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authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /include/asm-ia64/vga.h
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'include/asm-ia64/vga.h')
-rw-r--r--include/asm-ia64/vga.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/include/asm-ia64/vga.h b/include/asm-ia64/vga.h
new file mode 100644
index 000000000000..1f446d6841f6
--- /dev/null
+++ b/include/asm-ia64/vga.h
@@ -0,0 +1,22 @@
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ * (c) 1999 Asit Mallick <asit.k.mallick@intel.com>
+ * (c) 1999 Don Dugger <don.dugger@intel.com>
+ */
+
+#ifndef __ASM_IA64_VGA_H_
+#define __ASM_IA64_VGA_H_
+
+/*
+ * On the PC, we can just recalculate addresses and then access the
+ * videoram directly without any black magic.
+ */
+
+#define VGA_MAP_MEM(x) ((unsigned long) ioremap((x), 0))
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x,y) (*(y) = (x))
+
+#endif /* __ASM_IA64_VGA_H_ */