diff options
author | Haavard Skinnemoen <hskinnemoen@atmel.com> | 2006-09-25 23:32:13 -0700 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-09-26 08:48:54 -0700 |
commit | 5f97f7f9400de47ae837170bb274e90ad3934386 (patch) | |
tree | 514451e6dc6b46253293a00035d375e77b1c65ed /include/asm-avr32/atomic.h | |
parent | 53e62d3aaa60590d4a69b4e07c29f448b5151047 (diff) |
[PATCH] avr32 architecture
This adds support for the Atmel AVR32 architecture as well as the AT32AP7000
CPU and the AT32STK1000 development board.
AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for
cost-sensitive embedded applications, with particular emphasis on low power
consumption and high code density. The AVR32 architecture is not binary
compatible with earlier 8-bit AVR architectures.
The AVR32 architecture, including the instruction set, is described by the
AVR32 Architecture Manual, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf
The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It
features a 7-stage pipeline, 16KB instruction and data caches and a full
Memory Management Unit. It also comes with a large set of integrated
peripherals, many of which are shared with the AT91 ARM-based controllers from
Atmel.
Full data sheet is available from
http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf
while the CPU core implementation including caches and MMU is documented by
the AVR32 AP Technical Reference, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf
Information about the AT32STK1000 development board can be found at
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918
including a BSP CD image with an earlier version of this patch, development
tools (binaries and source/patches) and a root filesystem image suitable for
booting from SD card.
Alternatively, there's a preliminary "getting started" guide available at
http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links
to the sources and patches you will need in order to set up a cross-compiling
environment for avr32-linux.
This patch, as well as the other patches included with the BSP and the
toolchain patches, is actively supported by Atmel Corporation.
[dmccr@us.ibm.com: Fix more pxx_page macro locations]
[bunk@stusta.de: fix `make defconfig']
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dave McCracken <dmccr@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-avr32/atomic.h')
-rw-r--r-- | include/asm-avr32/atomic.h | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/include/asm-avr32/atomic.h b/include/asm-avr32/atomic.h new file mode 100644 index 000000000000..e0b9c44c126c --- /dev/null +++ b/include/asm-avr32/atomic.h @@ -0,0 +1,201 @@ +/* + * Atomic operations that C can't guarantee us. Useful for + * resource counting etc. + * + * But use these as seldom as possible since they are slower than + * regular operations. + * + * Copyright (C) 2004-2006 Atmel Corporation + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + */ +#ifndef __ASM_AVR32_ATOMIC_H +#define __ASM_AVR32_ATOMIC_H + +#include <asm/system.h> + +typedef struct { volatile int counter; } atomic_t; +#define ATOMIC_INIT(i) { (i) } + +#define atomic_read(v) ((v)->counter) +#define atomic_set(v, i) (((v)->counter) = i) + +/* + * atomic_sub_return - subtract the atomic variable + * @i: integer value to subtract + * @v: pointer of type atomic_t + * + * Atomically subtracts @i from @v. Returns the resulting value. + */ +static inline int atomic_sub_return(int i, atomic_t *v) +{ + int result; + + asm volatile( + "/* atomic_sub_return */\n" + "1: ssrf 5\n" + " ld.w %0, %2\n" + " sub %0, %3\n" + " stcond %1, %0\n" + " brne 1b" + : "=&r"(result), "=o"(v->counter) + : "m"(v->counter), "ir"(i) + : "cc"); + + return result; +} + +/* + * atomic_add_return - add integer to atomic variable + * @i: integer value to add + * @v: pointer of type atomic_t + * + * Atomically adds @i to @v. Returns the resulting value. + */ +static inline int atomic_add_return(int i, atomic_t *v) +{ + int result; + + if (__builtin_constant_p(i)) + result = atomic_sub_return(-i, v); + else + asm volatile( + "/* atomic_add_return */\n" + "1: ssrf 5\n" + " ld.w %0, %1\n" + " add %0, %3\n" + " stcond %2, %0\n" + " brne 1b" + : "=&r"(result), "=o"(v->counter) + : "m"(v->counter), "r"(i) + : "cc", "memory"); + + return result; +} + +/* + * atomic_sub_unless - sub unless the number is a given value + * @v: pointer of type atomic_t + * @a: the amount to add to v... + * @u: ...unless v is equal to u. + * + * If the atomic value v is not equal to u, this function subtracts a + * from v, and returns non zero. If v is equal to u then it returns + * zero. This is done as an atomic operation. +*/ +static inline int atomic_sub_unless(atomic_t *v, int a, int u) +{ + int tmp, result = 0; + + asm volatile( + "/* atomic_sub_unless */\n" + "1: ssrf 5\n" + " ld.w %0, %3\n" + " cp.w %0, %5\n" + " breq 1f\n" + " sub %0, %4\n" + " stcond %2, %0\n" + " brne 1b\n" + " mov %1, 1\n" + "1:" + : "=&r"(tmp), "=&r"(result), "=o"(v->counter) + : "m"(v->counter), "ir"(a), "ir"(u) + : "cc", "memory"); + + return result; +} + +/* + * atomic_add_unless - add unless the number is a given value + * @v: pointer of type atomic_t + * @a: the amount to add to v... + * @u: ...unless v is equal to u. + * + * If the atomic value v is not equal to u, this function adds a to v, + * and returns non zero. If v is equal to u then it returns zero. This + * is done as an atomic operation. +*/ +static inline int atomic_add_unless(atomic_t *v, int a, int u) +{ + int tmp, result; + + if (__builtin_constant_p(a)) + result = atomic_sub_unless(v, -a, u); + else { + result = 0; + asm volatile( + "/* atomic_add_unless */\n" + "1: ssrf 5\n" + " ld.w %0, %3\n" + " cp.w %0, %5\n" + " breq 1f\n" + " add %0, %4\n" + " stcond %2, %0\n" + " brne 1b\n" + " mov %1, 1\n" + "1:" + : "=&r"(tmp), "=&r"(result), "=o"(v->counter) + : "m"(v->counter), "r"(a), "ir"(u) + : "cc", "memory"); + } + + return result; +} + +/* + * atomic_sub_if_positive - conditionally subtract integer from atomic variable + * @i: integer value to subtract + * @v: pointer of type atomic_t + * + * Atomically test @v and subtract @i if @v is greater or equal than @i. + * The function returns the old value of @v minus @i. + */ +static inline int atomic_sub_if_positive(int i, atomic_t *v) +{ + int result; + + asm volatile( + "/* atomic_sub_if_positive */\n" + "1: ssrf 5\n" + " ld.w %0, %2\n" + " sub %0, %3\n" + " brlt 1f\n" + " stcond %1, %0\n" + " brne 1b\n" + "1:" + : "=&r"(result), "=o"(v->counter) + : "m"(v->counter), "ir"(i) + : "cc", "memory"); + + return result; +} + +#define atomic_xchg(v, new) (xchg(&((v)->counter), new)) +#define atomic_cmpxchg(v, o, n) ((int)cmpxchg(&((v)->counter), (o), (n))) + +#define atomic_sub(i, v) (void)atomic_sub_return(i, v) +#define atomic_add(i, v) (void)atomic_add_return(i, v) +#define atomic_dec(v) atomic_sub(1, (v)) +#define atomic_inc(v) atomic_add(1, (v)) + +#define atomic_dec_return(v) atomic_sub_return(1, v) +#define atomic_inc_return(v) atomic_add_return(1, v) + +#define atomic_sub_and_test(i, v) (atomic_sub_return(i, v) == 0) +#define atomic_inc_and_test(v) (atomic_add_return(1, v) == 0) +#define atomic_dec_and_test(v) (atomic_sub_return(1, v) == 0) +#define atomic_add_negative(i, v) (atomic_add_return(i, v) < 0) + +#define atomic_inc_not_zero(v) atomic_add_unless(v, 1, 0) +#define atomic_dec_if_positive(v) atomic_sub_if_positive(1, v) + +#define smp_mb__before_atomic_dec() barrier() +#define smp_mb__after_atomic_dec() barrier() +#define smp_mb__before_atomic_inc() barrier() +#define smp_mb__after_atomic_inc() barrier() + +#include <asm-generic/atomic.h> + +#endif /* __ASM_AVR32_ATOMIC_H */ |