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authorAtsushi Nemoto <anemo@mba.ocn.ne.jp>2006-10-24 00:21:27 +0900
committerRalf Baechle <ralf@linux-mips.org>2006-10-31 20:13:23 +0000
commit16b7b2ac0148e839da86af8747b6fa4aad43a9b7 (patch)
tree93912ae2e9c64f71a8cca028677fd918b9edf0fa /include/asm-mips/div64.h
parent70e46f48cb5933119712ee27945309a4bfc98282 (diff)
[MIPS] Fixup migration to GENERIC_TIME
Since we already moved to GENERIC_TIME, we should implement alternatives of old do_gettimeoffset routines to get sub-jiffies resolution from gettimeofday(). This patch includes: * MIPS clocksource support (based on works by Manish Lachwani). * remove unused gettimeoffset routines and related codes. * remove unised 64bit do_div64_32(). * simplify mips_hpt_init. (no argument needed, __init tag) * simplify c0_hpt_timer_init. (no need to write to c0_count) * remove some hpt_init routines. * mips_hpt_mask variable to specify bitmask of hpt value. * convert jmr3927_do_gettimeoffset to jmr3927_hpt_read. * convert ip27_do_gettimeoffset to ip27_hpt_read. * convert bcm1480_do_gettimeoffset to bcm1480_hpt_read. * simplify sb1250 hpt functions. (no need to subtract and shift) Signed-off-by: Atsushi Nemoto <anemo@mba.ocn.ne.jp> Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
Diffstat (limited to 'include/asm-mips/div64.h')
-rw-r--r--include/asm-mips/div64.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/include/asm-mips/div64.h b/include/asm-mips/div64.h
index 5f7dcf5452e7..d107832de1b6 100644
--- a/include/asm-mips/div64.h
+++ b/include/asm-mips/div64.h
@@ -83,27 +83,6 @@
#if (_MIPS_SZLONG == 64)
/*
- * Don't use this one in new code
- */
-#define do_div64_32(res, high, low, base) ({ \
- unsigned int __quot, __mod; \
- unsigned long __div; \
- unsigned int __low, __high, __base; \
- \
- __high = (high); \
- __low = (low); \
- __div = __high; \
- __div = __div << 32 | __low; \
- __base = (base); \
- \
- __mod = __div % __base; \
- __div = __div / __base; \
- \
- __quot = __div; \
- (res) = __quot; \
- __mod; })
-
-/*
* Hey, we're already 64-bit, no
* need to play games..
*/