diff options
author | Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> | 2008-03-27 11:38:31 +1100 |
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committer | Paul Mackerras <paulus@samba.org> | 2008-04-01 20:43:07 +1100 |
commit | ca052f7924141f34998ab440bb4d908dc021a46b (patch) | |
tree | f84280e5932f214794afcbbe95d866eabcf0a3a7 /include/asm-powerpc | |
parent | 5761eaa3a5ae3c7ea796add73b86176b7c963cca (diff) |
[POWERPC] PS3: Save power in busy loops on halt
PS3 save power on halt:
- Replace infinite busy loops by smarter loops calling
lv1_pause() to save power.
- Add ps3_halt() and ps3_sys_manager_halt().
- Add __noreturn annotations.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'include/asm-powerpc')
-rw-r--r-- | include/asm-powerpc/ps3.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/asm-powerpc/ps3.h b/include/asm-powerpc/ps3.h index 2b693673eff4..d01c701bd27b 100644 --- a/include/asm-powerpc/ps3.h +++ b/include/asm-powerpc/ps3.h @@ -434,8 +434,9 @@ struct ps3_sys_manager_ops { }; void ps3_sys_manager_register_ops(const struct ps3_sys_manager_ops *ops); -void ps3_sys_manager_power_off(void); -void ps3_sys_manager_restart(void); +void __noreturn ps3_sys_manager_power_off(void); +void __noreturn ps3_sys_manager_restart(void); +void __noreturn ps3_sys_manager_halt(void); struct ps3_prealloc { const char *name; |