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authorMika Kuoppala <mika.kuoppala@linux.intel.com>2014-09-19 20:05:26 +0300
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-09-24 10:38:41 +0200
commitd37cf5f7e1b315585940a735a8508d955ffc0f16 (patch)
tree6fb2733cdfff7fc3201dae4537746b5107b09bb1 /drivers
parentbda0381e72028708b37695bf7d5b18ec956cf0a2 (diff)
drm/i915/bdw: Cleanup pre prod workarounds
as these have been fixed in production hw and hurt performance if applied. v2: adjust requested ring space (Ville) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83482 Tested-by: zhoujian <jianx.zhou@intel.com> Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/i915/intel_ringbuffer.c15
1 files changed, 2 insertions, 13 deletions
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 25795f2efdcb..6dc981f0671e 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -707,7 +707,7 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
* update the number of dwords required based on the
* actual number of workarounds applied
*/
- ret = intel_ring_begin(ring, 24);
+ ret = intel_ring_begin(ring, 18);
if (ret)
return ret;
@@ -722,19 +722,8 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
_MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
- /*
- * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
- * pre-production hardware
- */
intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
- | GEN8_SAMPLER_POWER_BYPASS_DIS));
-
- intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
- _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
- intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
- _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
+ _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
/* Use Force Non-Coherent whenever executing a 3D context. This is a
* workaround for for a possible hang in the unlikely event a TLB