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authorLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-30 22:57:33 -0300
committerLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-31 11:26:23 -0300
commit25985edcedea6396277003854657b5f3cb31a628 (patch)
treef026e810210a2ee7290caeb737c23cb6472b7c38 /drivers/video/gbefb.c
parent6aba74f2791287ec407e0f92487a725a25908067 (diff)
Fix common misspellings
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
Diffstat (limited to 'drivers/video/gbefb.c')
-rw-r--r--drivers/video/gbefb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/video/gbefb.c b/drivers/video/gbefb.c
index 933899dca33a..7e7b7a9ba274 100644
--- a/drivers/video/gbefb.c
+++ b/drivers/video/gbefb.c
@@ -721,7 +721,7 @@ static int gbefb_set_par(struct fb_info *info)
Tiles have the advantage that they can be allocated individually in
memory. However, this mapping is not linear at all, which is not
- really convienient. In order to support linear addressing, the GBE
+ really convenient. In order to support linear addressing, the GBE
DMA hardware is fooled into thinking the screen is only one tile
large and but has a greater height, so that the DMA transfer covers
the same region.