and
- * memset(_, 0, _). However their five instances add at least a kilobyte
- * to the object file. You have been warned.
- *
- * Not a great fan of assembler for the sake of it, but I think
- * that these routines are at least 10 times faster than their C
- * equivalents for large blits, and that's important to the lowest level of
- * a graphics driver. Question is whether some scheme with the blitter
- * would be faster. I suspect not for simple text system - not much
- * asynchrony.
- *
- * Code is very simple, just gruesome expansion. Basic strategy is to
- * increase data moved/cleared at each step to 16 bytes to reduce
- * instruction per data move overhead. movem might be faster still
- * For more than 15 bytes, we try to align the write direction on a
- * longword boundary to get maximum speed. This is even more gruesome.
- * Unaligned read/write used requires 68020+ - think this is a problem?
- *
- * Sorry!
- */
-
-
-/* ++roman: I've optimized Robert's original versions in some minor
- * aspects, e.g. moveq instead of movel, let gcc choose the registers,
- * use movem in some places...
- * For other modes than 1 plane, lots of more such assembler functions
- * were needed (e.g. the ones using movep or expanding color values).
- */
-
-/* ++andreas: more optimizations:
- subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc
- addal is faster than addaw
- movep is rather expensive compared to ordinary move's
- some functions rewritten in C for clarity, no speed loss */
-
-static inline void *fb_memclear_small(void *s, size_t count)
-{
- if (!count)
- return 0;
-
- asm volatile ("\n"
- " lsr.l #1,%1 ; jcc 1f ; move.b %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.w %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"
- "1:"
- : "=a" (s), "=d" (count)
- : "d" (0), "0" ((char *)s + count), "1" (count));
- asm volatile ("\n"
- " subq.l #1,%1\n"
- " jcs 3f\n"
- " move.l %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"
- "2: movem.l %2/%%d4/%%d5/%%d6,-(%0)\n"
- " dbra %1,2b\n"
- "3:"
- : "=a" (s), "=d" (count)
- : "d" (0), "0" (s), "1" (count)
- : "d4", "d5", "d6"
- );
-
- return 0;
-}
-
-
-static inline void *fb_memclear(void *s, size_t count)
-{
- if (!count)
- return 0;
-
- if (count < 16) {
- asm volatile ("\n"
- " lsr.l #1,%1 ; jcc 1f ; clr.b (%0)+\n"
- "1: lsr.l #1,%1 ; jcc 1f ; clr.w (%0)+\n"
- "1: lsr.l #1,%1 ; jcc 1f ; clr.l (%0)+\n"
- "1: lsr.l #1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n"
- "1:"
- : "=a" (s), "=d" (count)
- : "0" (s), "1" (count));
- } else {
- long tmp;
- asm volatile ("\n"
- " move.l %1,%2\n"
- " lsr.l #1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n"
- " lsr.l #1,%2 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/
- " clr.w (%0)+ ; subq.w #2,%1 ; jra 2f\n"
- "1: lsr.l #1,%2 ; jcc 2f\n"
- " clr.w (%0)+ ; subq.w #2,%1\n"
- "2: move.w %1,%2; lsr.l #2,%1 ; jeq 6f\n"
- " lsr.l #1,%1 ; jcc 3f ; clr.l (%0)+\n"
- "3: lsr.l #1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n"
- "4: subq.l #1,%1 ; jcs 6f\n"
- "5: clr.l (%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n"
- " dbra %1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n"
- "6: move.w %2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n"
- "7: btst #0,%1 ; jeq 8f ; clr.b (%0)+\n"
- "8:"
- : "=a" (s), "=d" (count), "=d" (tmp)
- : "0" (s), "1" (count));
- }
-
- return 0;
-}
-
-
-static inline void *fb_memset255(void *s, size_t count)
-{
- if (!count)
- return 0;
-
- asm volatile ("\n"
- " lsr.l #1,%1 ; jcc 1f ; move.b %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.w %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0)\n"
- "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n"
- "1:"
- : "=a" (s), "=d" (count)
- : "d" (-1), "0" ((char *)s+count), "1" (count));
- asm volatile ("\n"
- " subq.l #1,%1 ; jcs 3f\n"
- " move.l %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n"
- "2: movem.l %2/%%d4/%%d5/%%d6,-(%0)\n"
- " dbra %1,2b\n"
- "3:"
- : "=a" (s), "=d" (count)
- : "d" (-1), "0" (s), "1" (count)
- : "d4", "d5", "d6");
-
- return 0;
-}
-
-
-static inline void *fb_memmove(void *d, const void *s, size_t count)
-{
- if (d < s) {
- if (count < 16) {
- asm volatile ("\n"
- " lsr.l #1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"
- "1:"
- : "=a" (d), "=a" (s), "=d" (count)
- : "0" (d), "1" (s), "2" (count));
- } else {
- long tmp;
- asm volatile ("\n"
- " move.l %0,%3\n"
- " lsr.l #1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n"
- " lsr.l #1,%3 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/
- " move.w (%1)+,(%0)+ ; subqw #2,%2 ; jra 2f\n"
- "1: lsr.l #1,%3 ; jcc 2f\n"
- " move.w (%1)+,(%0)+ ; subqw #2,%2\n"
- "2: move.w %2,%-; lsr.l #2,%2 ; jeq 6f\n"
- " lsr.l #1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n"
- "3: lsr.l #1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n"
- "4: subq.l #1,%2 ; jcs 6f\n"
- "5: move.l (%1)+,(%0)+; move.l (%1)+,(%0)+\n"
- " move.l (%1)+,(%0)+; move.l (%1)+,(%0)+\n"
- " dbra %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"
- "6: move.w %+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n"
- "7: btst #0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n"
- "8:"
- : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)
- : "0" (d), "1" (s), "2" (count));
- }
- } else {
- if (count < 16) {
- asm volatile ("\n"
- " lsr.l #1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n"
- "1: lsr.l #1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"
- "1:"
- : "=a" (d), "=a" (s), "=d" (count)
- : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));
- } else {
- long tmp;
-
- asm volatile ("\n"
- " move.l %0,%3\n"
- " lsr.l #1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n"
- " lsr.l #1,%3 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/
- " move.w -(%1),-(%0) ; subqw #2,%2 ; jra 2f\n"
- "1: lsr.l #1,%3 ; jcc 2f\n"
- " move.w -(%1),-(%0) ; subqw #2,%2\n"
- "2: move.w %2,%-; lsr.l #2,%2 ; jeq 6f\n"
- " lsr.l #1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n"
- "3: lsr.l #1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n"
- "4: subq.l #1,%2 ; jcs 6f\n"
- "5: move.l -(%1),-(%0); move.l -(%1),-(%0)\n"
- " move.l -(%1),-(%0); move.l -(%1),-(%0)\n"
- " dbra %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n"
- "6: move.w %+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n"
- "7: btst #0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n"
- "8:"
- : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp)
- : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count));
- }
- }
-
- return 0;
-}
-
-
-/* ++andreas: Simple and fast version of memmove, assumes size is
- divisible by 16, suitable for moving the whole screen bitplane */
-static inline void fast_memmove(char *dst, const char *src, size_t size)
-{
- if (!size)
- return;
- if (dst < src)
- asm volatile ("\n"
- "1: movem.l (%0)+,%%d0/%%d1/%%a0/%%a1\n"
- " movem.l %%d0/%%d1/%%a0/%%a1,%1@\n"
- " addq.l #8,%1; addq.l #8,%1\n"
- " dbra %2,1b\n"
- " clr.w %2; subq.l #1,%2\n"
- " jcc 1b"
- : "=a" (src), "=a" (dst), "=d" (size)
- : "0" (src), "1" (dst), "2" (size / 16 - 1)
- : "d0", "d1", "a0", "a1", "memory");
- else
- asm volatile ("\n"
- "1: subq.l #8,%0; subq.l #8,%0\n"
- " movem.l %0@,%%d0/%%d1/%%a0/%%a1\n"
- " movem.l %%d0/%%d1/%%a0/%%a1,-(%1)\n"
- " dbra %2,1b\n"
- " clr.w %2; subq.l #1,%2\n"
- " jcc 1b"
- : "=a" (src), "=a" (dst), "=d" (size)
- : "0" (src + size), "1" (dst + size), "2" (size / 16 - 1)
- : "d0", "d1", "a0", "a1", "memory");
-}
-
-#ifdef BPL
-
-/*
- * This expands a up to 8 bit color into two longs
- * for movel operations.
- */
-static const u32 four2long[] = {
- 0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff,
- 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff,
- 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff,
- 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff,
-};
-
-static inline void expand8_col2mask(u8 c, u32 m[])
-{
- m[0] = four2long[c & 15];
-#if BPL > 4
- m[1] = four2long[c >> 4];
-#endif
-}
-
-static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])
-{
- fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]);
-#if BPL > 4
- fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]);
-#endif
-}
-
-/*
- * set an 8bit value to a color
- */
-static inline void fill8_col(u8 *dst, u32 m[])
-{
- u32 tmp = m[0];
- dst[0] = tmp;
- dst[2] = (tmp >>= 8);
-#if BPL > 2
- dst[4] = (tmp >>= 8);
- dst[6] = tmp >> 8;
-#endif
-#if BPL > 4
- tmp = m[1];
- dst[8] = tmp;
- dst[10] = (tmp >>= 8);
- dst[12] = (tmp >>= 8);
- dst[14] = tmp >> 8;
-#endif
-}
-
-/*
- * set an 8bit value according to foreground/background color
- */
-static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask)
-{
- u32 fgm[2], bgm[2], tmp;
-
- expand8_2col2mask(fg, bg, fgm, bgm);
-
- mask |= mask << 8;
-#if BPL > 2
- mask |= mask << 16;
-#endif
- tmp = (mask & fgm[0]) ^ bgm[0];
- dst[0] = tmp;
- dst[2] = (tmp >>= 8);
-#if BPL > 2
- dst[4] = (tmp >>= 8);
- dst[6] = tmp >> 8;
-#endif
-#if BPL > 4
- tmp = (mask & fgm[1]) ^ bgm[1];
- dst[8] = tmp;
- dst[10] = (tmp >>= 8);
- dst[12] = (tmp >>= 8);
- dst[14] = tmp >> 8;
-#endif
-}
-
-static const u32 two2word[] = {
- 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff
-};
-
-static inline void expand16_col2mask(u8 c, u32 m[])
-{
- m[0] = two2word[c & 3];
-#if BPL > 2
- m[1] = two2word[(c >> 2) & 3];
-#endif
-#if BPL > 4
- m[2] = two2word[(c >> 4) & 3];
- m[3] = two2word[c >> 6];
-#endif
-}
-
-static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[])
-{
- bgm[0] = two2word[bg & 3];
- fgm[0] = two2word[fg & 3] ^ bgm[0];
-#if BPL > 2
- bgm[1] = two2word[(bg >> 2) & 3];
- fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1];
-#endif
-#if BPL > 4
- bgm[2] = two2word[(bg >> 4) & 3];
- fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2];
- bgm[3] = two2word[bg >> 6];
- fgm[3] = two2word[fg >> 6] ^ bgm[3];
-#endif
-}
-
-static inline u32 *fill16_col(u32 *dst, int rows, u32 m[])
-{
- while (rows) {
- *dst++ = m[0];
-#if BPL > 2
- *dst++ = m[1];
-#endif
-#if BPL > 4
- *dst++ = m[2];
- *dst++ = m[3];
-#endif
- rows--;
- }
- return dst;
-}
-
-static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes)
-{
- u32 *s, *d, v;
-
- s = src;
- d = dst;
- do {
- v = (*s++ & mask) | (*d & ~mask);
- *d++ = v;
-#if BPL > 2
- v = (*s++ & mask) | (*d & ~mask);
- *d++ = v;
-#endif
-#if BPL > 4
- v = (*s++ & mask) | (*d & ~mask);
- *d++ = v;
- v = (*s++ & mask) | (*d & ~mask);
- *d++ = v;
-#endif
- d = (u32 *)((u8 *)d + bytes);
- s = (u32 *)((u8 *)s + bytes);
- } while (--h);
-}
-
-#endif
-
-#endif /* _VIDEO_ATAFB_UTILS_H */