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authorLinus Torvalds <torvalds@linux-foundation.org>2013-09-07 09:48:41 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2013-09-07 09:48:41 -0700
commitb04c99e3b845892d754ee8052d6324c39c4040de (patch)
treef2bcedc7977a43b731a0b5cb1030136d40ea2c1e /include/uapi/linux/input.h
parent44598f98b98e54beca34dc836b38eaea40be1abf (diff)
Revert "Input: introduce BTN/ABS bits for drums and guitars"
This reverts commits 61e00655e9cb, 73f8645db191 and 8e22ecb603c8: "Input: introduce BTN/ABS bits for drums and guitars" "HID: wiimote: add support for Guitar-Hero drums" "HID: wiimote: add support for Guitar-Hero guitars" The extra new ABS_xx values resulted in ABS_MAX no longer being a power-of-two, which broke the comparison logic. It also caused the ioctl numbers to overflow into the next byte, causing problems for that. We'll try again for 3.13. Reported-by: Markus Trippelsdorf <markus@trippelsdorf.de> Reported-by: Linus Torvalds <torvalds@linux-foundation.org> Acked-by: David Herrmann <dh.herrmann@gmail.com> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Cc: Benjamin Tissoires <benjamin.tissoires@gmail.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/uapi/linux/input.h')
-rw-r--r--include/uapi/linux/input.h25
1 files changed, 2 insertions, 23 deletions
diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 76457eef172a..d584047b072b 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -716,14 +716,6 @@ struct input_keymap_entry {
#define BTN_DPAD_LEFT 0x222
#define BTN_DPAD_RIGHT 0x223
-#define BTN_FRET_FAR_UP 0x224
-#define BTN_FRET_UP 0x225
-#define BTN_FRET_MID 0x226
-#define BTN_FRET_LOW 0x227
-#define BTN_FRET_FAR_LOW 0x228
-#define BTN_STRUM_BAR_UP 0x229
-#define BTN_STRUM_BAR_DOWN 0x22a
-
#define BTN_TRIGGER_HAPPY 0x2c0
#define BTN_TRIGGER_HAPPY1 0x2c0
#define BTN_TRIGGER_HAPPY2 0x2c1
@@ -837,21 +829,8 @@ struct input_keymap_entry {
#define ABS_MT_TOOL_X 0x3c /* Center X tool position */
#define ABS_MT_TOOL_Y 0x3d /* Center Y tool position */
-/* Drums and guitars (mostly toys) */
-#define ABS_TOM_FAR_LEFT 0x40
-#define ABS_TOM_LEFT 0x41
-#define ABS_TOM_RIGHT 0x42
-#define ABS_TOM_FAR_RIGHT 0x43
-#define ABS_CYMBAL_FAR_LEFT 0x44
-#define ABS_CYMBAL_LEFT 0x45
-#define ABS_CYMBAL_RIGHT 0x46
-#define ABS_CYMBAL_FAR_RIGHT 0x47
-#define ABS_BASS 0x48
-#define ABS_HI_HAT 0x49
-#define ABS_FRET_BOARD 0x4a /* Guitar fret board, vertical pos */
-#define ABS_WHAMMY_BAR 0x4b /* Guitar whammy bar (or vibrato) */
-
-#define ABS_MAX 0x4f
+
+#define ABS_MAX 0x3f
#define ABS_CNT (ABS_MAX+1)
/*