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author | Daniel Borkmann <daniel@iogearbox.net> | 2016-04-05 22:33:17 +0200 |
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committer | David S. Miller <davem@davemloft.net> | 2016-04-08 16:16:42 -0400 |
commit | 07016151a446d25397b24588df4ed5cf777a69bb (patch) | |
tree | a71bc4074fc0bb4cdb8302ca12bf43a30fba244b /include | |
parent | 1fc2257e837f86c2688fdcc5c8810b73c133794d (diff) |
bpf, verifier: further improve search pruning
The verifier needs to go through every path of the program in
order to check that it terminates safely, which can be quite a
lot of instructions that need to be processed f.e. in cases with
more branchy programs. With search pruning from f1bca824dabb ("bpf:
add search pruning optimization to verifier") the search space can
already be reduced significantly when the verifier detects that
a previously walked path with same register and stack contents
terminated already (see verifier's states_equal()), so the search
can skip walking those states.
When working with larger programs of > ~2000 (out of max 4096)
insns, we found that the current limit of 32k instructions is easily
hit. For example, a case we ran into is that the search space cannot
be pruned due to branches at the beginning of the program that make
use of certain stack space slots (STACK_MISC), which are never used
in the remaining program (STACK_INVALID). Therefore, the verifier
needs to walk paths for the slots in STACK_INVALID state, but also
all remaining paths with a stack structure, where the slots are in
STACK_MISC, which can nearly double the search space needed. After
various experiments, we find that a limit of 64k processed insns is
a more reasonable choice when dealing with larger programs in practice.
This still allows to reject extreme crafted cases that can have a
much higher complexity (f.e. > ~300k) within the 4096 insns limit
due to search pruning not being able to take effect.
Furthermore, we found that a lot of states can be pruned after a
call instruction, f.e. we were able to reduce the search state by
~35% in some cases with this heuristic, trade-off is to keep a bit
more states in env->explored_states. Usually, call instructions
have a number of preceding register assignments and/or stack stores,
where search pruning has a better chance to suceed in states_equal()
test. The current code marks the branch targets with STATE_LIST_MARK
in case of conditional jumps, and the next (t + 1) instruction in
case of unconditional jump so that f.e. a backjump will walk it. We
also did experiments with using t + insns[t].off + 1 as a marker in
the unconditionally jump case instead of t + 1 with the rationale
that these two branches of execution that converge after the label
might have more potential of pruning. We found that it was a bit
better, but not necessarily significantly better than the current
state, perhaps also due to clang not generating back jumps often.
Hence, we left that as is for now.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
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