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authorMark Brown <broonie@opensource.wolfsonmicro.com>2009-01-23 22:55:23 +0000
committerMark Brown <broonie@opensource.wolfsonmicro.com>2009-01-27 10:30:54 +0000
commit6627a653bceb3a54e55e5cdc478ec5b8d5c9cc44 (patch)
tree9a6f157ad1123e4f047689bbf3c4ef88ec1259a4 /include/sound/soc.h
parent0db4d0705260dd4bddf1e5a5441c58bdf08bdc9f (diff)
ASoC: Push the codec runtime storage into the card structure
This is a further stage on the road to refactoring away the ASoC platform device. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'include/sound/soc.h')
-rw-r--r--include/sound/soc.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/sound/soc.h b/include/sound/soc.h
index 7039343e8a78..0e7735264169 100644
--- a/include/sound/soc.h
+++ b/include/sound/soc.h
@@ -418,6 +418,8 @@ struct snd_soc_card {
struct snd_soc_device *socdev;
+ struct snd_soc_codec *codec;
+
struct snd_soc_platform *platform;
struct delayed_work delayed_work;
struct work_struct deferred_resume_work;
@@ -427,7 +429,6 @@ struct snd_soc_card {
struct snd_soc_device {
struct device *dev;
struct snd_soc_card *card;
- struct snd_soc_codec *codec;
struct snd_soc_codec_device *codec_dev;
void *codec_data;
};