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authorRob Clark <robdclark@gmail.com>2014-05-30 11:37:03 -0400
committerDave Airlie <airlied@redhat.com>2014-06-04 13:23:03 +1000
commit98f75de40e9d83c3a90d294b8fd25fa2874212a9 (patch)
treea171ce5ec5c68c94d650e469f3cb3ec5e091006a /include/uapi
parent5ea22f24d77b511d68c4ecaf4e6fd5d6ab462b8f (diff)
drm: add object property type
An object property is an id (idr) for a drm mode object. This will allow a property to be used set/get a framebuffer, CRTC, etc. Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'include/uapi')
-rw-r--r--include/uapi/drm/drm_mode.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index caeaa6f7ebde..57f46348befe 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -264,6 +264,7 @@ struct drm_mode_get_connector {
*/
#define DRM_MODE_PROP_EXTENDED_TYPE 0x0000ffc0
#define DRM_MODE_PROP_TYPE(n) ((n) << 6)
+#define DRM_MODE_PROP_OBJECT DRM_MODE_PROP_TYPE(1)
struct drm_mode_property_enum {
__u64 value;