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authorDan Willemsen <dwillemsen@nvidia.com>2011-01-26 17:41:44 -0800
committerVarun Colbert <vcolbert@nvidia.com>2011-01-31 16:52:58 -0800
commitfdd02f7c0f08162c369b1454e7f86ad713731e21 (patch)
tree9f174728af23bd8d3b3fbccfd4af8f713dfcb452 /drivers
parentc356539f56daf35a0d82a3363a632f2d23f39337 (diff)
video: tegra: Fix HDMI mirroring corruption
The new overlay code had this change commented out, because I hadn't figured out how to get the resolution of the display outside of the fb driver. This change now grabs it from the h_active and v_active of the current mode. Old Change: video: tegra: Fixed the HDMI corruption issue. If internal panel has different resolution compared to HDMI panel, then window attributes are calculated differently, this causes HDMI panel to show corruption. This is fixed by checking actual display resolution while computing window attributes. Bug 784995 Change-Id: I1ba2a85355ae02ed8914fbc32ea695f53ff9a947 Reviewed-on: http://git-master/r/17139 Reviewed-by: Varun Colbert <vcolbert@nvidia.com> Tested-by: Varun Colbert <vcolbert@nvidia.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/video/tegra/dc/overlay.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/drivers/video/tegra/dc/overlay.c b/drivers/video/tegra/dc/overlay.c
index c968f828815b..d522b394fcc6 100644
--- a/drivers/video/tegra/dc/overlay.c
+++ b/drivers/video/tegra/dc/overlay.c
@@ -130,16 +130,15 @@ static int tegra_overlay_set_windowattr(struct tegra_overlay_info *overlay,
struct tegra_dc_win *win,
const struct tegra_overlay_flip_win *flip_win)
{
+ int xres, yres;
if (flip_win->handle == NULL) {
win->flags = 0;
win->cur_handle = NULL;
return 0;
}
-#if 0
- xres = overlay->dc->fb->info->var.xres;
- yres = overlay->dc->fb->info->var.yres;
-#endif
+ xres = overlay->dc->mode.h_active;
+ yres = overlay->dc->mode.v_active;
win->flags = TEGRA_WIN_FLAG_ENABLED;
if (flip_win->attr.blend == TEGRA_FB_WIN_BLEND_PREMULT)
@@ -156,13 +155,11 @@ static int tegra_overlay_set_windowattr(struct tegra_overlay_info *overlay,
win->out_w = flip_win->attr.out_w;
win->out_h = flip_win->attr.out_h;
-#if 0
if (((win->out_x + win->out_w) > xres) && (win->out_x < xres))
win->out_w = xres - win->out_x;
if (((win->out_y + win->out_h) > yres) && (win->out_y < yres))
win->out_h = yres - win->out_y;
-#endif
win->z = flip_win->attr.z;
win->cur_handle = flip_win->handle;