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authorTejun Heo <tj@kernel.org>2013-05-24 10:55:38 +0900
committerTejun Heo <tj@kernel.org>2013-05-24 10:55:38 +0900
commit75501a6d59e989e5c286716e5b3b66ace4660e83 (patch)
tree087af4f93bba2257ae139c5e4a0f3b850954ed81 /include/linux/cgroup.h
parent53fa5261747a90746531e8a1c81eeb78fedc2f71 (diff)
cgroup: update iterators to use cgroup_next_sibling()
This patch converts cgroup_for_each_child(), cgroup_next_descendant_pre/post() and thus cgroup_for_each_descendant_pre/post() to use cgroup_next_sibling() instead of manually dereferencing ->sibling.next. The only reason the iterators couldn't allow dropping RCU read lock while iteration is in progress was because they couldn't determine the next sibling safely once RCU read lock is dropped. Using cgroup_next_sibling() removes that problem and enables all iterators to allow dropping RCU read lock in the middle. Comments are updated accordingly. This makes the iterators easier to use and will simplify controllers. Note that @cgroup argument is renamed to @cgrp in cgroup_for_each_child() because it conflicts with "struct cgroup" used in the new macro body. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Serge E. Hallyn <serge.hallyn@ubuntu.com> Reviewed-by: Michal Hocko <mhocko@suse.cz>
Diffstat (limited to 'include/linux/cgroup.h')
-rw-r--r--include/linux/cgroup.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/include/linux/cgroup.h b/include/linux/cgroup.h
index ee041a01a67e..d0ad3794b947 100644
--- a/include/linux/cgroup.h
+++ b/include/linux/cgroup.h
@@ -688,9 +688,9 @@ struct cgroup *cgroup_next_sibling(struct cgroup *pos);
/**
* cgroup_for_each_child - iterate through children of a cgroup
* @pos: the cgroup * to use as the loop cursor
- * @cgroup: cgroup whose children to walk
+ * @cgrp: cgroup whose children to walk
*
- * Walk @cgroup's children. Must be called under rcu_read_lock(). A child
+ * Walk @cgrp's children. Must be called under rcu_read_lock(). A child
* cgroup which hasn't finished ->css_online() or already has finished
* ->css_offline() may show up during traversal and it's each subsystem's
* responsibility to verify that each @pos is alive.
@@ -698,9 +698,15 @@ struct cgroup *cgroup_next_sibling(struct cgroup *pos);
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, a cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
-#define cgroup_for_each_child(pos, cgroup) \
- list_for_each_entry_rcu(pos, &(cgroup)->children, sibling)
+#define cgroup_for_each_child(pos, cgrp) \
+ for ((pos) = list_first_or_null_rcu(&(cgrp)->children, \
+ struct cgroup, sibling); \
+ (pos); (pos) = cgroup_next_sibling((pos)))
struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
struct cgroup *cgroup);
@@ -759,6 +765,10 @@ struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos);
* Alternatively, a subsystem may choose to use a single global lock to
* synchronize ->css_online() and ->css_offline() against tree-walking
* operations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
#define cgroup_for_each_descendant_pre(pos, cgroup) \
for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \