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authorYaogong Wang <wygivan@google.com>2018-09-14 16:24:06 +0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2018-10-13 09:11:34 +0200
commit4666b6e2b27d91e05a5b8459e40e4a05dbc1c7b0 (patch)
treef8448ad4edff0cbeca277e162a60b36bc2a0ab59 /include/linux
parentec7055c62714326c56dabcf7757069ac7f276bda (diff)
tcp: use an RB tree for ooo receive queue
[ Upstream commit 9f5afeae51526b3ad7b7cb21ee8b145ce6ea7a7a ] Over the years, TCP BDP has increased by several orders of magnitude, and some people are considering to reach the 2 Gbytes limit. Even with current window scale limit of 14, ~1 Gbytes maps to ~740,000 MSS. In presence of packet losses (or reorders), TCP stores incoming packets into an out of order queue, and number of skbs sitting there waiting for the missing packets to be received can be in the 10^5 range. Most packets are appended to the tail of this queue, and when packets can finally be transferred to receive queue, we scan the queue from its head. However, in presence of heavy losses, we might have to find an arbitrary point in this queue, involving a linear scan for every incoming packet, throwing away cpu caches. This patch converts it to a RB tree, to get bounded latencies. Yaogong wrote a preliminary patch about 2 years ago. Eric did the rebase, added ofo_last_skb cache, polishing and tests. Tested with network dropping between 1 and 10 % packets, with good success (about 30 % increase of throughput in stress tests) Next step would be to also use an RB tree for the write queue at sender side ;) Signed-off-by: Yaogong Wang <wygivan@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Neal Cardwell <ncardwell@google.com> Cc: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi> Acked-By: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Mao Wenan <maowenan@huawei.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/skbuff.h8
-rw-r--r--include/linux/tcp.h7
2 files changed, 11 insertions, 4 deletions
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index c28bd8be290a..a490dd718654 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -2273,6 +2273,8 @@ static inline void __skb_queue_purge(struct sk_buff_head *list)
kfree_skb(skb);
}
+void skb_rbtree_purge(struct rb_root *root);
+
void *netdev_alloc_frag(unsigned int fragsz);
struct sk_buff *__netdev_alloc_skb(struct net_device *dev, unsigned int length,
@@ -2807,6 +2809,12 @@ static inline int pskb_trim_rcsum(struct sk_buff *skb, unsigned int len)
return __pskb_trim(skb, len);
}
+#define rb_to_skb(rb) rb_entry_safe(rb, struct sk_buff, rbnode)
+#define skb_rb_first(root) rb_to_skb(rb_first(root))
+#define skb_rb_last(root) rb_to_skb(rb_last(root))
+#define skb_rb_next(skb) rb_to_skb(rb_next(&(skb)->rbnode))
+#define skb_rb_prev(skb) rb_to_skb(rb_prev(&(skb)->rbnode))
+
#define skb_queue_walk(queue, skb) \
for (skb = (queue)->next; \
skb != (struct sk_buff *)(queue); \
diff --git a/include/linux/tcp.h b/include/linux/tcp.h
index 5b6df1a8dc74..747404dbe506 100644
--- a/include/linux/tcp.h
+++ b/include/linux/tcp.h
@@ -279,10 +279,9 @@ struct tcp_sock {
struct sk_buff* lost_skb_hint;
struct sk_buff *retransmit_skb_hint;
- /* OOO segments go in this list. Note that socket lock must be held,
- * as we do not use sk_buff_head lock.
- */
- struct sk_buff_head out_of_order_queue;
+ /* OOO segments go in this rbtree. Socket lock must be held. */
+ struct rb_root out_of_order_queue;
+ struct sk_buff *ooo_last_skb; /* cache rb_last(out_of_order_queue) */
/* SACKs data, these 2 need to be together (see tcp_options_write) */
struct tcp_sack_block duplicate_sack[1]; /* D-SACK block */