diff options
author | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:11 +0200 |
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committer | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:11 +0200 |
commit | 0f900049cbe2767d47c2a62b54f0e822e1d66840 (patch) | |
tree | b7d2ce3e00ef49c038d0641a860b98b4c24fb203 /include/linux/workqueue.h | |
parent | 1537663f5763892cacf1409ac0efef1b4f332d1e (diff) |
workqueue: update cwq alignement
work->data field is used for two purposes. It points to cwq it's
queued on and the lower bits are used for flags. Currently, two bits
are reserved which is always safe as 4 byte alignment is guaranteed on
every architecture. However, future changes will need more flag bits.
On SMP, the percpu allocator is capable of honoring larger alignment
(there are other users which depend on it) and larger alignment works
just fine. On UP, percpu allocator is a thin wrapper around
kzalloc/kfree() and don't honor alignment request.
This patch introduces WORK_STRUCT_FLAG_BITS and implements
alloc/free_cwqs() which guarantees max(1 << WORK_STRUCT_FLAG_BITS,
__alignof__(unsigned long long) alignment both on SMP and UP. On SMP,
simply wrapping percpu allocator is enough. On UP, extra space is
allocated so that cwq can be aligned and the original pointer can be
stored after it which is used in the free path.
* Alignment problem on UP is reported by Michal Simek.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Frederic Weisbecker <fweisbec@gmail.com>
Reported-by: Michal Simek <michal.simek@petalogix.com>
Diffstat (limited to 'include/linux/workqueue.h')
-rw-r--r-- | include/linux/workqueue.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/include/linux/workqueue.h b/include/linux/workqueue.h index d60c5701ab45..b90958a037dc 100644 --- a/include/linux/workqueue.h +++ b/include/linux/workqueue.h @@ -26,6 +26,9 @@ enum { WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ #ifdef CONFIG_DEBUG_OBJECTS_WORK WORK_STRUCT_STATIC_BIT = 1, /* static initializer (debugobjects) */ + WORK_STRUCT_FLAG_BITS = 2, +#else + WORK_STRUCT_FLAG_BITS = 1, #endif WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, @@ -35,7 +38,7 @@ enum { WORK_STRUCT_STATIC = 0, #endif - WORK_STRUCT_FLAG_MASK = 3UL, + WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, }; |