diff options
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-02-13 15:31:38 +0200 |
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committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | 2014-04-17 08:10:19 +0300 |
commit | f7018c21350204c4cf628462f229d44d03545254 (patch) | |
tree | 408787177164cf51cc06f7aabdb04fcff8d2b6aa /drivers/video/atafb_utils.h | |
parent | c26ef3eb3c11274bad1b64498d0a134f85755250 (diff) |
video: move fbdev to drivers/video/fbdev
The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/video/atafb_utils.h')
-rw-r--r-- | drivers/video/atafb_utils.h | 400 |
1 files changed, 0 insertions, 400 deletions
diff --git a/drivers/video/atafb_utils.h b/drivers/video/atafb_utils.h deleted file mode 100644 index ac9e19dc5057..000000000000 --- a/drivers/video/atafb_utils.h +++ /dev/null @@ -1,400 +0,0 @@ -#ifndef _VIDEO_ATAFB_UTILS_H -#define _VIDEO_ATAFB_UTILS_H - -/* ================================================================= */ -/* Utility Assembler Functions */ -/* ================================================================= */ - -/* ====================================================================== */ - -/* Those of a delicate disposition might like to skip the next couple of - * pages. - * - * These functions are drop in replacements for memmove and - * memset(_, 0, _). However their five instances add at least a kilobyte - * to the object file. You have been warned. - * - * Not a great fan of assembler for the sake of it, but I think - * that these routines are at least 10 times faster than their C - * equivalents for large blits, and that's important to the lowest level of - * a graphics driver. Question is whether some scheme with the blitter - * would be faster. I suspect not for simple text system - not much - * asynchrony. - * - * Code is very simple, just gruesome expansion. Basic strategy is to - * increase data moved/cleared at each step to 16 bytes to reduce - * instruction per data move overhead. movem might be faster still - * For more than 15 bytes, we try to align the write direction on a - * longword boundary to get maximum speed. This is even more gruesome. - * Unaligned read/write used requires 68020+ - think this is a problem? - * - * Sorry! - */ - - -/* ++roman: I've optimized Robert's original versions in some minor - * aspects, e.g. moveq instead of movel, let gcc choose the registers, - * use movem in some places... - * For other modes than 1 plane, lots of more such assembler functions - * were needed (e.g. the ones using movep or expanding color values). - */ - -/* ++andreas: more optimizations: - subl #65536,d0 replaced by clrw d0; subql #1,d0 for dbcc - addal is faster than addaw - movep is rather expensive compared to ordinary move's - some functions rewritten in C for clarity, no speed loss */ - -static inline void *fb_memclear_small(void *s, size_t count) -{ - if (!count) - return 0; - - asm volatile ("\n" - " lsr.l #1,%1 ; jcc 1f ; move.b %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.w %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n" - "1:" - : "=a" (s), "=d" (count) - : "d" (0), "0" ((char *)s + count), "1" (count)); - asm volatile ("\n" - " subq.l #1,%1\n" - " jcs 3f\n" - " move.l %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n" - "2: movem.l %2/%%d4/%%d5/%%d6,-(%0)\n" - " dbra %1,2b\n" - "3:" - : "=a" (s), "=d" (count) - : "d" (0), "0" (s), "1" (count) - : "d4", "d5", "d6" - ); - - return 0; -} - - -static inline void *fb_memclear(void *s, size_t count) -{ - if (!count) - return 0; - - if (count < 16) { - asm volatile ("\n" - " lsr.l #1,%1 ; jcc 1f ; clr.b (%0)+\n" - "1: lsr.l #1,%1 ; jcc 1f ; clr.w (%0)+\n" - "1: lsr.l #1,%1 ; jcc 1f ; clr.l (%0)+\n" - "1: lsr.l #1,%1 ; jcc 1f ; clr.l (%0)+ ; clr.l (%0)+\n" - "1:" - : "=a" (s), "=d" (count) - : "0" (s), "1" (count)); - } else { - long tmp; - asm volatile ("\n" - " move.l %1,%2\n" - " lsr.l #1,%2 ; jcc 1f ; clr.b (%0)+ ; subq.w #1,%1\n" - " lsr.l #1,%2 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/ - " clr.w (%0)+ ; subq.w #2,%1 ; jra 2f\n" - "1: lsr.l #1,%2 ; jcc 2f\n" - " clr.w (%0)+ ; subq.w #2,%1\n" - "2: move.w %1,%2; lsr.l #2,%1 ; jeq 6f\n" - " lsr.l #1,%1 ; jcc 3f ; clr.l (%0)+\n" - "3: lsr.l #1,%1 ; jcc 4f ; clr.l (%0)+ ; clr.l (%0)+\n" - "4: subq.l #1,%1 ; jcs 6f\n" - "5: clr.l (%0)+; clr.l (%0)+ ; clr.l (%0)+ ; clr.l (%0)+\n" - " dbra %1,5b ; clr.w %1; subq.l #1,%1; jcc 5b\n" - "6: move.w %2,%1; btst #1,%1 ; jeq 7f ; clr.w (%0)+\n" - "7: btst #0,%1 ; jeq 8f ; clr.b (%0)+\n" - "8:" - : "=a" (s), "=d" (count), "=d" (tmp) - : "0" (s), "1" (count)); - } - - return 0; -} - - -static inline void *fb_memset255(void *s, size_t count) -{ - if (!count) - return 0; - - asm volatile ("\n" - " lsr.l #1,%1 ; jcc 1f ; move.b %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.w %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0)\n" - "1: lsr.l #1,%1 ; jcc 1f ; move.l %2,-(%0) ; move.l %2,-(%0)\n" - "1:" - : "=a" (s), "=d" (count) - : "d" (-1), "0" ((char *)s+count), "1" (count)); - asm volatile ("\n" - " subq.l #1,%1 ; jcs 3f\n" - " move.l %2,%%d4; move.l %2,%%d5; move.l %2,%%d6\n" - "2: movem.l %2/%%d4/%%d5/%%d6,-(%0)\n" - " dbra %1,2b\n" - "3:" - : "=a" (s), "=d" (count) - : "d" (-1), "0" (s), "1" (count) - : "d4", "d5", "d6"); - - return 0; -} - - -static inline void *fb_memmove(void *d, const void *s, size_t count) -{ - if (d < s) { - if (count < 16) { - asm volatile ("\n" - " lsr.l #1,%2 ; jcc 1f ; move.b (%1)+,(%0)+\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.w (%1)+,(%0)+\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n" - "1:" - : "=a" (d), "=a" (s), "=d" (count) - : "0" (d), "1" (s), "2" (count)); - } else { - long tmp; - asm volatile ("\n" - " move.l %0,%3\n" - " lsr.l #1,%3 ; jcc 1f ; move.b (%1)+,(%0)+ ; subqw #1,%2\n" - " lsr.l #1,%3 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/ - " move.w (%1)+,(%0)+ ; subqw #2,%2 ; jra 2f\n" - "1: lsr.l #1,%3 ; jcc 2f\n" - " move.w (%1)+,(%0)+ ; subqw #2,%2\n" - "2: move.w %2,%-; lsr.l #2,%2 ; jeq 6f\n" - " lsr.l #1,%2 ; jcc 3f ; move.l (%1)+,(%0)+\n" - "3: lsr.l #1,%2 ; jcc 4f ; move.l (%1)+,(%0)+ ; move.l (%1)+,(%0)+\n" - "4: subq.l #1,%2 ; jcs 6f\n" - "5: move.l (%1)+,(%0)+; move.l (%1)+,(%0)+\n" - " move.l (%1)+,(%0)+; move.l (%1)+,(%0)+\n" - " dbra %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n" - "6: move.w %+,%2; btst #1,%2 ; jeq 7f ; move.w (%1)+,(%0)+\n" - "7: btst #0,%2 ; jeq 8f ; move.b (%1)+,(%0)+\n" - "8:" - : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp) - : "0" (d), "1" (s), "2" (count)); - } - } else { - if (count < 16) { - asm volatile ("\n" - " lsr.l #1,%2 ; jcc 1f ; move.b -(%1),-(%0)\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.w -(%1),-(%0)\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.l -(%1),-(%0)\n" - "1: lsr.l #1,%2 ; jcc 1f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n" - "1:" - : "=a" (d), "=a" (s), "=d" (count) - : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count)); - } else { - long tmp; - - asm volatile ("\n" - " move.l %0,%3\n" - " lsr.l #1,%3 ; jcc 1f ; move.b -(%1),-(%0) ; subqw #1,%2\n" - " lsr.l #1,%3 ; jcs 2f\n" /* %0 increased=>bit 2 switched*/ - " move.w -(%1),-(%0) ; subqw #2,%2 ; jra 2f\n" - "1: lsr.l #1,%3 ; jcc 2f\n" - " move.w -(%1),-(%0) ; subqw #2,%2\n" - "2: move.w %2,%-; lsr.l #2,%2 ; jeq 6f\n" - " lsr.l #1,%2 ; jcc 3f ; move.l -(%1),-(%0)\n" - "3: lsr.l #1,%2 ; jcc 4f ; move.l -(%1),-(%0) ; move.l -(%1),-(%0)\n" - "4: subq.l #1,%2 ; jcs 6f\n" - "5: move.l -(%1),-(%0); move.l -(%1),-(%0)\n" - " move.l -(%1),-(%0); move.l -(%1),-(%0)\n" - " dbra %2,5b ; clr.w %2; subq.l #1,%2; jcc 5b\n" - "6: move.w %+,%2; btst #1,%2 ; jeq 7f ; move.w -(%1),-(%0)\n" - "7: btst #0,%2 ; jeq 8f ; move.b -(%1),-(%0)\n" - "8:" - : "=a" (d), "=a" (s), "=d" (count), "=d" (tmp) - : "0" ((char *) d + count), "1" ((char *) s + count), "2" (count)); - } - } - - return 0; -} - - -/* ++andreas: Simple and fast version of memmove, assumes size is - divisible by 16, suitable for moving the whole screen bitplane */ -static inline void fast_memmove(char *dst, const char *src, size_t size) -{ - if (!size) - return; - if (dst < src) - asm volatile ("\n" - "1: movem.l (%0)+,%%d0/%%d1/%%a0/%%a1\n" - " movem.l %%d0/%%d1/%%a0/%%a1,%1@\n" - " addq.l #8,%1; addq.l #8,%1\n" - " dbra %2,1b\n" - " clr.w %2; subq.l #1,%2\n" - " jcc 1b" - : "=a" (src), "=a" (dst), "=d" (size) - : "0" (src), "1" (dst), "2" (size / 16 - 1) - : "d0", "d1", "a0", "a1", "memory"); - else - asm volatile ("\n" - "1: subq.l #8,%0; subq.l #8,%0\n" - " movem.l %0@,%%d0/%%d1/%%a0/%%a1\n" - " movem.l %%d0/%%d1/%%a0/%%a1,-(%1)\n" - " dbra %2,1b\n" - " clr.w %2; subq.l #1,%2\n" - " jcc 1b" - : "=a" (src), "=a" (dst), "=d" (size) - : "0" (src + size), "1" (dst + size), "2" (size / 16 - 1) - : "d0", "d1", "a0", "a1", "memory"); -} - -#ifdef BPL - -/* - * This expands a up to 8 bit color into two longs - * for movel operations. - */ -static const u32 four2long[] = { - 0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff, - 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff, - 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, - 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff, -}; - -static inline void expand8_col2mask(u8 c, u32 m[]) -{ - m[0] = four2long[c & 15]; -#if BPL > 4 - m[1] = four2long[c >> 4]; -#endif -} - -static inline void expand8_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]) -{ - fgm[0] = four2long[fg & 15] ^ (bgm[0] = four2long[bg & 15]); -#if BPL > 4 - fgm[1] = four2long[fg >> 4] ^ (bgm[1] = four2long[bg >> 4]); -#endif -} - -/* - * set an 8bit value to a color - */ -static inline void fill8_col(u8 *dst, u32 m[]) -{ - u32 tmp = m[0]; - dst[0] = tmp; - dst[2] = (tmp >>= 8); -#if BPL > 2 - dst[4] = (tmp >>= 8); - dst[6] = tmp >> 8; -#endif -#if BPL > 4 - tmp = m[1]; - dst[8] = tmp; - dst[10] = (tmp >>= 8); - dst[12] = (tmp >>= 8); - dst[14] = tmp >> 8; -#endif -} - -/* - * set an 8bit value according to foreground/background color - */ -static inline void fill8_2col(u8 *dst, u8 fg, u8 bg, u32 mask) -{ - u32 fgm[2], bgm[2], tmp; - - expand8_2col2mask(fg, bg, fgm, bgm); - - mask |= mask << 8; -#if BPL > 2 - mask |= mask << 16; -#endif - tmp = (mask & fgm[0]) ^ bgm[0]; - dst[0] = tmp; - dst[2] = (tmp >>= 8); -#if BPL > 2 - dst[4] = (tmp >>= 8); - dst[6] = tmp >> 8; -#endif -#if BPL > 4 - tmp = (mask & fgm[1]) ^ bgm[1]; - dst[8] = tmp; - dst[10] = (tmp >>= 8); - dst[12] = (tmp >>= 8); - dst[14] = tmp >> 8; -#endif -} - -static const u32 two2word[] = { - 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff -}; - -static inline void expand16_col2mask(u8 c, u32 m[]) -{ - m[0] = two2word[c & 3]; -#if BPL > 2 - m[1] = two2word[(c >> 2) & 3]; -#endif -#if BPL > 4 - m[2] = two2word[(c >> 4) & 3]; - m[3] = two2word[c >> 6]; -#endif -} - -static inline void expand16_2col2mask(u8 fg, u8 bg, u32 fgm[], u32 bgm[]) -{ - bgm[0] = two2word[bg & 3]; - fgm[0] = two2word[fg & 3] ^ bgm[0]; -#if BPL > 2 - bgm[1] = two2word[(bg >> 2) & 3]; - fgm[1] = two2word[(fg >> 2) & 3] ^ bgm[1]; -#endif -#if BPL > 4 - bgm[2] = two2word[(bg >> 4) & 3]; - fgm[2] = two2word[(fg >> 4) & 3] ^ bgm[2]; - bgm[3] = two2word[bg >> 6]; - fgm[3] = two2word[fg >> 6] ^ bgm[3]; -#endif -} - -static inline u32 *fill16_col(u32 *dst, int rows, u32 m[]) -{ - while (rows) { - *dst++ = m[0]; -#if BPL > 2 - *dst++ = m[1]; -#endif -#if BPL > 4 - *dst++ = m[2]; - *dst++ = m[3]; -#endif - rows--; - } - return dst; -} - -static inline void memmove32_col(void *dst, void *src, u32 mask, u32 h, u32 bytes) -{ - u32 *s, *d, v; - - s = src; - d = dst; - do { - v = (*s++ & mask) | (*d & ~mask); - *d++ = v; -#if BPL > 2 - v = (*s++ & mask) | (*d & ~mask); - *d++ = v; -#endif -#if BPL > 4 - v = (*s++ & mask) | (*d & ~mask); - *d++ = v; - v = (*s++ & mask) | (*d & ~mask); - *d++ = v; -#endif - d = (u32 *)((u8 *)d + bytes); - s = (u32 *)((u8 *)s + bytes); - } while (--h); -} - -#endif - -#endif /* _VIDEO_ATAFB_UTILS_H */ |